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LAFS GD1 Session 7 - Assignments
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LAFS GD1 Session 7 - Assignments

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Assignments for Session 7 of The Los Angeles Film School's Game Design 1 course.

Assignments for Session 7 of The Los Angeles Film School's Game Design 1 course.

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  • 1. Session 7 David Mullich Game Design 1 The Los Angeles Film School
  • 2. 1. Create a Prototype for the game you pitched. Implement:  The core mechanic of your game, along with the primary controls, information and feedback.  A Game Information screen with your Elevator Pitch and description of your player controls. 2. Create a Foundation PDF with the following sections:  Core Gameplay Diagram: A diagram with player activities on the left and rewards/meters on the right. Use lines and arrows to show relationships.  Control Table: A table with controls on the left and actions on the right.  User Interface: ○ Viewpoint: What viewpoint are you using and why is it the best for your player? ○ Information: List the information you will convey to the player through the user interface screen and describe how you will use visualization, metaphors and grouping. ○ Feedback: List where you will provide feedback to the player and indicate whether the feedback will be visual and/or auditory.
  • 3.  Save the following into the Dropbox “Assignment 7” folder:  Prototype.exe  Foundation.pdf  Present your Prototype to the class in Session 8.