Video Composition


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Video Composition

  1. 1. Video Composition
  2. 2. Composition <ul><li>Universal units of composition </li></ul><ul><ul><li>Long Shot </li></ul></ul><ul><ul><li>Medium Shot </li></ul></ul><ul><ul><li>Close up </li></ul></ul>
  3. 3. Types of Shots <ul><li>EWS (Extreme Wide Shot) The view is so far from the subject that she isn't even visible. This is often used as an establishing shot. </li></ul><ul><li>VWS (Very Wide Shot) The subject is visible (barely), but the emphasis is still on placing her in her environment. </li></ul><ul><li>WS (Wide Shot) The subject takes up the full frame, or at least as much as possible. </li></ul>
  4. 4. Types of Shots <ul><li>MS (Mid Shot) Shows some part of the subject in more detail whilst still giving an impression of the whole subject. </li></ul><ul><li>MCU (Medium Close Up) Half way between a MS and a CU. </li></ul><ul><li>CU (Close Up) A certain feature or part of the subject takes up the whole frame. </li></ul>
  5. 5. Types of Shots <ul><li>ECU (Extreme Close Up) The ECU gets right in and shows extreme detail. </li></ul><ul><li>CA (Cutaway) A shot of something other than the current action. </li></ul><ul><li>Cut-In Shows some part of the subject in detail. </li></ul>
  6. 6. Types of Shots <ul><li>Two-Shot A comfortable shot of two people, framed similarly to a mid shot. </li></ul><ul><li>(OSS) Over-the-Shoulder Shot Looking from behind a person at the subject. </li></ul><ul><li>Point of View Close-up Looking the perspective of the other person. </li></ul>
  7. 7. Framing: Headroom <ul><li>Too much </li></ul><ul><li>Too little </li></ul><ul><li>JUST RIGHT!!! </li></ul>
  8. 8. Framing: Lead Room <ul><li>Giving space ahead of your moving target </li></ul>
  9. 9. Framing: Law of Thirds <ul><li>Divide the screen into 3rds </li></ul><ul><ul><li>Horizontally </li></ul></ul><ul><ul><li>Vertically </li></ul></ul><ul><li>Try to place main elements within the 3rds boundary lines </li></ul><ul><li>Gives a balanced look to your shot </li></ul>
  10. 10. Framing: Law of Thirds <ul><li>Works nicely for stand-ups </li></ul><ul><ul><li>Allows viewer to see the environment </li></ul></ul><ul><ul><li>Gives room for gestures & props </li></ul></ul><ul><li>An nice overview </li></ul>
  11. 11. Framing: Face Shots <ul><li>Camera set to same height as your target </li></ul><ul><li>Need to see both eyes </li></ul><ul><li>Interview </li></ul><ul><ul><li>Head and shoulders </li></ul></ul><ul><ul><li>Looking slightly away from lens towards interviewer </li></ul></ul><ul><li>Stand-up </li></ul><ul><ul><li>Medium-wide shot – below waist or head-to-toe </li></ul></ul><ul><ul><li>Looking directly at camera </li></ul></ul>
  12. 12. Framing: Backgrounds <ul><li>Watch out for distracting backgrounds </li></ul><ul><li>Distracts the viewer </li></ul><ul><li>Examples: </li></ul><ul><ul><li>Tree braches </li></ul></ul><ul><ul><li>Power lines </li></ul></ul><ul><ul><li>Kids </li></ul></ul><ul><ul><li>Antlers!! </li></ul></ul>
  13. 13. Framing: Line of Action <ul><li>Shoot from one side of the action only </li></ul><ul><li>Cannot cross line or action reverses </li></ul>Action Action Photographer
  14. 14. Framing: Horizon Lines <ul><li>Try to keep the horizon line at the lower or upper third of your shot </li></ul><ul><li>Horizon at the middle of your shot tends to divide your picture </li></ul>
  15. 15. Sequences: <ul><li>Telling a story by shot selection </li></ul><ul><ul><li>This means more than one shot… </li></ul></ul><ul><li>How is it done? </li></ul>
  16. 16. Sequences: <ul><li>Establish your location with a wide shot </li></ul><ul><li>Then get a series of close-ups that was within that wide shot: </li></ul><ul><ul><ul><li>Activity / Action </li></ul></ul></ul><ul><ul><ul><li>Areas of interest </li></ul></ul></ul>
  17. 17. Close-ups: <ul><li>Intensifies the action </li></ul><ul><li>Holds viewer interest </li></ul><ul><ul><li>Will actually listen more closely </li></ul></ul><ul><li>Viewer will relate better to the story </li></ul>
  18. 18. Pans, Tilts, and Zooms: <ul><li>Camera movement MUST have a motivation </li></ul><ul><ul><li>Why are you moving the camera? </li></ul></ul><ul><li>Example: </li></ul><ul><ul><li>Follow something </li></ul></ul><ul><ul><ul><li>Students walking </li></ul></ul></ul><ul><ul><ul><li>Car driving </li></ul></ul></ul><ul><ul><ul><li>Football pass </li></ul></ul></ul>
  19. 19. Pans, Tilts, and Zooms: <ul><li>Many shots are stills </li></ul><ul><ul><li>Set it, shoot it, leave it alone </li></ul></ul><ul><li>Editing motion </li></ul><ul><ul><li>Motion must end before going to next shot </li></ul></ul>
  20. 20. Action: <ul><li>Action catches the eye </li></ul><ul><ul><li>Zooming in usually intensifies action </li></ul></ul><ul><li>Object only vs. people involved with the object </li></ul><ul><ul><li>Courthouse vs. people walking up steps to courthouse </li></ul></ul><ul><ul><li>Art vs. people admiring the art </li></ul></ul>
  21. 21. Balance: <ul><li>Arrangement of objects within the frame </li></ul><ul><ul><li>Does it look heavy on one side or the other? </li></ul></ul><ul><li>Color balance </li></ul><ul><ul><li>Arrangement of light and dark that compliment each other </li></ul></ul>
  22. 22. Angles: <ul><li>Look at object from different angles and see what looks the best </li></ul><ul><ul><li>Shooting up makes things look bigger </li></ul></ul><ul><ul><li>Shooting down makes things look smaller </li></ul></ul><ul><ul><li>Lowering the camera often will give more interesting shots </li></ul></ul>
  23. 23. Natural Framing: <ul><li>For an added creative dimension, compose your pictures with an interesting foreground frame </li></ul><ul><ul><li>Example - tree, leafy branch, window </li></ul></ul><ul><li>Creates depth & directs attention to the center of interest </li></ul>
  24. 24. Getting Your Shots <ul><li>Plan, plan, plan! (storyboards) </li></ul><ul><li>Shoot 5 seconds before and after you shot </li></ul><ul><ul><li>Allows for editing </li></ul></ul><ul><li>Take the same shot several times, or 2-3 times longer than you need </li></ul><ul><ul><li>Ensures you get enough footage </li></ul></ul>