Ultimate Platform Hotness Smackdown (Twitter, Facebook, iPhone, Native Web / Search)

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    Ultimate Platform Hotness Smackdown (Twitter, Facebook, iPhone, Native Web / Search) - Presentation Transcript

    1. ULTIMATE PLATFORM HOT NESS SMACK DOWN Startup2Startup / Boulder June 30, 2009 David Cohen, TechStars Dave McClure, Founders Fund Jeff Clavier, SoftTech VC Ryan McIntyre, Foundry Group Howard Lindzon, StockTwits/WallStrip
    2. Platforms: HOT or NOT ?
      • Facebook
      • iPhone
      • Twitter
      • Native Web (Search)
      • Social Networks : Facebook, MySpace, LinkedIn, Twitter, Orkut, hi5, Friendster
      • Email & IM : Yahoo, MSFT, Google, AOL, Skype
      • Mobile : iPhone, Palm, Android, Blackberry, etc
      • Gaming : Zynga, RockYou, Slide, Playfish, SGN
      • E-Commerce : Amazon (1-Click), eBay (PayPal), Apple (iTunes)
      • Dev : Amazon (AWS), Google AppEngine, Ruby/Rails, Python/Django, etc
      • Other : SalesForce, Craigslist, Wikipedia, YouTube
    3. Platform Viability Successful Platforms have 3 Things: 1) Features 2) Users 3) Money Users . . Money Features Growth Profit Profitable Growth Nirvana
    4. Discussion Topics
      • Distribution
        • Viral? Paid?
      • Monetization
      • Gatekeepers & Trolls vs Support
      • Stability / Predictability
      • Reputation / Identity
      • Demographic
      • The Future ?
    5. Facebook Platform & Facebook Connect: Big Pimping via Profiles, Apps, Feeds
    6. Facebook Overview
      • Users : 250M and counting (100M+ in US)
      • Demographic : college -> everyone (moms, grandmas)
      • Distribution : Most viral platform on the planet
      • Monetization : up to you: ads, lead-gen, virtual goods
      • Gatekeepers : not much, unless you get spammy
      • Stability / Predictability : stable, but fickle?
        • Invitations/Notifications: lot s of rules, changes often
        • NewsFeed: amazing distribution, but algorithm continues to “evolve”
      • Reputation / Identity : amazing access to social graph
        • Facebook Connect : portabile identity across the web (+ payments?)
    7. The Good Stuff
      • Social Networks Viral Distribution via Friends Lists
        • 1) Messaging, 2) Profile Surfing, 3) News Feeds
      • Social “Gestures” & Communication (pokes, wall posts, emails) drive User Engagement & Distribution
      • Social Content (notes, photos, videos) can be “tagged” with people data that also drives User Engagement & Distribution
      • Social Applications are “carriers” for Content & Communication
      • Facebook Connect enables “data portability” for logins, profile data, friend lists, and other social network content, data, & applications
      • Facebook Payments is coming… soon?
    8. Facebook Connect, Facebook Payments
      • Facebook Connect
      • Standardized User Login for use OFF-Platform (outside Facebook)
      • Access to ON-Platform data (user profiles, friend lists)
      • “ Data Portability” -> take my network with me, anywhere on the web
      • Lightweight app framework for use OFF-network
      • Possibility : 250M+ users across the web; “1-click” login / “always logged in Internet”, use of FB Connect use by branded sites & retailers
      • Facebook Payments
      • Not launched yet; “coming soon” (now in alpha)
      • On-platform payment option (wallet? Micro-transactions?)
      • Off-platform payment option (via FB Connect)
      • Possibility : Social Commerce, “Viral” Products / Digital Goods
    9. Jeff Clavier (aka @jeff) Managing Partner, SoftTech VC Disclosure: Whoopsie, I actually own AAPL iPhone: The Good, The Bad and the Ugly
    10. iPhone Platform – The Good
      • 30M devices (iPhone/iPod Touch) as of 12/08(?)
      • Over 1B downloads from AppStore
      • Easy referencing (sort of), deployment, update
      • Baked in monetization: premium apps, subscriptions, in-app commerce
      • Zero-carrier friction
    11. iPhone Platform – The Bad
      • Limited discoverability among 56K applications
        • Tough organic customer acquisition
      • No internal virality (no contacts/graph)
      • Challenging economics
        • Apple’s 30%
        • Only the head of the tail of applications makes money
        • Like video, advertising only works for premium content/applications
      • Proprietary development language
    12. iPhone Platform – The Ugly
      • Application developers are not managed like an asset by Apple, more like a necessary evil
      • Lot of crappy apps out there
    13. iPhone Platform – The Ugly
      • Application developers are not managed like an asset by Apple, more like a necessary evil
      • Lot of crappy apps out there
      • Proprietary development language
    14. Twitter
    15. What is StockTwits ?
      • StockTwits is an open, community-powered investment idea and information service
      • 80,000 twitter subscribers
      • Our "Human Ticker” adds context
      • TweetDeck's functionality enables "Social Bloomberg"
      • Eavesdrop on traders and investors in the “Now Web”
      • Piggyback on Twitter’s reputation system
      • Transparency assures meritocracy
    16. Free Model
    17. Tweetdeck Integration
    18. Native Web (Search)
    19. Web / Search: One Platform to Rule Them All
      • Hotness
      • Features (yes, all of them!)
      • Users (1.6B and counting)
      • Money (lots! GOOG is $22B, AMZN $20B, EBAY $8B)
      • The search gesture carries more economic value than social/sharing gestures (for now)
      • The über platform: all interesting apps built on web stack, whether FB, Twitter, iPhone, etc
      • Big serendipity/surprise factor inherent in the web/search platform
      • No gatekeeper, no approval process, widest flexibility in developer tools, ease of deployment
      • Web’s ecosystem of ad networks, payment systems, affiliate revenues, etc. enable monetization for non-developers : publishers, retailers
    20. Web / Search: One Platform to Rule Them All
      • Coldness
      • Growing more slowly than FB, Twitter, iPhone, etc
      • You can build anything. Constraints imposed by FB, Twitter, iPhone platforms can actually benefit developers WRT stability, distribution, monetization
      • De-facto gatekeeper: Search engine dynamics throttle distribution. Time/money required to build Google juice/SEO and to engage in SEM
      • Pages not people (links are king, ignores the social, makes distribution hard)
      • Then, not now (web is archive, not zeitgeist)
    21. Discussion Topics
      • Distribution
        • Viral? Paid?
      • Monetization
      • Gatekeepers & Trolls vs Support
      • Stability / Predictability
      • Reputation / Identity
      • Demographic
      • The Future ?
    22. Platform Viability Successful Platforms have 3 Things: 1) Features 2) Users 3) Money Users . . Money Features Growth Profit Profitable Growth Nirvana

    + Dave McClureDave McClure, 4 months ago

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