Facebook Big Pimping: Using Social Networks & Platforms to Drive Content & App Distribution

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6 comments

Comments 1 - 6 of 6 previous next Post a comment

  • + guest8bd653 guest8bd653 8 months ago
    That is the beauty of Social Networking and how we can utilize it’s power
    to reach the world. I see this happening
    at http://www.buuuz.com with musicians getting the youth of the world t
    listen to what they have to offer. Pretty Clever.
  • + gordonpatrickpeters Gordon Peters 11 months ago
    Big Pimpin Dave single-handedly proves his genius in both social networks and hiphop - go 500hats!
  • + guestb72dd6 guestb72dd6 11 months ago
    nice! Follow you on Twitter and glad I do!
  • + alisamleo Alisa Leonard-Hansen 12 months ago
    i’m glad you put the quotes around data portability...it def is not dp in the truest sense of the concept (at least, brad fitzpatrick and the Open crew would disagree)...its more or less 'graph access'
  • + naynerz naynerz 2 years ago
    niiiice, this is awesome!!
  • + jboutelle Jonathan Boutelle 2 years ago
    Finally the famous ’big pimping’ slideshow we’ve been waiting for!
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Facebook Big Pimping: Using Social Networks & Platforms to Drive Content & App Distribution - Presentation Transcript

  1. Facebook Big Pimping: Using Social Networks & Platforms to Drive Content & App Distribution Dave McClure 500 Hats 08/01/08
  2. Overview
    • Social Networks enable Viral Distribution of Content & Apps via Friends Lists + 1) Messaging, 2) Profile Surfing, 3) News Feeds
    • Social “Gestures” & Communication (pokes, wall posts, emails) drive User Engagement & Distribution
    • Social Content (notes, photos, videos) can be “tagged” with people data that also drives User Engagement & Distribution
    • Social Applications are “carriers” for Content & Communication
    • Facebook Connect enables “data portability” for logins, profile data, friend lists, and other social network content, data, & applications
    • Facebook Payments is coming… soon?
  3. Overview
    • Social Networks: Profiles, Pages, Friend Lists
    • Social Content: Notes, Photos, Videos, etc
    • Social Gestures: Tagging, Poking, Notifications
    • Viral Channels: Feeds, Email, Profiles
    • Facebook Platform: Apps & APIs
    • Facebook Connect, Facebook Payments
    • Summary
  4. Social Networks: Profiles, Pages, Friends Lists
  5. Overview
    • Social Networks: Profiles, Pages, Friend Lists
    • Social Content: Notes, Photos, Videos, etc
    • Social Gestures: Tagging, Poking, Notifications
    • Viral Channels: Feeds, Email, Profiles
    • Facebook Platform: Apps & APIs
    • Facebook Connect, Facebook Payments
    • Summary
  6. Social Content: Wall, Notes, Photos, Videos
  7. Overview
    • Social Networks: Profiles, Pages, Friend Lists
    • Social Content: Notes, Photos, Videos, etc
    • Social Gestures: Tagging, Poking, Notifications
    • Viral Channels: Feeds, Email, Profiles
    • Facebook Platform: Apps & APIs
    • Facebook Connect, Facebook Payments
    • Summary
  8. Social Gestures: Tagging, Poking, Notifications
  9. Overview
    • Social Networks: Profiles, Pages, Friend Lists
    • Social Content: Notes, Photos, Videos, etc
    • Social Gestures: Tagging, Poking, Notifications
    • Viral Channels: Feeds, Email, Profiles
    • Facebook Platform: Apps & APIs
    • Facebook Connect, Facebook Payments
    • Summary
  10. Viral Channels: Feeds, Email, Profiles
  11. Overview
    • Social Networks: Profiles, Pages, Friend Lists
    • Social Content: Notes, Photos, Videos, etc
    • Social Gestures: Tagging, Poking, Notifications
    • Viral Channels: Feeds, Email, Profiles
    • Facebook Platform: Apps & APIs
    • Facebook Connect, Facebook Payments
    • Summary
  12. Facebook Platform & Apps
    • Platform launch May 2007 -> Thousands of Apps; Millions of Users
      • Hosted app environment for simple, lightweight apps
      • Apps are “aware” of user profile data, friend lists, other platform content
      • Simple, powerful language abstraction using FBML / FQL
      • Use of Email, Notifications, Profiles, Feeds to drive distribution
      • Massive adoption by developer & user community… but,
    • Mostly simple, viral (spammy?), distribution-focused apps
      • SuperWall / FunWall knock-offs
      • Poke / Communication / Flirting Apps / Quiz Apps
      • Lots of Profile Bling
    • A few highly-engaging apps
      • Category winners: iLike, Flixster, Virtual Bookshelf, Where I’ve Been
      • Social Games: Scrabulous, Jetman, Oregon Trail (SGN, Zynga, Serious Bizness)
    • A few brand-oriented & productivity-oriented apps
      • “ Branded-experience” apps
      • Monetization via Ad Networks (Social Media, Lookery, Offerpal, Buddy Media)
  13. Overview
    • Social Networks: Profiles, Pages, Friend Lists
    • Social Content: Notes, Photos, Videos, etc
    • Social Gestures: Tagging, Poking, Notifications
    • Viral Channels: Feeds, Email, Profiles
    • Facebook Platform: Apps & APIs
    • Facebook Connect, Facebook Payments
    • Summary
  14. Facebook Connect, Facebook Payments
    • Facebook Connect
    • Standardized User Login for use OFF-Platform (outside Facebook)
    • Access to ON-Platform data (user profiles, friend lists)
    • “ Data Portability” -> take my network with me, anywhere on the web
    • Lightweight app framework for use OFF-network
    • Possibility : 100M+ users across the web; “1-click” login / “always logged in Internet”, use of FB Connect use by branded sites & retailers
    • Facebook Payments
    • Not launched yet; “coming soon” (guesstimate = 3-6 months)
    • On-platform payment option (wallet? Micro-transactions?)
    • Off-platform payment option (via FB Connect)
    • Possibility : Social Commerce, “Viral” Products / Digital Goods
  15. Overview
    • Social Networks: Profiles, Pages, Friend Lists
    • Social Content: Notes, Photos, Videos, etc
    • Social Gestures: Tagging, Poking, Notifications
    • Viral Channels: Feeds, Email, Profiles
    • Facebook Platform: Apps & APIs
    • Facebook Connect, Facebook Payments
    • Summary
  16. Summary
    • Social Network Profiles & Pages for Companies, Products, Brands
    • “ Social” Content Creation & Distribution via Viral Channels, Tagging
    • Branded App Creation, Distribution using Social Network Platforms
    • “ Advertising 2.0” via social apps & content, user profile data & targeting
    • FB Connect for user logins, access to user profile data & friend lists
    • “ Social Commerce” using FB Connect + FB Payments
    • Branded Content & App distribution via social networks & platforms
  17. Links & Resources
    • Dave McClure: Master of 500 Hats
    • 7 Steps to Your Facebook Strategy (TechCrunch)
    • Second Age of Aquarius: Facebook Connect + Facebook Payments (Social Sign-on + Viral E-Commerce)
    • Memo to Google, Yahoo, Microsoft, & AOL: How to Turn 500M email logins into Facebook Platform (& a Crapload of Revenue)
    • Web 3.0 isn't the Semantic Web, it's Hailstorm 2.0 (Why it Matters & How Microsoft-Yahoo can beat Google)
    • Business Models for Social Networks: Monetizing Social Capital, The Long Tail of Cool, & The Friends List
    • Other Smart Folks
    • Developer incentives in social networking platforms (Max Levchin)
    • The Future of Social Networks (Charlene Li, Forrester Research)
    • Viral Marketing & Advertising Strategies for Social Networks (Kevin Barenblat, Context Optional)
    • Facebook Marketing Bible: Marketing Your Brand, Company, Product, or Service Inside Facebook (Justin Smith, InsideFacebook.com )
    • What's your Viral Loop? (Andrew Chen, Futuristic Play)
    • SocialTimes.com , AllFacebook.com (Nick O’Neill)
    • Graphing Social Patterns East & West Conferences (O’Reilly Media)

+ Dave McClureDave McClure, 2 years ago

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