What you missed when you skipped design school
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What you missed when you skipped design school

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This is the 1st half of workshop myself and Matt Nish-Lapidus gave as a full-day workshop at Interaction12 in Dublin Feb 1, 2012

This is the 1st half of workshop myself and Matt Nish-Lapidus gave as a full-day workshop at Interaction12 in Dublin Feb 1, 2012

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  • 1. Enter the Design School Studio Dave Malouf - @daveixd (@SCADdotEDU) Matt Nish-Lapidus - @emenel (@normativedesign)
  • 2. Who are we? Dave Matt
  • 3. Todays scheduleMorning: Afternoon:9:00 - Introduction 1:00 - Creative &9:15 - Quickfire Challenge Visual Thinking9:45 - First Crit 1:30 - Exercise 210:00 - Art & Expression 2:00 - Third Crit10:30 - Exercise 1 2:15 - Theory & Criticism11:30 - Second Crit 2:45 - Exercise 3 3:45 - Final CritLunch: 4:15 - Closing/Feedback12:00 - 1:00(shorter than others)
  • 4. Enter the Studio
  • 5. First. the Artist Studio
  • 6. What is design? You tell me.
  • 7. My 5 E’s of DesignIt really is about goingback to basic design. • Experience • Externalize • Envision • Evaluate • Execute
  • 8. What does a design studio do for you?• Flow • Comfort• Collision • Focus• Inspiration • Relaxation• Connection • Playfulness• Access
  • 9. Flow
  • 10. Colliding
  • 11. InspirationIt’s personal. What’s yours?
  • 12. Social
  • 13. Uninhibited Access
  • 14. Playful
  • 15. Let’s get to itGiven everything you have in front of you, inthe next 30min. do the following: Creatively express your relationship to time. (You are not allowed to ask questions.)
  • 16. First Rules of Being in a Crit• Ask. Don’t tell.• Listen. Don’t defend.
  • 17. Questions? Break!We’ll be back in 15 minutes
  • 18. Art & Design Inseparable
  • 19. Art & DesignCan someone tell me what the difference between the two really are?
  • 20. What is art’srelationship to design?Now that is a completely different question, now isn’t it? Easier, I hope.
  • 21. Is Architecture art ordesign or engineering?Another question not too easy to answer, eh?
  • 22. The Renaissance
  • 23. Jump in time Bauhaus & Art Deco
  • 24. Design Principles Maybe even a manifesto
  • 25. Compare & Evaluate Qualify impactwithout worrying about success
  • 26. Expose vs. construct “It was inside the marble and I freedit.” -- Michaelangelo
  • 27. Deconstruct toReconstructBut to deconstructan idea you need to build it.
  • 28. Tinkering ExploringMaterials &Possibilities
  • 29. RefinementAnalytical self- evaluation
  • 30. Composition We compose.
  • 31. BalanceBrings moments of relaxation
  • 32. Contrast Cause moments ofclear focus & brings attention.
  • 33. Negative SpaceThere is often more you can do with less. (not always)
  • 34. ScaleWhy is he so big?
  • 35. MaterialityKnow the material you work with.
  • 36. Stick with it ...
  • 37. ... until you can’t
  • 38. Van Gogh
  • 39. Bob Dylan
  • 40. Epiphanies are rare
  • 41. Thomas Edison90% perspiration rule. (all angles explored)
  • 42. Questions? Next Exercise
  • 43. Let’s get to it ... againGiven everything you have in front of you, inthe next 30min. do the following: Creatively explore telling time through sketching. (You are not allowed to stop before 30min.)
  • 44. First Rules of Being in a Crit• Ask. Don’t tell.• Listen. Don’t defend.