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24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
24000 Days Of UX
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24000 Days Of UX

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Vasyl Mylko. "24000 Days of UX" for Lviv .Net User Group

Vasyl Mylko. "24000 Days of UX" for Lviv .Net User Group

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  • 1.
  • 2. 24,000 days of UX<br />for Lviv .NET User Group<br />Vasyl Mylko, R&D Director<br />Technology Consulting Group, SoftServe Inc.<br />
  • 3. 1942<br />memex<br />“…Consider a future device for individual use, which is a sort of mechanized private file and library.<br />…<br />A memex is a device in which an individual stores all his books, records, and communications, and which is mechanized so that it may be consulted with exceeding speed and flexibility. <br />It is an enlarged intimate supplement to his memory…" <br />VannevarBush<br />1945<br />
  • 4.
  • 5.
  • 6. VisiCalc, 1979-1983<br />
  • 7. Multiplan, 1982-1985<br />
  • 8. Lotus 1-2-3, 1983<br />
  • 9. MS Excel, 1987<br />
  • 10. MS Excel, 1994<br />
  • 11. MS Excel, 2003<br />
  • 12. MS Excel, 2007<br />
  • 13. MS Excel, 2010… Web!<br />
  • 14. 2010<br />1995<br />
  • 15. 2007<br />1973<br />
  • 16. Web. Google Docs<br />
  • 17. RIA. Google Maps<br />
  • 18.
  • 19. Fingers<br />
  • 20. Piano-like, 1867<br />Jam <br />
  • 21. QWERTY, 1878<br />
  • 22. Dvorak vs. QWERTY, 1936<br />QWERTY<br />Dvorak<br />
  • 23. 132 years with QWERTY<br />nah QWERTY!!!!!!!!<br />
  • 24.
  • 25.
  • 26. Eyes<br />
  • 27. Multiple Monitors<br />Is something like this available? Fresnel lens?<br />
  • 28. 3D glasses<br />(did you see Avatar?)<br />
  • 29. 4D<br />Big sphere screen,<br />3D camera,<br />+ active chairs <br />
  • 30. Gadgets and Mobiles<br />
  • 31. Killer Gadgets<br />iPhone revolutionary mobile<br />iPod Nano with click wheel<br />
  • 32. Modern Mobile UX<br />
  • 33. What time does it take for me to want to click?<br />
  • 34. More choices I have – more time it takes<br />Reaction time, T<br />Low IQ<br />Avg IQ<br />High IQ<br />Probable choices, n<br />
  • 35. It is Hick’s law<br />T - is an average reaction time required to choose among choices<br />n - is a number of equally probable choices<br />b - is a constant that can be determined empirically<br />
  • 36. Let’s check top mobiles against Hick’s law!<br />
  • 37. Let’s check top mobiles against Hick’s law!<br />Much choices <br />
  • 38. Let’s check top mobiles against Hick’s law!<br />Many choices <br />Much choices <br />
  • 39. Let’s check top mobiles against Hick’s law!<br />Many choices <br />Much choices <br />Not so many choices <br />
  • 40. Let’s check top mobiles against Hick’s law!<br />Many choices <br />Many choices <br />Much choices <br />Not so many choices <br />
  • 41. What time does it take to move to click point?<br />
  • 42. The smaller item is –<br />the more time it takes<br />The bigger distance is –<br />the more time it takes<br />
  • 43. It is Fitts’s law<br />T - is the average time taken to complete the movement.<br />a - is an empirical constant represents the start/stop time of the device. b - is an empirical constant standing for the inherent speed of the device.<br />D - is the distance from the starting point to the center of the target.<br />W - is the width of the target measured along the axis of motion. <br />
  • 44. Let’s check top mobiles against Fitts’s law!<br />
  • 45. Let’s check top mobiles against Fitts’s law!<br />Small sizes <br />
  • 46. Let’s check top mobiles against Fitts’s law!<br />Tiny sizes <br />Small sizes <br />
  • 47. Let’s check top mobiles against Fitts’s law!<br />Tiny sizes <br />Small sizes <br />Big sizes <br />
  • 48. Let’s check top mobiles against Fitts’s law!<br />Tiny sizes <br />Small sizes <br />Small sizes <br />Big sizes <br />and pretty similar distances on all 4…<br />
  • 49. Surprised by results?<br />Windows Phone 7 has very promising UX!<br />iPhone did revolution in the past…<br />But it isn’t a killer mobile UX now. S60 5th has good ideas (haptic), but default screen UX isn’t good.<br />Google Nexus One disappointed me!<br />I expected UX breakthrough from them…<br />
  • 50. What is Next?<br />I had a chance to talk with one of Burj Dubai architects, in San Diego in July 2009…<br />about interfaces and interaction technologies<br />
  • 51. Get Ready for Injection!<br />
  • 52. Nanorobots<br />
  • 53. Questions?<br />vmylko@softserveinc.com<br />vmylko@gmail.com<br />Vasyl Mylko, R&D Director<br />Technology Consulting Group, SoftServe Inc.<br />

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