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New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
New alexandrians e pub generation
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New alexandrians e pub generation
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New alexandrians e pub generation

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If you have ever wondered about how the classrooms of the future will look like attend this session by NASSP's National Award Winning Digital Principal Mike King. Mike and Jesse West will take you …

If you have ever wondered about how the classrooms of the future will look like attend this session by NASSP's National Award Winning Digital Principal Mike King. Mike and Jesse West will take you into the world of the next generation of teaching and learning which Mike calls the New Alexandria. Learn the essential techniques of generating digital content using methods of facilitate, aggregate, curate, and create through project based learning in primordial spaces within the elaborative learning process. In this session you will learn about the new collaboration roles of the curator, and designer, as information is synthesized from, standards, assessment, content, method, and process into newly developed content generated for mobile learning. The end product of these practices will be a digital book for the new "Alexandrian Libraries of the Future." This session is a BYOD with some knowledge of iAuthor, aggregation and curation tools like, twitter, Delicious, Diggo, scoopit, Paper.li and Twitted Times which are all necessary components for your learning, get connected became a curator.

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  • If you have ever wondered about how the classrooms of the future will look like attend this session by NASSP's National Award Winning Digital Principal Mike King. Mike and Jesse West will take you into the world of the next generation of teaching and learning which Mike calls the New Alexandria. Learn the essential techniques of generating digital content using methods of facilitate, aggregate, curate, and create through project based learning in primordial spaces within the elaborative learning process. In this session you will learn about the new collaboration roles of the curator, and designer, as information is synthesized from, standards, assessment, content, method, and process into newly developed content generated for mobile learning. The end product of these practices will be a digital book for the new "Alexandrian Libraries of the Future." This session is a BYOD with some knowledge of iAuthor, aggregation and curation tools like, twitter, Delicious, Diggo, scoopit, Paper.li and Twitted Times which are all  necessary components for your learning, get connected became a curator.
  • This presentation is about the realization of the importance of the promotion of creating digital content as it applies to both the creative and formative writing process. In the workshop I will hopefully define the process of "facilitating, collaborating, aggregating, curating and creating" as the bases to which digital media is used as a tool to publish eBooks within the classroom. In this workshop an emphasis will be placed on the creative techniques of how digital mashups of computer-based images, text, recorded audio narration, video clips and/or music is used to develop digital content. The creation of content can range from personal tales recounting historical events, to exploring life in one's own community or the search for life in other corners of the universe, and literally, everything in between. In short, digital content is a reference to the conceptual age and the creation of stories that have no exact definition for it is in one's own expressed creative imagination. This potential to release creative expressions through digital tools will be the focus of what I see is important to the development of 21st Century learners.
  • Web 2.0 is an expansion of the original applications of Web 1.0 which is most commonly referred to as read only web. Read only Web 1.0 allows users to explore the network for information seeking. Web 2.0 is a new set of tools that allows users to collaborate ideas through new mediums of expression. These mediums of Web 2.0 expressions technology allow non-web designers to create, remix, and mash together their own content online. Web 2.0 content creation tools occurs through the design of multi-user interfaces such as wiki’s, podcasting, vodcasting, and blogs. 
  • For students to gain an edge on employability, schools will need to model, design and simulate co-creative learning environments. These are the learning environments that promote web found knowledge that use information as a source to skill development. These are the future networks in "Creating the Classrooms without Walls," where students participate in a universal learning experience, utilizing mobile tools to continually access and create multidimensional patterns of explanations of the world around them.
  • https://epubgeneration.pbworks.com/w/file/51294400/MACE%20Activity%20Guide.pdf
  • “In an elaborative learning environment “classroom spaces,” are created in ways that students are at the center of knowledge obtainment. These learning spaces are linked to the process of engaged activities as students are asked to perform authentic task.” 
  • Co-Creating may become one of the most powerful engines of change and innovations that the education world will experience. Co-Creating with other educators across the nation is like tapping a knowledge pool of similar interest, a reservoir of creativity that may emerge through an enthusiastic wealth of talent producing warehouses of digital curriculum. It will not be an easy change and many tough challenges lie ahead to offset the standardized models of the existing rigors of traditional education. There is nothing wrong with mass co-creating, yet some see it as moving away from traditional practices of “drill and be drilled” forms of learning. 
  • Is it possible that the real world is moving everyday closer to global collaboration and the self contained classrooms of today are shifting in another direction? A direction of isolation, building the Great Wall of China and containing all knowledge, rigorous curriculum to specified outcomes, measured and assessed to a world where these measurements may no longer be important in determining success in the workforce. Has the term collaboration changed from working well with others to the mixing of ideas for the recreation of deeper meanings of the disciplines?  
  • In this new of world of the net generation who will monitor exactness? Who will control the truest forms of knowledge for others to repeat the same paths of learning? Who will be the valedictorians of their class as individuals climb the latter to earn their rights to prestigious degrees of higher learning?
  • All of these questions will be pondered as the world becomes flat. In fact the gap between the development and use of technology is like crossing the grate digital divide of leaving all children behind. Are we now standing on the other side of the great digital divide looking for ways to bridge the gap? And is it to late to cross over?
  • A wiki is a great place for students to collaborate on projects and is the foundation for creating and sharing digital content. The wiki serves as a reservoir for projects, assignments, links, resources and collaboration between the instructional facilitator and learner. Teachers can also create a page where students post their writing and responses or provide teacher notes on topics currently being discussed in the classroom. Another idea is to create a class picture book showing students actively engaged in creating and learning on their collaborative projects.
  • As first light shines on the 21st Century, Americans are once again experiencing a profound and rapid shift–from the Industrial Age to the Information Age and into the Conceptual Age. " We are moving away from a world in which some produce and many consume media, toward one in which everyone has a more active stake in the culture that is produced."  From the Internet’s inception its creators envisioned a universal substrate linking all mankind and its artifacts in a seamless, interconnected web of knowledge. This is the World Wide Web’s great promise: an Alexandrian library of all past and present information and a platform for collaboration to unite communities of all cultures in any conceivable act of creative enterprise. It is with these thoughts that education will experience what historians will call the Third Revolution, a transition to a knowledge-base of conceptual linking of the internet to co-collaborative read and write websites of the creation of the Alexandrian libraries of the future.  
  • Transcript

    • 1. Facilitate, Aggregate, Curate, Create The ePub Generation and the Elaborative Learning Environment
    • 2. My First Printer  Crank Technology
    • 3. My First Research Paper Mainframe Technology
    • 4. My First Computer  Apple II
    • 5. My First Video on Web 2.0 What I did not understand then.
    • 6.  Facilitate Collaborate Aggregate Curate Create What I Understand Now
    • 7. Activity One: Facilitated Learning SpacesActivity Two: Co-Creating with LegosActivity Three: Aggregation with TwitterActivity Four: Digital Curation with li.PaperActivity Five: Bookmarklet with dotePubActivity Six: Creating and iBook with iAuthor
    • 8. PART ONE: LEARNING SPACESFacilitation of Learning Spaces“In an elaborative learning environment “classroomspaces,” are created in ways that students are at thecenter of knowledge obtainment. These learning spaces arelinked to the process of engaged activities as students areasked to perform authentic task.”
    • 9. Facilitated Learning Spaces Each of you will be given a number 1 to 4. Number One = The Campfire Number Two = The Watering Hole Number Three = The Cave Number Four = Life & Application Read the article that corresponds with your number. Using the back Channel you have 3 minutes to respond to your reading assignment question.
    • 10.  Learning Spaces Campfires Go To Project Based
    • 11. Campfire The Campfire is characterized by communication flowing from one to many, requiring a space that can accommodate a certain number of people in a group situation, where everybody can focus on the person talking orSharing presenting.
    • 12. The watering hole is a placeWatering Hole where people come and go. A learning environment where you can gather in groups of different sizes. It is a place of exchanging communication, flowing back and forth. Areas are typically placed where you naturally would go, and where you maybe bump into somebody orRemembering something.
    • 13. The cave is a place of Caves reflection. A place to go after learning occurs, a place a student can call their own. It gives the student a time to eternalize knowledge that learners need on occasion, to isolate themselves fromReflection others in order to gain special insights.
    • 14. Laboratories are places Applying where the students can acquire hands-on experiences, working physically and practically with projects in a societal and experimental context. Laboratories inspire students & teachers alike, enlarging the learning Real Life experience and inspiringLaboratories teachers to use different tactile approaches.
    • 15. Campfires in Cyberspace Primordial Metaphors Applying Sharing Reflecting Remembering
    • 16. Reflecting Applying SharingRemembering Learning Elaborative Spaces Learning Elaborative Learning Model
    • 17. PART TWO:THE LEARNINGPROCESS Co-Creative LearningCollaborate, Aggregate, Curate Create
    • 18. A Video Message on Co-Creating
    • 19. The term collaboration has changed from working wellCollaboration with others to the mixing of ideas for the recreation of deeper meanings of a discipline. New workforces are now being recognized for their co-creating ideas, workers that generate the remixing of multiple concepts on aCo- Creating large collaborative scale, creating new mashup Ideas products.
    • 20. Lego Activity Mashing it Up Will Content Look the Same? Or will it take on a new form?
    • 21. Collaboration Spaces  Ning  Wiki  Face Book  Blog The Knowledge Reservoir Using Networking Tools
    • 22. Reflecting Applying SharingRemembering Learning Elaborative Spaces Learning Knowledge Reservoirs Blogs Co- Wikis Nings Creative Elaborative Learning Model
    • 23. Web Found Knowledge  Every hour thousands of new videos are uploaded online.  Blog posts are written and published.  Millions of tweets and other short messages are shared.  By some estimates in just a few years we will reach a point where all the information on the Internet will double every 72 hours.
    • 24. Aggregate Aggregation is the process of collecting content from multiple social network services. Pulling together information into a single location, Consolidate multiple social networking profiles into one profile. Aggregation networking tools allowing users to consolidate messages, combine bookmarks, search across multipleCollecting Content social networking sites.
    • 25. Aggregation Tools RSS FeedsGoogle Reader Delicious
    • 26. Digital Curation  Digital curation is the process of establishing and developing long term repositories of digital assets for current and future reference by researchers, scientists, historians, and scholars.  Enterprises are starting to utilize digital curation to improve the quality of information and data within their operational and strategic processes.Quality Information
    • 27. New Role of the Curator The future of the social web will be driven by these Content Curators, who take it upon themselves to collect and share the best content online for others to consume and take on the role of student editors, publishing highly valuable compilations of content created by others. These curators will bring more utility and order to the web found knowledge.
    • 28. Digital Tools CURATION TwittedPaper.li Twitted TimesLiveBinders Scoop.it
    • 29. Web Reflecting Found Applying Knowledge Aggregate Sharing CurateRemembering Create Learning Elaborative Spaces LearningKnowledgeReservoirs Blogs Co- Wikis Creative Nings Elaborative Learning Model
    • 30. PART THREE: CREATION ePub Generation“If students are to make knowledge their own, they must strugglewith the details, wrestle with the facts, and rework raw information& dimly understood concepts into language they can communicateto someone else. In short, if students are to learn, they mustwrite.” Steve Graham & Michael Hebert Vanderbilt University
    • 31. Creative thinking is a processof coming up with a new ideaby merging additional ideastogether.Creative thinking usuallyoccurs through a co-collaborative process eitheras a group or through thecuration of ideas.To be considered as creativethinking it must be ongoing,questioning has to occur andit must be practiced.
    • 32. The New Alexandrian  Today a new kind of Alexandrian library is being formed.  This is the library of the future.  A future generation of social publishers who will have their content merged, remixed into a new conceptual awareness.
    • 33. The ePub Generation "The New Alexandrian Libraries " We are moving away from a world in which some produce and many consume media, toward one in which everyone has a more active stake in the culture that is produced."
    • 34. eBook ApplicationsiPad Applications Converters Resource On Line Applications Pages Links
    • 35. Number One Conversion Tool dotEPUB is software in the cloud that allows you to convert any webpage into an e- book.
    • 36. Copy and paste this code into anew bookmark ↓
    • 37. Creating an iBook My NEW iBookMy iBook Library
    • 38. What You Will Need? To complete the task we will need some tools & applications.
    • 39. Tools = (1 Mac Book) (1 iPad)
    • 40. To create an eBookwe will need some content
    • 41. Introducing iAuthor
    • 42. Storage & Content Sharing Digital Content Shared Across Networks
    • 43. Video Demonstrating SynchronizationThe downloadable open source software application allows users tostore and share files and folders with others across the Internetusing file synchronization.
    • 44. Box.net Perfect for Audio Casting Box.net features online storage services, Stop including remote access through a web interface, access to files on mobile devices and file sharing capabilities. Box.net is ideal for sharing audio files of lessons or podcast.
    • 45. PART FOUR: DESIGN Elaborative Learning Model Web Aggregate Found Knowledge Curate Reflecting Applying SharingRemembering Learning Elaborative Project Spaces Learning Based Co- Creative
    • 46. Associations between Knowledge &ApplicationThe facilitator ofcontent mustprovided a truerform of elaborativerehearsal within thelearningenvironment  To better assist learning, associations must be made between knowledge and application
    • 47. Elaborative Learning Model
    • 48. Elaborative Learning Model Through elaboration the learner can express ideas more openly using multiple skill sets to compare new concepts with known concepts that hooks the unfamiliar with something familiar.
    • 49. Decide StandardsDecide AssessmentsDecide ContentDecide MethodDecide ProcessDecide ToolsEstablish Project Timeline
    • 50. Elaborative Learning Model Web Reflecting Found Applying Knowledge Sharing AggregateRemembering Curate Learning Elaborative Project Spaces Learning BasedKnowledge StandardsReservoirs Assessments Blogs Content Co- Wikis Creative Method Nings Process Tools Project Timeline
    • 51. Learning in the Conceptual Age This is the conceptual age, an age where the New Alexandrians will create, publish and formulate new meanings and understandings of the worlds in which they live, virtually or semantically. This was also the focus of this workshop. A focus on ideas that will provide new meanings to future web found learning and how to access, create and publish information at the gateway of the conceptual age.
    • 52. Sharing & Creating Digital Content with Web 2.0 Tools
    • 53. Resources to Creating and Sharing Digital Media

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