Apollo and Dionysus at Play

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Further development of my twin aesthetics for gameplay. More de Certeau and Gadamer brought in, with an auto-telic vs earnest dimension applied.

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Apollo and Dionysus at Play

  1. 1. Apollo and Dionysus at Play Dan Dixon Digital Cultures Research Centre | Pervasive Media Studio University of the West of England Thursday, 25 February 2010
  2. 2. • Where Caillois went wrong • Nietzsche, Dionysus and Apollo • New phenomenological approach • Conclusions Thursday, 25 February 2010
  3. 3. Roger Caillois Thursday, 25 February 2010
  4. 4. ludus ilinx mimicry alea agon paidia Thursday, 25 February 2010
  5. 5. For it is only as an aesthetic phenomena that existence and the world are externally justified. - Nietzsche - The Birth of Tragedy Thursday, 25 February 2010
  6. 6. Nietzsche Thursday, 25 February 2010
  7. 7. Apollo and Dionysus Thursday, 25 February 2010
  8. 8. Dionysian Apollonian • physical • cognitive • ecstatic • individuating • chaotic • understandable • intoxicated • illusions • music • visual arts • dance • narrative Thursday, 25 February 2010
  9. 9. play games Thursday, 25 February 2010
  10. 10. digital play games gamic Thursday, 25 February 2010
  11. 11. digital play games st s o e gamic m m nd ga a r ot he Thursday, 25 February 2010
  12. 12. Dionysian Apollonian • physical • cognitive • ecstatic • individuating • chaotic • understandable • intoxicated • illusions • music • visual arts • dance • narrative Thursday, 25 February 2010
  13. 13. playing gaming • physical • cognitive • ecstatic • individuating • chaotic • understandable • intoxicating • simulation • interaction • rules • rhythm • narrative Thursday, 25 February 2010
  14. 14. movement systems/rhizome rhythm understanding Lego Twirling Pervasive gaming RPGs PnP RPG sensation rhythm-action play FPS MMORPGs gamic Dancing Dionysian Apollonian Thursday, 25 February 2010
  15. 15. Mature manhood; that means to have found the seriousness one had as a child at play. - Nietzsche - Beyond Good and Evil Play is less the opposite of seriousness than the vital ground of spirit as nature, a form of restraint and freedom at one and the same time. - Gadamer - The Relevance of the Beautiful Thursday, 25 February 2010
  16. 16. autotelic play gamic Dionysian earnest Apollonian Thursday, 25 February 2010
  17. 17. movement systems/rhizome rhythm understanding autotelic Lego Twirling Pervasive gaming RPGs PnP RPG sensation rhythm-action play FPS MMORPGs gamic navigation Dancing Gambling Ballroom Stockmarket Dancing Sports Dionysian earnest Apollonian Gadamer de Certeau Thursday, 25 February 2010
  18. 18. Conclusions • Not everything is Flow • The Dionysian is intoxicating => addictive • New physical interfaces hold promise • Narrative is not the only route to ‘art’ Thursday, 25 February 2010
  19. 19. Summary • No essentialist ontology/taxonomy • Focus on the aesthetic experience • Gaming and Playing as separate but intertwined principles • Apollo and Dionysus are merely starting points • Experiences are not privileged Thursday, 25 February 2010
  20. 20. So tremendous is the power of the Apolline epic that it enchants the most terrible events before us with delightful illusion. - Nietzsche - The Birth of Tragedy Thursday, 25 February 2010
  21. 21. To be beautiful, everything must first be intelligible. - Nietzsche paraphrasing Socrates - The Birth of Tragedy Thursday, 25 February 2010

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