Second Life & Libraries

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  • + ROMEO2CF CF ANGELS 1 month ago
    HOW MANY CHILDREN KNOW WHAT A SECOND LIFE IS REALLLY LIKE!!HOW MANY NIGHTS DID THEY DREAM OF SUCH A WONDERFUL NEW BEGINNING??!! HAVE THEY EVER HAD TO LIVE THEIR WHOLE LIFE WITH BAD LUNGS????BARELY BREATHEING BARELY SURVIVING!!! THEN GOD S MIRACLE FINALLY HAPPENS IN THEIR LIFE!!!WHAT JOY,WHAT PLEASURE ,WHAT HOPES OF A BETTER ,HEALTHIER,MORE MEANINGFUL TOMORROW!!!! ROMEO2CF
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Second Life & Libraries - Presentation Transcript

  1. Second Life & Libraries
    • Presentation & workshop
    • Norwegian Knowledge Centre for the Health Services , Olso, January 15 th 2007
    • NTNU Library (UBiT) Trondheim, January 17 th & 18 th 2007
    Guus van den Brekel Blog: Digicmb.blogspot.com
  2. And now for something completely different … The ultimate chase for the user … Extreme example of libraries following the users everywhere!
  3.  
  4. Building a Library in a Virtual “environment”
    • Ok, but what are they doing in a MASSIVE MULTI-USER ONLINE ROLEPLAYING GAME?
  5. Massive MultiUser Online (Role Playing) Games MMOG / MMORPG and Libraries, Universities, Companies, Business, Hospitals, Newsagents Bookstores, Clothing, Gambling Porn “IF IT’S IN RL IT’S IN SL”
  6. By definition…
    • Quoted from the wikipedia:A Massively Multiplayer Online Game (MMOG or MMO) is a type of computer game that enables hundreds or thousands of players to simultaneously interact in a game world that they are connected to via the Internet. Typically this kind of game is played in an online, multiplayer-only persistent world.
  7. Second Life : some figures 250.00 Residents in March 2006! And now ..
  8. http://www.mmogchart.com/
  9.  
  10. Communication in Second Life
    • Text-chat, IM, Group messages
    • Notecards exchange, special servers for notecards updating, central databases
    • Scripting/programming interaction, HUD’s, Activating by touch
    • “ body communication”: avatars distance, gestures, clothing, animations
    • Inworld displays: video, ppt, anything
    • Audio: Google talk, Skype, Teamspeak, Ventrilo
    • Near future-> Proximity based chat: integration of Vivox with SL
  11. Examples in Second Life
    • New Media Consortium CAMPUS http://www.nmc.org/sl
    • Reuters http://secondlife.reuters.com/
    • Amazon
    • IBM
    • Business Communicators in Second Life http://freshtakes.typepad.com/sl_communicators/
    • Second Life Media List
  12. Second Life is …
    • “ micro-world”
    • More than a game, they meet other gamers,
    • Interact, Compete, Collaborate, Learn from and talk to
    • Teaching&learning; social learning
    • Distance learning, virtual communities
    • Go anywhere, do anything
  13. Support Groups in Second Life
    • Alcoholics Anonymous
    • Anxiety Support area - Catherine House
    • Autistic
    • Autistic Liberation Front
    • BiPolar Support
    • Brain Talk Communities
    • Breast Cancer Awareness
    • Brigadoon Explorers
    • CF University (cystic fibrosis)
    • Depresson Support
    • Diabetes Type 1 Community
    • Diabetics
    • DID Support and Information (dissociative disorders)
    • Domestic Violence and Sexual Assault Support Group
    • Dream Travellers
    • Fit n Fab Support Group
    • Live2Give (cerebral palsy)
    • The Leukemia & Lymphoma Society
    • Make-A-Wish
    • Self Injury Support
    • SL’s Cancer Survivors
    • Special Education Exchange
    • The Center for Positive Mental Health
    • The Haven (meeting area for support groups)
    • Women’s Support Group
  14. And ..
    • Center for Disease Control and Prevention (CDC)
    • National Institue of Health (NIH)
    • CALENDON MEDICAL GROUP: A group for the various physicians and health care workers of Caledon. also include medical researchers.
    • SECOND LIFE MEDICAL ASSOCIATION An association for physicians and medics throughout all the cultures of Second Life
    • SUGAR MEDICAL CLINIC: Maternity, Pediatric
    • Fighting for Health
    • Sl Behaviour Healthcare
    • Real Mental Health
    • Public Health games
    • Positive Mental Health
  15. Libraries & Second Life?
    • Second Life Library 2.0 / Info Island Library/Info Island ALS
    • Second Life Teens Library ‘ Eye4You Alliance’
    • Second Life Medical Library 2.0
    • Consumer Health Information Library
    • Talis Cybrary City - IBM Library
    • Library Gallery
    • Michigan Library Costoriumm
    • MPA - Edera's Word University
    • ALF Autism Museum and Library
    • NaNo Nuts Future Library Site
    • ICT Library
    • NEW! ALA Washington office now in Second Life
  16. Alliance Library System & Second Life
    • http:// Infoisland.org
    • http://seriousgamessource.com/features/feature_063006_second_life_library.php
  17. Second Life Medical Library : an adventure
    • From 1 floor to complete Island
    • HealthInfo Island
    • Consumer Health Information Library (Grant)
    • Medical, clinical & Research Library
    • SL Health & Wellness Center
    • Starting Cooperation with : NIH and CDC!
  18. Platform for future healthcare training applications
    • Play2Train http://irhbt.typepad.com/play2train/
    • Massive grant 1.6 Mj $
  19. Let’s go inside Second Life!
  20. Second Life Library 2.0 : more info
    • http://www.alliancelibraries.info/presentation/fullscreen.htm
  21. The Second Life Medical Library 2.0 The chase for the Users …… Into The User Environment : no limits
  22. HealthInfo Island
    • http://infoisland.org/health_info/
    • Use our Toolbar to follow us and search for Consumer health Information in RL!
    • http://healthinfoisland.ourtoolbar.com/

+ Guus van den BrekelGuus van den Brekel, 3 years ago

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