Get your  Consumer Health Information from  an Avatar!  Guus van den Brekel  Central Medical Library. University Medical C...
 
 
 
 
<ul><li>Consumer Health Grant </li></ul><ul><li>Second Life </li></ul><ul><li>HealthInfo Island </li></ul><ul><li>Accompli...
“ Providing Consumer Health Outreach and Library Programs to Virtual World Residents in Second Life”
9
Goals
<ul><li>Explore and research practices of health information transfer </li></ul><ul><li>Provide reliable information at th...
Why in Second Life and …  what is it?
Second Life = Massive Multi-User Online Roleplaying “Game” More than a game, meet others  Interact, Compete, Collaborate T...
Source: Iseldora’s Photos. All Rights Reserved. http://www.flickr.com/photos/childlit513/
Source: ALA Staff Second Life Users Group Meeting. Attribution-NonCommercial-ShareAlike 2.0. http://www.flickr.com/photos/...
Second Life : some figures 250.00 Residents in March 2006!  And now .. Second Life News ALL-in-One 9,381,825   1,551,313  ...
 
Second Life  Library Project <ul><li>Libraries  </li></ul><ul><li>Science </li></ul><ul><li>Education  </li></ul><ul><li>A...
Flickr: SL Library
INFOISLAND Archipelago www.infoisland.org
The Second Life Library 2.0 Group has 1346 members
Source: Second Life InfoIsland Library: “Because It’s There.” Attribution-NonCommercial-NoDerivs 2.0.  http://www.flickr.c...
HealthInfo Island
SL Consumer Health Library
Research research into benefits and effectiveness of “delivering” Consumer health Information in the Second Life environme...
Public Health Games   . Health Fitness   Co-op … Men's   Health   . Sacred Heart Hospital   Real   Mental Health … MD Kios...
 
 
Ultimate Virtual Library > Library Initiatives Q: What kinds of questions do we get? A: Every kind!
 
 
Accomplishments
Identifying existing support groups in Second Life  Starting Outreach & meetings  One-to-One Consumer Health Reference Hea...
Workshops on the evaluation of health information on the internet  Trial access to EBSCO's Consumer Health Database & Reut...
 
 
The Second Life Medical Library 2.0
 
PubMed Search Showcase for what is possible
 
 
Also in Second Life
Some Virtual Medical Sims in SL <ul><li>Virtual Neurological Education Center </li></ul><ul><li>HeartMurmer sim  </li></ul...
Virtual Neurological Education Center
NLM Toxtown
Anne Myers Medical Center
Virtual Hospital at Imperial College London
HeartMurmer sim
Platform for future healthcare training applications <ul><li>www.Play2Train.org </li></ul>
 
New!  SL Healthy wiki http://slhealthy.wetpaint.com/ All health sims in SL
Limits & Thresholds <ul><li>Sytem Requirements & fast growth </li></ul><ul><li>Interface (takes time to learn) </li></ul><...
But the positive thing is <ul><li>Visual & Communities : Social environments </li></ul><ul><li>Web3D developments </li></u...
Some observations <ul><li>(small) Libraries alone, is not optimal: you need large communities and/or mixed interest </li><...
Invitation <ul><li>Come and have a look at HealthInfo Island! </li></ul><ul><li>I will arrange special Tours for EAHIL mem...
Thank you for your attention. http://digicmb.blogspot.com http :// del.icio.us/digicmb/ http://slideshare.net/digicmb
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Getting Your Consumer Health Information from an Avatar!

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Together with Carol Perryman (MSLIS, TRLN Doctoral Fellow at School of Information & Library Science, University of North Carolina at Chapel Hill) Guus van den Brekel (Coördinator Electronic Services of the Central Medical Library at University Medical Center Groningen in the Netherlands), is working in a Grant-funded project: "Providing Consumer Health Outreach and Library Programs to Virtual World Residents in Second Life".
HealthInfo Island ,which is the home of the Consumer Health Library, the SL Medical Library and NLM/SIS, wants to be a central point in SL for health and medical information and is investigating possible ways of further cooperation with other health and medical non-profit organizations.
One of the main targets for the project is to reach out to all Support Groups in Second Life.
A brief summary of our findings about working in a virtual environment like Second Life and some future developments is included, as well as an overview of health, educational, clinical, medical related activities in Second Life.
The fulltext of this presentation will be available soon from the EAHIL Proceedings site. If you want a copy, send me an email! http://www.bm.cm-uj.krakow.pl/eahil/

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Getting Your Consumer Health Information from an Avatar!

  1. 1. Get your Consumer Health Information from an Avatar! Guus van den Brekel Central Medical Library. University Medical Center Groningen. The Netherlands EAHIL Workshop Krakow, September 11-15 th 2007
  2. 6. <ul><li>Consumer Health Grant </li></ul><ul><li>Second Life </li></ul><ul><li>HealthInfo Island </li></ul><ul><li>Accomplishments </li></ul><ul><li>Cooperation </li></ul><ul><li>Medical Sims </li></ul><ul><li>Observations & the Future </li></ul>
  3. 7. “ Providing Consumer Health Outreach and Library Programs to Virtual World Residents in Second Life”
  4. 8. 9
  5. 9. Goals
  6. 10. <ul><li>Explore and research practices of health information transfer </li></ul><ul><li>Provide reliable information at the point-of-need </li></ul>
  7. 11. Why in Second Life and … what is it?
  8. 12. Second Life = Massive Multi-User Online Roleplaying “Game” More than a game, meet others Interact, Compete, Collaborate Teaching & learning; social learning Virtual communities Go anywhere, do anything
  9. 13. Source: Iseldora’s Photos. All Rights Reserved. http://www.flickr.com/photos/childlit513/
  10. 14. Source: ALA Staff Second Life Users Group Meeting. Attribution-NonCommercial-ShareAlike 2.0. http://www.flickr.com/photos/alastaff/419159916/
  11. 15. Second Life : some figures 250.00 Residents in March 2006! And now .. Second Life News ALL-in-One 9,381,825 1,551,313 $1,141,357
  12. 17. Second Life Library Project <ul><li>Libraries </li></ul><ul><li>Science </li></ul><ul><li>Education </li></ul><ul><li>Art </li></ul><ul><li>Archives </li></ul><ul><li>Technology </li></ul><ul><li>Health </li></ul><ul><li>History </li></ul><ul><li>Simulation </li></ul><ul><li>Teaching </li></ul>
  13. 18. Flickr: SL Library
  14. 19. INFOISLAND Archipelago www.infoisland.org
  15. 20. The Second Life Library 2.0 Group has 1346 members
  16. 21. Source: Second Life InfoIsland Library: “Because It’s There.” Attribution-NonCommercial-NoDerivs 2.0. http://www.flickr.com/photos/rosefirerising/449879669/ AllianceLibrary Google discussion group: 584 members
  17. 22. HealthInfo Island
  18. 23. SL Consumer Health Library
  19. 24. Research research into benefits and effectiveness of “delivering” Consumer health Information in the Second Life environment <ul><li>evaluate effectiveness also based on: </li></ul><ul><li>gathered statistics </li></ul><ul><li>different training techniques </li></ul><ul><li>interviews, meetings & surveys </li></ul>emphasis placed upon empowering individuals to make informed lifestyle and health decisions
  20. 25. Public Health Games . Health Fitness Co-op … Men's Health . Sacred Heart Hospital Real Mental Health … MD Kiosk National Institutes of Health . Positive Mental Health Psychosis and Depression …. Prostate Cancer Support Alternative Health Club …. Foundation for Diabetic Children …. Cancer Co-Op …. Virtually You! Center for Health and Wellness . NicoBloc Stop Smoking Exhibition Broken Silence - Domestic Violence Resource Center …. Centers for Disease Control and Prevention (CDC) test site … New Babbage Medical League Prostate Cancer Research Foundation Master Physicians Honor Corps Old Time Medical Clinic Depression Support … AIDS and HIV HELP Group …. Dreams The Leukemia & Lymphoma Society Alcoholics Anonymous Breast Cancer Awareness Second Life Relay For Life Alternative Cancer Support Expert Breast Cancer Awareness Center and Why Not? Shop Support Diabetes Friends MS Support Group Fibromyalgia
  21. 28. Ultimate Virtual Library > Library Initiatives Q: What kinds of questions do we get? A: Every kind!
  22. 31. Accomplishments
  23. 32. Identifying existing support groups in Second Life Starting Outreach & meetings One-to-One Consumer Health Reference Health Displays and Events PubMed Search in world (Medical Library) Consumer Health Survey Collecting and presenting quality consumer health resources An experiment with artificial intelligence (AI) and Chatbot-technology, dubbed ‘Healthy”
  24. 33. Workshops on the evaluation of health information on the internet Trial access to EBSCO's Consumer Health Database & Reuters Consumer Health News & with Workshops on the Consumer Health Database Automated Tours of the Island with information about specific services and events Inworld RSS-feeds for several medical subjects from PubMed, Reuters Health News etc
  25. 36. The Second Life Medical Library 2.0
  26. 38. PubMed Search Showcase for what is possible
  27. 41. Also in Second Life
  28. 42. Some Virtual Medical Sims in SL <ul><li>Virtual Neurological Education Center </li></ul><ul><li>HeartMurmer sim </li></ul><ul><li>Virtual Hospital at Imperial College London </li></ul><ul><li>GenePool </li></ul><ul><li>Anne Myers Medical Center </li></ul><ul><li>UC Davis’ Virtual Hallucinations </li></ul><ul><li>NLM Toxtown </li></ul><ul><li>Centers for Disease Control and Prevention </li></ul><ul><li>Play2Train </li></ul><ul><li>MD Kiosk : CEC Courses </li></ul>Second Life Search Toolbar
  29. 43. Virtual Neurological Education Center
  30. 44. NLM Toxtown
  31. 45. Anne Myers Medical Center
  32. 46. Virtual Hospital at Imperial College London
  33. 47. HeartMurmer sim
  34. 48. Platform for future healthcare training applications <ul><li>www.Play2Train.org </li></ul>
  35. 50. New! SL Healthy wiki http://slhealthy.wetpaint.com/ All health sims in SL
  36. 51. Limits & Thresholds <ul><li>Sytem Requirements & fast growth </li></ul><ul><li>Interface (takes time to learn) </li></ul><ul><li>“ content management” poor </li></ul><ul><li>Interaction met Web still limited </li></ul><ul><li>Account & login needed </li></ul><ul><li>Public Image: sex, violence & gambling </li></ul>
  37. 52. But the positive thing is <ul><li>Visual & Communities : Social environments </li></ul><ul><li>Web3D developments </li></ul><ul><li>Gaming & learning & training </li></ul><ul><li>Cooperation & collaboration </li></ul>
  38. 53. Some observations <ul><li>(small) Libraries alone, is not optimal: you need large communities and/or mixed interest </li></ul><ul><li>Local, regional, national collaboration can work! </li></ul><ul><li>But international collaboration is more logical </li></ul><ul><li>Location and authority does matter, even in a virtual world </li></ul><ul><li>The personal touch still important </li></ul><ul><li>Extra dimension to communication & reference work </li></ul>
  39. 54. Invitation <ul><li>Come and have a look at HealthInfo Island! </li></ul><ul><li>I will arrange special Tours for EAHIL members for free ;-) </li></ul><ul><li>There are options to explore SL for your Health organisation without costs! Ask Namro Orman or Carolina Keats (or just email me) </li></ul>
  40. 55. Thank you for your attention. http://digicmb.blogspot.com http :// del.icio.us/digicmb/ http://slideshare.net/digicmb

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