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Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
Andone Microprojects -Shanghai 2014
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Andone Microprojects -Shanghai 2014

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Micro - projects for simulating working at global level …

Micro - projects for simulating working at global level
Presentation during International Conference on Ubiquitous Learning, 30-31 May 2014, Shanghai, China, organised by Shanghai Open University http://2014conference.sou.edu.cn/
Nowadays the ubiquitous use of online and mobile collaboration tools enables participants in different locations to create knowledge and work together. This paper shares the results of several micro-projects done in the last 7 years in which first-year introductory technology students from Bentley University in the United States and fourth-year multimedia students from Politehnica University of Timisoara in Romania worked together in an online global educational environment to research technology trends and create multimedia artifacts that shared their findings.

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  • 1. Micro-­‐projects  for  simula2ng   working  at  global  level   Dr. Diana Andone Politehnica University of Timisoara, Romania UL  2014  
  • 2. Digital students & Technology
  • 3. Take tehnology for granted Digital  students  
  • 4. They  are  not  “the  many”….   Digital  students  
  • 5. need to control - online activity, communication, eLearning environment Digital  students  
  • 6. Crea2ve  creators  
  • 7. Global  workforce    
  • 8. TalkTech  project  2008-­‐2013   UPTimisoara  Romania       Bentley  University,  Boston,  USA   UL  2014  
  • 9. TalkTech  2008  –  2013   Where  We  Are   UL2014  
  • 10. TalkTech  2008  –  2013     Students   Bentley  University       •  IT  101,  Informa2on   Technology   •  50  students   •  Spoke  English   •  Web  literate   •  PC  Literate     •  Age  18-­‐21   UP  Timisoara   •  TMM,  Technologies  of   Mul2media   •  40  students   •  Spoke  English   •  Web  literate   •  PC  Literate   •  Age  21-­‐24   UL  2014   587  students  involved,  no  dropout  
  • 11. TalkTech  2008  –  2013   Students   UL  2014  
  • 12. ViCaDiS  campus   ELSE  2014  
  • 13. TalkTech  2008  –  2013     2008   •  Create  a  web  page  with  images,  a  video,  a  PowerPoint  or  Google  presenta2on,  a   recorded  audio  conversa2on,  or  a  combina2on  of  any  of  these  that  presents  your   group’s  understanding  of  a  current  issue  in  technology  and  culture   •  Post  content  and  group  progress  to  a  collabora2ve  Google  Site  TalkTech2008   2009   •  Research  a  web-­‐based  collabora2on  tool   •  Create  a  wiki  page  with  images,  blog  entry,  video    or  video  tutorial  of  a  tool;  post   link  on  ViCaDiS     2010   •  Create  a  short  video  evalua2ng  two  similar  online  collabora2on  tools    (screen   sharing,  forms,  presenta2ons,  video  conferencing,  scheduling,  project   management,  mind  mapping)  from  the  perspec2ves  of  usability  and   entrepreneurship   •  Summarize  findings  in  a  Google  Doc  or  video.     UL  2014  
  • 14. UL  2014  
  • 15. TalkTech2010  project   UL  2014  
  • 16. TalkTech  2008  –  2013     2011   •  Create  a  presenta2on  in  which  your  group  analyzes  and  discusses  the  poten2al  of   various  start-­‐up  Internet  companies   •  Use  VoiceThread  to  add  comments  or  narra2on  to  the  presenta2on’s  slides;   integrate  in  ViCaDiS  blog   2012   •  Create  a  presenta2on  in  which  your  group  researches  innova2ve  methods  used  in   business  by  promising  start-­‐up  companies     •  Use  VoiceThread  to  add  comments  or  narra2on  to  the  presenta2on’s  slides;   integrate  in  ViCaDiS  blog     2013   •  Research  popular  web  or  mobile  apps     •  Create  an  interac2ve  image  using  ThingLink  Annota2ons  must  include  audio  and   video  clips  in  which  interna2onal  partners  appear  simultaneously  discussing  their   topic   •  Post  ThingLink  to  ViCaDiS  blog   UL  2014  
  • 17. TalkTech  2008  –  2013     UL  2014  
  • 18. TALKTECH  2013  TOPICS   •  1.  Most  Popular  Android  Apps     •  2.  Most  Popular  iPhone  Apps     •  3.  Most  Popular  Cloud  Storage  Providers   •  4.  Most  Popular  Social  Media  or  Technology  Blogs  /  Podcasts   •  5.  Most  Popular  Travel  Web  Sites   •  6.  Most  Popular  Google  Products     •  7.  Most  Popular  Web  Adver2sing  Services   •  8.  Most  Popular  Photo  Sharing  Sites   •  9.  Most  Popular  Social  Networking  Sites   •  10.  Most  Popular  Social  Bookmarking  Sites   •  11.  Most  Popular  Health  and  Fitness  Apps   •  12.  Most  Popular  Mapping  Sites  and  Apps   •  13.  Most  Popular  Video  Conferencing  /  VOIP  Services   •  14.  Most  Popular  Online  or  Mobile  Payment  Services  or  Apps   •  15.  Most  Popular  Videostreaming  sites  and  Apps     UL  2014  
  • 19. UL  2014  
  • 20. UL  2014  
  • 21. TalkTech  2013  Student  Use  of   Technologies   •  1.  Mobile  phone     •  2.  SMS  –  text  messaging     •  3.  iPod  /mp3  player   •  4.  Search  engines  (Google/Bing)     •  5.  Online  Messaging  (Yahoo,  G-­‐Chat,   etc)     •  6.  VoIP  (Skype,  Google  Talk,  etc)     •  7.  Mobile  chat  (WhatsApp/Viber)   •  8.  Online  video  (YouTube)     •  9.      Photo  Sharing  (Flickr,  Picasa)   •  10.  Online  games   •  11.  Blogs   •  12.  Wikipedia   •  13.  Facebook   •  14.  Twiier     •  15.  Collabora2ve  Wri2ng  Apps   (Google  Docs/Office  Web  Apps)   UL  2014  
  • 22. Task Tools align time zones timeanddate.com chat Facebook, Yahoo! IM,Google Hangouts create and host audio SoundCloud create and host video YouTube, Screencast-o-Matic create interactive images ThingLink edit audio Sound Forge edit images PhotoShop, Paint.net edit video Windows Live Movie Maker email Gmail, Outlook hold video conferences Google Hangouts, Skype record video mobile phone camera apps schedule meetings Doodle search the web Google, Bing share photos Flickr, Tumblr share screens join.me, Google Hangouts UL  2014  
  • 23. TalkTech2013  Desirability  Test   UL  2014  
  • 24. TalkTech  2008  –  2013     •  Mul2cultural   •  Online  –  different  2mezones   •  Simulate  real  world  work  in  an  IT  company   •  Students  freely  choose  the  tools,   communica2on,  working  2me  and  hours   •  All  students  finished  and  delivered  the  ar2fact   UL  2014  
  • 25. TalkTech  2008  –  2013       •  Connec2vist  OER  -­‐    xOER   •  introduced  students  to  real-­‐world  technology   topics  and  trends  and  facilitated  their  use  of  a   variety  of  OER  and  tools  within  an  interna2onal   educa2onal  context     •  create  the  learning  and  working  environment  for   producing  the  final  ar2fact,  in  a  self-­‐organized,   networked-­‐based  and  quite  omen  complex  and   chao2c  manner   UL  2014  
  • 26. Digital students enjoy enhanced interactivity and connections perceive their learning environment as boundless no single approach leave the power of choice of the ‘right one’ to the student
  • 27. CONTACT Dr.eng. Diana Andone Director e-Learning Center Tel: +40.256403300, Email: diana.andone@upt.ro Web Elearning.upt.ro UPT  –  CeL    Campus  Virtual        www.cv.upt.ro   @diando70 hip://www.slideshare.net/diando70/    

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