MAKING THE BEST USE OF
TECHNOLOGY IN YOUR
SCHOOL LIBRARY
PROGRAM TO SUPPORT
INSTRUCTION AND ENRICH
STUDENT LEARNING
Presen...
THE WHO AND THE WHY

Turn to your neighbor and introduce yourself.
Tell one thing you hope to learn today.
LOGISTICS
• Restrooms

• Breaks
• Lunch
• Questions
AM AGENDA
 Management
 Statistics
 Maintenance
 Troubleshooting
 2.0 Orientation

 Instruction
 Equipment

 Conten...
PM AGENDA
 Programming
 Gaming
 Literacy

 Marketing
 Media tools
 Newsletters and brochures
 Videos
 Surveys

 P...
???…
What are your biggest challenges with
technology?
What are your biggest successes?
TIME SAVER TIPS
Use premade templates
Use timers to keep you on track
Microsoft.com/templates
Other devices
IWB
HTTP://TINYURL.COM/LIBRARY TECHNOLOGY
BITLY.COM/WEBRESOURCESFORTEACHERS
LIVEBINDER.COM
BERJLG
MANAGEMENT

p1
MANAGEMENT
Statistics

How do we show that school libraries impact
student achievement?
WHAT REALLY MATTERS

“Don’t tell me about Alaska, Colorado or
Florida. Show me that what you do
matters.” -Principal
FINDING THE DATA
Your catalog
Your schedule
Collaborative projects
Standards addressed
Test scores
Student journals
...
LIBRARY CATALOG
LIBRARY CATALOG
Circulation statistics
Copies added
Hold requests
Wish requests
Database usage
DATABASE TIPS
Contact sales rep
Evaluate usage to analyze needs
Fries with that?
Contact teachers
Partner with public...
COLLABORATION
List your teachers
List projects
Back door collaborations
Standards list
TEST SCORES
Comparison- year to year
Comparison- collaboration or not
STUDENT INPUT
Journals
Pre and post tests
Surveys
TURN TO YOUR
NEIGHBOR:
HOW WILL YOU USE
TECHNOLOGY IN
KEEPING STATISTICS ?
TECHNOLOGY IN MANAGEMENT
Maintenance
Troubleshooting
 screencasting

Orientation
TIME TO BREAK
2.0 ORIENTATION
Video
Voki
Interactive whiteboard
QR codes
Online survey
PowerPoint Games
Photo Story
ORIENTATION TIPS
Keep
Keep
Keep
Keep

it brief
them involved
it meaningful
it current

10
TECHNOLOGY IN
INSTRUCTION

p11
INSTRUCTION
Interactive whiteboards
Document cameras
Digital cameras
iPads
THE WELL-EQUIPPED LIBRARY
Classroom for all
Model of technology
Experimental ground
STANDARD EQUIPMENT
Wireless network
Laptop
LCD projector/screen
Voice amplification system
Speakers
STANDARD EQUIPMENT
Webcam
Document camera
Interactive whiteboard
Digital camera
INTERACTIVE WHITEBOARDS
Promethean
 Promethean Planet

SMART Board
Simple K-12
Cool Tools
WHITEBOARD IDEAS
Orientation
Instruction
Collaboration
IPADS
eBook reader
Apps
Resources
p 31

CONTENT CURRICULUM:
NEW STANDARDS- WHERE
DO YOU FIT IN?
GOAL
Know the standards
Speak the language
Find/share the resources
Collaborate to connect
STANDARDS
Common Core State Standards
AASL standards for the 21 st Century Learner
National and state standards
Standa...
RESOURCES
School library
Classroom collection
Public/state library
Online resources
BITLY.COM/WEBRESOURCESFORTEACHERS
TURN TO YOUR NEIGHBOR
Identify two websites you can use in your
classroom or library.
TECHNOLOGY…

We love it and we hate it.

How can it keep us healthy and bring in the
kids at the same time?
TIME FOR LUNCH:
BACK AT 1:00 PM
REGROUP
What did you hear this morning that you want
to implement when you get back to your site?
Jot down some notes at...
TECHNOLOGY IN
PROGRAMMING

p 55
PROGRAMS THAT ARE TECHNOLOGY
Keep their interest
No worries for you
Good for your health
BITLY.COM/WEBRESOURCESFORTEACHERS
GAMING
Kid magnet
Fun
Curriculum
Equipment or online
GAMING TIPS
Connect to the curriculum
Encourage student input
Ask for donations
Play yourself
MORE TIPS
Keep a quiet zone
Require a clear library account
Circulate!
Mobile gaming unit
Award winners
ONLINE GAMES
LITERACY PROGRAMMING
Accelerated Reader
BookAdventure.com
BOOKADVENTURE.COM
EBOOKS
Free
Online
Vendors
Devices
FREE FICTION
Toon Reader
International Children’s Digital Library
Starfall.com
Project Gutenberg
Public Library
BITLY.COM/WEBRESOURCESFORTEACHERS
SUBSCRIPTION
PebbleGo
ABDO Interactive
Scholastic BookFlix and TrueFlix
Capstone Digital
Tumblebooks
BITLY.COM/WEBRESOURCESFORTEACHERS
TURN TO YOUR NEIGHBOR
How can you use technology in your
programming?
CRITERIA FOR
BEST BOOKS
ALA Youth Media Awards
Literature Specialists
Top Shelf Awards
NSTA Notables
NCSS Notables
Journal...
HTTP://TINYURL.COM/BESTBOOKSBER
BOOKS
BOOKS
TECHNOLOGY IN
MARKETING

p 79
MARKETING
Advocacy
Proof before the pudding
Take your umbrella
ADVOCATES
BEING VISIBLE = ADVOCATES
Celebrate National Library events
Post something in every publication
Eat lunch
Participate ...
AUNT BETT Y ALWAYS SAYS,

“Be the banana in
the split, not the
cherry on the
sundae.”
WHAT REALLY MATTERS

“Don’t tell me about
Alaska, Colorado or Florida.
Show me that what you do
matters.”
-Principal
BE POSITIVE:
TAKE YOUR UMBRELLA

Presentations
Elevator speech
ELEVATOR SPEECH
Jargon free
Community-centered
Enthusiastic
Positive request
Follow-up
ELEVATOR SPEECH
Sample Speech: “Our library helps kids unpack
their curiosity so that they can go out and
change our world...
MEDIA TOOLS
Blogs
Wikis
Podcasts
Websites
BLOG
WIKI
WEBSITES
Current
Easy to use
Reason to use it
PODCASTS
Raise money
Feature students
Staff development
Save time
Ease of access
PODCASTING IDEAS
Audio tours
Book reviews
Instructions
Troubleshooting
SOCIAL MEDIA
Facebook
Twitter
Pinterest
MARKETING TO RAISE MONEY
How can we get money we need for resources
by using the internet?
ONLINE MONEYMAKERS
BTSB –SOS
Follett- Titlewish
PermaBound- Book Boosters
Donorschoose.org
JLG- Love Our Library
PLANNING TIME
Write three things to do to increase your
visibility and better your marketing plan.
TECHNOLOGY IN
PRODUCTIVITY

p 105
TIME SAVERS
Digital calendar
Flexible lessons
Online catalog
Smart phones
Book jobbers
Screencasting
BITLY.COM/WEBRESOURCESFORTEACHERS
SIX WAYS TO USE TECHNOLOGY
Management
Instruction
Content curriculum
Programming
Marketing
Productivity
GAME PLAN
Ways to use statistics
Improvements for your orientations
Have a library technology plan
Identified new free...
GAME PLAN
Learned how to take one file and reuse it
Found new sources for funding
Discovered screencasting
Learned tha...
SUGGESTION
Make something
Tell someone
Get on an agenda
Report back to someone
REMEMBER
Be brave.
Find training.
Embrace change.
Ask questions.
Be persistent.
DOOR PRIZE TIME
Fill out your survey
For more info on JLG contact sales
sales@juniorlibraryguild.com
Reach me dford@jun...
Ber making the best use of technology 2013 2014 december
Ber making the best use of technology 2013 2014 december
Ber making the best use of technology 2013 2014 december
Ber making the best use of technology 2013 2014 december
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Ber making the best use of technology 2013 2014 december

  1. 1. MAKING THE BEST USE OF TECHNOLOGY IN YOUR SCHOOL LIBRARY PROGRAM TO SUPPORT INSTRUCTION AND ENRICH STUDENT LEARNING Presented by Deborah B. Ford Columbus, OH
  2. 2. THE WHO AND THE WHY Turn to your neighbor and introduce yourself. Tell one thing you hope to learn today.
  3. 3. LOGISTICS • Restrooms • Breaks • Lunch • Questions
  4. 4. AM AGENDA  Management  Statistics  Maintenance  Troubleshooting  2.0 Orientation  Instruction  Equipment  Content Curriculum  Websites  Library catalogs  Resources  Lunch
  5. 5. PM AGENDA  Programming  Gaming  Literacy  Marketing  Media tools  Newsletters and brochures  Videos  Surveys  Productivity  Time savers  Google tools  Collaborative workspaces
  6. 6. ???… What are your biggest challenges with technology? What are your biggest successes?
  7. 7. TIME SAVER TIPS Use premade templates Use timers to keep you on track Microsoft.com/templates Other devices IWB
  8. 8. HTTP://TINYURL.COM/LIBRARY TECHNOLOGY
  9. 9. BITLY.COM/WEBRESOURCESFORTEACHERS
  10. 10. LIVEBINDER.COM BERJLG
  11. 11. MANAGEMENT p1
  12. 12. MANAGEMENT Statistics How do we show that school libraries impact student achievement?
  13. 13. WHAT REALLY MATTERS “Don’t tell me about Alaska, Colorado or Florida. Show me that what you do matters.” -Principal
  14. 14. FINDING THE DATA Your catalog Your schedule Collaborative projects Standards addressed Test scores Student journals Pre and post tests Online evaluations
  15. 15. LIBRARY CATALOG
  16. 16. LIBRARY CATALOG Circulation statistics Copies added Hold requests Wish requests Database usage
  17. 17. DATABASE TIPS Contact sales rep Evaluate usage to analyze needs Fries with that? Contact teachers Partner with public library
  18. 18. COLLABORATION List your teachers List projects Back door collaborations Standards list
  19. 19. TEST SCORES Comparison- year to year Comparison- collaboration or not
  20. 20. STUDENT INPUT Journals Pre and post tests Surveys
  21. 21. TURN TO YOUR NEIGHBOR: HOW WILL YOU USE TECHNOLOGY IN KEEPING STATISTICS ?
  22. 22. TECHNOLOGY IN MANAGEMENT Maintenance Troubleshooting  screencasting Orientation
  23. 23. TIME TO BREAK
  24. 24. 2.0 ORIENTATION Video Voki Interactive whiteboard QR codes Online survey PowerPoint Games Photo Story
  25. 25. ORIENTATION TIPS Keep Keep Keep Keep it brief them involved it meaningful it current 10
  26. 26. TECHNOLOGY IN INSTRUCTION p11
  27. 27. INSTRUCTION Interactive whiteboards Document cameras Digital cameras iPads
  28. 28. THE WELL-EQUIPPED LIBRARY Classroom for all Model of technology Experimental ground
  29. 29. STANDARD EQUIPMENT Wireless network Laptop LCD projector/screen Voice amplification system Speakers
  30. 30. STANDARD EQUIPMENT Webcam Document camera Interactive whiteboard Digital camera
  31. 31. INTERACTIVE WHITEBOARDS Promethean  Promethean Planet SMART Board Simple K-12 Cool Tools
  32. 32. WHITEBOARD IDEAS Orientation Instruction Collaboration
  33. 33. IPADS eBook reader Apps Resources
  34. 34. p 31 CONTENT CURRICULUM: NEW STANDARDS- WHERE DO YOU FIT IN?
  35. 35. GOAL Know the standards Speak the language Find/share the resources Collaborate to connect
  36. 36. STANDARDS Common Core State Standards AASL standards for the 21 st Century Learner National and state standards Standardized testing
  37. 37. RESOURCES School library Classroom collection Public/state library Online resources
  38. 38. BITLY.COM/WEBRESOURCESFORTEACHERS
  39. 39. TURN TO YOUR NEIGHBOR Identify two websites you can use in your classroom or library.
  40. 40. TECHNOLOGY… We love it and we hate it. How can it keep us healthy and bring in the kids at the same time?
  41. 41. TIME FOR LUNCH: BACK AT 1:00 PM
  42. 42. REGROUP What did you hear this morning that you want to implement when you get back to your site? Jot down some notes at the end of your handbook
  43. 43. TECHNOLOGY IN PROGRAMMING p 55
  44. 44. PROGRAMS THAT ARE TECHNOLOGY Keep their interest No worries for you Good for your health
  45. 45. BITLY.COM/WEBRESOURCESFORTEACHERS
  46. 46. GAMING Kid magnet Fun Curriculum Equipment or online
  47. 47. GAMING TIPS Connect to the curriculum Encourage student input Ask for donations Play yourself
  48. 48. MORE TIPS Keep a quiet zone Require a clear library account Circulate! Mobile gaming unit Award winners
  49. 49. ONLINE GAMES
  50. 50. LITERACY PROGRAMMING Accelerated Reader BookAdventure.com
  51. 51. BOOKADVENTURE.COM
  52. 52. EBOOKS Free Online Vendors Devices
  53. 53. FREE FICTION Toon Reader International Children’s Digital Library Starfall.com Project Gutenberg Public Library
  54. 54. BITLY.COM/WEBRESOURCESFORTEACHERS
  55. 55. SUBSCRIPTION PebbleGo ABDO Interactive Scholastic BookFlix and TrueFlix Capstone Digital Tumblebooks
  56. 56. BITLY.COM/WEBRESOURCESFORTEACHERS
  57. 57. TURN TO YOUR NEIGHBOR How can you use technology in your programming?
  58. 58. CRITERIA FOR BEST BOOKS ALA Youth Media Awards Literature Specialists Top Shelf Awards NSTA Notables NCSS Notables Journal Best Lists
  59. 59. HTTP://TINYURL.COM/BESTBOOKSBER
  60. 60. BOOKS
  61. 61. BOOKS
  62. 62. TECHNOLOGY IN MARKETING p 79
  63. 63. MARKETING Advocacy Proof before the pudding Take your umbrella
  64. 64. ADVOCATES
  65. 65. BEING VISIBLE = ADVOCATES Celebrate National Library events Post something in every publication Eat lunch Participate in community/school events
  66. 66. AUNT BETT Y ALWAYS SAYS, “Be the banana in the split, not the cherry on the sundae.”
  67. 67. WHAT REALLY MATTERS “Don’t tell me about Alaska, Colorado or Florida. Show me that what you do matters.” -Principal
  68. 68. BE POSITIVE: TAKE YOUR UMBRELLA Presentations Elevator speech
  69. 69. ELEVATOR SPEECH Jargon free Community-centered Enthusiastic Positive request Follow-up
  70. 70. ELEVATOR SPEECH Sample Speech: “Our library helps kids unpack their curiosity so that they can go out and change our world for the better.”
  71. 71. MEDIA TOOLS Blogs Wikis Podcasts Websites
  72. 72. BLOG
  73. 73. WIKI
  74. 74. WEBSITES Current Easy to use Reason to use it
  75. 75. PODCASTS Raise money Feature students Staff development Save time Ease of access
  76. 76. PODCASTING IDEAS Audio tours Book reviews Instructions Troubleshooting
  77. 77. SOCIAL MEDIA Facebook Twitter Pinterest
  78. 78. MARKETING TO RAISE MONEY How can we get money we need for resources by using the internet?
  79. 79. ONLINE MONEYMAKERS BTSB –SOS Follett- Titlewish PermaBound- Book Boosters Donorschoose.org JLG- Love Our Library
  80. 80. PLANNING TIME Write three things to do to increase your visibility and better your marketing plan.
  81. 81. TECHNOLOGY IN PRODUCTIVITY p 105
  82. 82. TIME SAVERS Digital calendar Flexible lessons Online catalog Smart phones Book jobbers Screencasting
  83. 83. BITLY.COM/WEBRESOURCESFORTEACHERS
  84. 84. SIX WAYS TO USE TECHNOLOGY Management Instruction Content curriculum Programming Marketing Productivity
  85. 85. GAME PLAN Ways to use statistics Improvements for your orientations Have a library technology plan Identified new free CCSS online resources Worked out Learned about Vokis Resources for best books Developed marketing ideas
  86. 86. GAME PLAN Learned how to take one file and reuse it Found new sources for funding Discovered screencasting Learned that Pinterest has educational benefits
  87. 87. SUGGESTION Make something Tell someone Get on an agenda Report back to someone
  88. 88. REMEMBER Be brave. Find training. Embrace change. Ask questions. Be persistent.
  89. 89. DOOR PRIZE TIME Fill out your survey For more info on JLG contact sales sales@juniorlibraryguild.com Reach me dford@juniorlibraryguild.com

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