Designers and Developers have long sought the holy grail: a seamless workflow between both disciplines that allow each to stretch their creative legs and at the same time, not step on each others toes.
However, such a workflow does not yet exist and both disciplines have struggled to keep projects on time, under budget, and keep the other happy along the way. Software, such as Adobe’s Creative Suite, can help alleviate many of the pain points by creating workflows between products. However, tools can only solve part of the problem.
Designers and developers need to work together to create their own workflows that provide an environment that allows for parallel design and development. In this session we will examine one such workflow called the ‘Designer and Developer Contract’. This workflow will focus on wireframes as the contract between both disciplines and explore how a single document can be used by everyone on the project team.