Voltando às Origens: Conversa com alunos da UPFE / UNICAP
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Voltando às Origens: Conversa com alunos da UPFE / UNICAP

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Conversa com alunos de Design sobre varios topics: ...

Conversa com alunos de Design sobre varios topics:
- Design na UFPE
- Estórias da China
- Vida do Brasileiro no Exterior
- Design em Times Distribuídos
- Pesquisa em Creatividade em Ambientes Distribuídos

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Voltando às Origens: Conversa com alunos da UPFE / UNICAP Voltando às Origens: Conversa com alunos da UPFE / UNICAP Presentation Transcript

  • por Itamar Medeiros @designative http://www.linkedin.com/in/designative Voltando às Origens
  • Outline §  Design na UFPE §  Estórias da China §  Vida do Brasileiro no Exterior §  Design em Times Distribuídos §  Pesquisa em Creatividade em Ambientes Distribuídos Voltando às Origens { Voltando às Origens } You are at: Introdução » Outline
  • Design na UPFE Turma de PV97.01 Desenho Industrial, Programação Visual Departamento de Teoria da Arte { Voltando às Origens } You are at: Introdução » Design na UFPE
  • Estórias da China { Voltando às Origens } You are at: Introdução » Estórias da China Coordenador do Departamento de Comunicação Visual da Ra!es Design Institute (Xangai) da DongHua University 2005 – 2007 Gerente de Experiência do Usuário da Autodesk 2007-2012 Coordenador Local da Interaction Design Association (IxDA) em Xangai 2007-2012
  • 7 anos years na China (entre 2005 e 2012) Sem Título, Nanjing Road, 2007
  • 7 anos years na China (entre 2005 e 2012) Sem Título, Nanjing Road, 2008
  • 7 anos na China (entre 2005 e 2012) com minha esposa, Fabiane Medeiros, I., (2010), Shanghai Walking Tours: The Bund, retrieved 25 October 2011 from http://www."ickr.com/photos/china-designative/5061198577/in/photostream/
  • Novo membro da Família: Caleb Peng Medeiros (2011)
  • Crônicas do Design, Tecnologia e Cultura Medeiros, I., (2006-2013), { design@tive } Thoughts on Design, Technology and Culture, retrieved 18 September 2012 from http://designative.info
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  • Medeiros, I. (2012), Chinglish: “Take Away Me”? in { design@tive } thoughts on Design, Technology & Culture, retrieved May 13th, 2013 from http://designative.info/2010/07/14/chinglish-take-away-me/
  • Medeiros, I. (2012), Chinglish: “Month Also Know Communications”? In { design@tive } thoughts on Design, Technology & Culture, retrieved May 15th, 2013 from http://designative.info/2012/04/16/chinglish-month-also-know-communications/
  • Medeiros, I. (2012), Visual Communication in China: “a time sex thing” in { design@tive } thoughts on Design, Technology & Culture, retrieved May 15th, 2013 from http://designative.info/2011/01/25/visual-communication-in-china-a-time-sex-thing/
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  • Medeiros, I. (2012), Visual Communication in China: “This is a no-car bomb area”! In { design@tive } thoughts on Design, Technology & Culture, retrieved May 15th, 2013 from http://designative.info/2010/04/24/visual-communication-in-china-this-is-a-no-car-bomb-area/
  • Medeiros, I. (2012), Advertising in China: “Can’t Touch This”! In { design@tive } thoughts on Design, Technology & Culture, retrieved May 15th, 2013 from http://designative.info/2010/05/31/advertising-in-china-cant-touch-this/
  • Medeiros, I. (2012), Only in China: High-tech Sandwich Men in { design@tive } thoughts on Design, Technology & Culture, retrieved May 15th, 2013 from http://designative.info/2008/12/17/only-in-china-high-tech-sandwich-men/
  • Estórias da China { Voltando às Origens } You are at: Introdução » Estórias da China Coordenador do Departamento de Comunicação Visual da Ra!es Design Institute (Xangai) da DongHua University 2005 – 2007 Gerente de Experiência do Usuário da Autodesk 2007-2012 Coordenador Local da Interaction Design Association (IxDA) em Xangai 2007-2012
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  • Processos  Cria+vos   Facilitando  a  criação  de  novos   artefatos,  ferramentas,  produtos  ou   serviços   Criando  Experiências   Tornando  o  uso  de  novos  artefatos,   ferramentas,  produtos  ou  serviços  mais   eficientes,  fáceis  de  aprender,  com  mais   sa9sfação  
  • Coleta Aprender com experiências previas  Relação Consultar colegas e/ou mentores    Criação Explorar, compor, e avaliar soluções possíveis Doação Disseminar Resultados Shneiderman, B. (February 1999), Creating Creativity for Everyone: User Interfaces for Supporting Innovation, ACM Transactions on Computer-Human Interaction 7, 1 (March 2000), 114-138.
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  • Trabalhando no Exterior Na prática, a maioria das empresas é organizada de forma bem complexa, composta de times distribuídos { Voltando às Origens } You are at: Introdução » Trabalhando no Exterior
  • Autodesk Inc, (2012), OnliDiscover Autodesk PLM 360, retrieved 25 September 2012 from http://www.autodeskplm360.com/discover/ Medeiros, I. (2012),Collaborative vs. Distributed Design in Distinction Award in MA Design Practice, retrieved 25 September 2012 from http://designative.info/project/distinction-award-in-the-ma-design-practice/
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  • Medeiros, I. (2012), Managing Task Interdependencies in Distinction Award in MA Design Practice, retrieved 25 September 2012 from http://designative.info/project/distinction-award-in-the-ma-design-practice/
  • Medeiros, I. (2012),Combining Frameworks in Distinction Award in MA Design Practice, retrieved 25 September 2012 from http://designative.info/project/distinction-award-in-the-ma-design-practice/#Combining_Frameworks
  • Coleta Aprender com experiências previas  Relação Consultar colegas e/ou mentores    Criação Explorar, compor, e avaliar soluções possíveis Doação Disseminar Resultados Shneiderman, B. (February 1999), Creating Creativity for Everyone: User Interfaces for Supporting Innovation, ACM Transactions on Computer-Human Interaction 7, 1 (March 2000), 114-138.
  • Coleta Aprender com experiências previas  Relação Consultar colegas e/ou mentores    Criação Explorar, compor, e avaliar soluções possíveis Doação Disseminar Resultados Shneiderman, B. (February 1999), Creating Creativity for Everyone: User Interfaces for Supporting Innovation, ACM Transactions on Computer-Human Interaction 7, 1 (March 2000), 114-138.
  • Criatividade em Ambientes Distribuídos { Voltando às Origens } You are at: Introdução » Criatividade em Ambientes Distribuídos Coordenador do Departamento de Comunicação Visual da Ra!es Design Institute (Xangai) da DongHua University 2005 – 2007 Gerente de Experiência do Usuário da Autodesk 2007-2012 Coordenador Local da Interaction Design Association (IxDA) em Xangai 2007-2012
  • create prototyping brainstorming wireframing mockups critical thinking lateral thinking six thinking hats problem decomposition problem reframing incubation Five W's Brain Writing Usability Studies Focus Groups web/desktop/mobile analytics data mining customer feedback contextual inquiry studies card sorting information gathering and research surveys collect ideation / exploration relate developing shared memories / meaning storytelling facilitating decision making presentations tracing back decisions design concepts communication of data/information/knowledge design reviews customer journey maps Visualizing Data / Processes clustering Analysis insight matrixes system boundaries diagrams SWOT analysis mental models work models artifact models personas scenarios UXI matrix donate disseminating results
  • Medeiros, I. (2012), Lenses and Variables in Philosophy, { design@tive } information design: thoughts on design, technology and culture, retrieved on May 16th, 2013 from http://designative.info/about/philosophy/
  • Medeiros, I. (2012), Lenses and Variables in Philosophy, { design@tive } information design: thoughts on design, technology and culture, retrieved on May 16th, 2013 from http://designative.info/about/philosophy/
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