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An overview of the Scrum project management methodology.

An overview of the Scrum project management methodology.



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    Scrum Scrum Presentation Transcript

    • SCRUM David Allison www.sherbertsystems.com
    • What is SCRUM?
      • Adaptive, quick and self-organising
      • “ The… ‘relay race’ approach to product development…may conflict with the goals of maximum speed and flexibility. Instead a holistic or ‘rugby’ approach—where a team tries to go the distance as a unit, passing the ball back and forth—may better serve today’s competitive requirements.”
      • Hirotaka Takeuchi and Ikujiro Nonaka, “The New New Product Development Game”,
      • Harvard Business Review, January 1986
    • What is SCRUM?
      • Originated in 1980s, as new new product development game out of Japan.
      • Agile process for managing projects
      • (often but not necessarily software)
      • Project management, not technology management.
      • No engineering practices (ie unit testing, continuous integration)
    • What is SCRUM?
      • Simple method for managing complex projects.
      • Delivering business value early and frequently.
      • Emperical approach, frequent inspection and adaption.
      • Replace illusion of predictability with a flexible approach.
      • Software development is not a well defined repeatable task, each task is different.
    • Agile Manifesto Values Individuals and interactions Processes and tools Working software Customer collaboration Responding to change Comprehensive documentation Contract negotiation Processes and tools over over over over
    • SCRUM Roles
    • Pigs - ScrumMaster
      • Implements and encourages Scrum process.
      • Coaches team.
      • Removes impediments.
      • Interface between outside world and team.
      • Focus team on here and now.
    • Pigs - Product Owner
      • Represents the customer.
      • Compiles all changes for the product.
      • Priortizes changes.
      • Maintains Product Backlog.
    • Pigs - Team
      • Ideally 5-9 people. Should be full time.
      • Cross-functional.
      • No specific roles, but some have specific expertise
      • Self organizing. Joint responsibility.
      • Collaboration.
    • Chickens
      • Users
      • Stakeholders
      • Managers
    • Process
    • Product Backlog
      • Managed, controlled by Product Owner (one person).
      • Items originate from many sources.
      • ToDo list, constantly updated, and prioritzed.
      • Estimates added by team (for ROI), as items added.
      • Might be made up of simple list, might be user stories.
    • Example Product Backlog
    • Sprint
      • Project progresses as number of sprints.
      • Each sprint is typically 2 - 4 weeks. Time boxed.
      • No new requirements mid-sprint.
      • Working product delivered at the end of each sprint.
      • Constant duration leads to a better rhythm.
    • Sprint Backlog
      • Features to be delivered in next sprint.
      • Focus on features with best ROI.
      • Each feature split into small tasks.
      • Team sign up for tasks, they are not allocated.
      • Backlog updated to reflect progress through the sprint.
    • Daily Scrum (meeting)
      • All are welcome, but only 'pigs' may speak.
      • Each team member answers three questions:
      • What have you done since yesterday?
      • What are you planning to do today?
      • Do you have any impediments?
      • These are not status for the ScrumMaster, they are commitments in front of peers.
    • Burndown Chart
      • Graphical representation
      • work remaining
      • vs.
      • available effort
      • Used to track velocity.
      • Sprint scope adjusted based on velocity.
    • Example work environments.
    • Example work environments.
    • Example work environments.