Some possible futures of learning: lessons and enablers

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    Some possible futures of learning: lessons and enablers - Presentation Transcript

    1. Some posible futures for learning: Lessons and Enablers David Jones http://cq-pan.cqu.edu.au/david-jones/
    2. Overview Context Current Practice Possible Futures Lessons Enablers
    3. Context: Who am I
      • Kiersey architect
      • Ex-IS academic
      • Head of E-Learning & Materials Development (aka CD&DU), DTLS
      • Lot's of e-learning
      http://flickr.com/photos/aviatordave/7007033/
    4. Glass half empty - skeptic http://flickr.com/photos/aviatordave/7007033/
    5. Overview Current Practice Possible Futures Lessons Enablers Context
    6. Context: E-Learning?
      • the use of information and communications technology to support and enhance learning and teaching in higher education institutions (HEIs)
      OECD (2005). E-Learning in Tertiary Education: Where do we stand? Paris, France, Centre for Educational Research and Innovation, Organisation for Economic Co-operation and Development. http://new.sourceoecd.org/education/9264009205
    7. E-Learning is silly
      • Vast majority of learning@CQU relies on ICTs
      • Adding "e-" is an immigrant practice
    8. Context: Determinism #1
      • … the relationship between educational progress and technological innovation is one of mutual influence and implication , how it involves a range of other factors, and how technological "progress" can sometimes be stopped dead in its tracks …
      Norm Friesen, E-Learning Myth #2: Technology drives educational change http://learningspaces.org/myths/determinism.html
    9. Context: Determinism #2
      • For both research and practice, an appreciation of the complex and unpredictable dynamic between technology and education implies an openness to users' appropriation and rejection of technology, and a healthy skepticism towards bold technological predictions or visions.
      Norm Friesen, E-Learning Myth #2: Technology drives educational change http://learningspaces.org/myths/determinism.html
    10. Overview Context Current Practice Possible Futures Lessons Enablers
    11. Overview Context Current Practice Possible Futures Lessons Enablers
    12. Overview Context Possible Futures Lessons Enablers Current Practice
    13. Overview Context Lessons Enablers Current Practice Possible Futures
    14. http://shifthappens.wikispaces.com/
    15. http://shifthappens.wikispaces.com/
      • August 2006 - Arapahoe High School
      • June 2007 - 5 million online viewers
      • Modifications, remixes, parodies and finally updated version
    16. People are changing
      • Our students have changed radically . Today’s students are no longer the people our educational system was designed to teach.
      Marc Prensky (2001). Digital Natives, Digital Immigrants . On the Horizon . 9(5) http://www.marcprensky.com/writing/
    17. People are changing
      • For the first time in history children are more comfortable, knowledgeable, and literate than their parents about an innovation central to their society. And it is through the use of the digital media that the N-Generation will develop and superimpose its culture on the rest of society”
      Don Tapscott (1997) Growing up Digital: The Rise of the Net Generation, McGraw-Hill
    18. Can you hear this? http://en.wikipedia.org/wiki/Teen_Buzz
    19. http://www.educause.edu/content.asp?PAGE_ID=5989&bhcp=1
    20. Some disagreement
      • … young people..are.. claiming greater online self-efficacy and skills than…their parents (Livingstone, Bober & Helsper, 2005) . … do not take these claims at face value , and universalize them to youth in general. Instead.. the complex skills needed to effectively utilize the Internet are distributed not only by age, but also by “gender and socio-economic status” (Livingstone, Bober & Helsper, 2005) .
      Norm Friesen, E-Learning Myth #1: The "Net Gen" Myth http://ipseity.blogsome.com/2006/08/14/p36/ Sonia Livingstone, Magdalena Bober & Ellen Helsper (2005), Active participation or just more information? Information, Communication and Society 8(3): 287-314
    21. More complex continuum
      • Per tool breakdown
        • Digital Voyeur Knowing
        • Digital Immigrant Participating
        • Digital Native Living
      Christopher Harris(2006). Knowing | Particpating | Living, http://schoolof.info/informancy/?p=159
    22. Introducing the book http://www.youtube.com/watch?v=pQHX-SjgQvQ
    23. Literacy Everyone Everyone Programmers Priests, wealthy, educated Specialised technicians Scribes Programming Writing
    24. Literacy http://techrepublic.com.com/5100-10878_11-5053961.html Everyone Everyone Programmers Priests, wealthy, educated Specialised technicians Scribes Programming Writing
    25. Where are we? Context Possible Futures Lessons Enablers Current Practice
    26. CQU Courses - T2, 2006
    27. % Feature Use
    28. % Feature Use 0.93 posts per student
    29. % Feature Use 9% assessable
    30. % Feature Use 3.2 posts/student
    31. Stuck in the CMS
      • Uni e-learning = Course Management System
      • Course offering centric
      • Little flexibility, little use, little innovation
      • Client/Server
    32. Overview Context Current Practice Possible Futures Enablers Lessons
    33. Lessons
      • TPCK
      • There are many learning theories
        • Challenging the cognitivist/constructivist orthodoxy
      • Content is not scarce
    34. Lessons
      • TPCK
      • There are many learning theories
        • Challenging the cognitivist/constructivist orthodoxy
      • Content is not scarce
      What do you need to know to teach @ CQU?
    35. http://www.tpck.org/ Technological Pedagogical Content Knowledge
      • True technology integration is understanding and negotiating the relationships between these three components of knowledge.
      • A teacher capable of negotiating these relationships represents a form of expertise different from, and greater than, the knowledge of a disciplinary expert, a technology expert and a pedagogical expert.
      http://www.tpck.org/
    36. Lessons
      • TPCK
      • There are many learning theories
        • Challenging the cognitivist/constructivist orthodoxy
      • Content is not scarce
    37. Learning "Orthodoxy"
      • Behaviourist
      • Cognitivist
      • Constructivist
    38. Connectivism
      • At its heart, connectivism is the thesis that knowledge is distributed across a network of connections , and therefore that learning consists of the ability to construct and traverse those networks …. connectivism denies that knowledge is propositional . That is to say, these other theories are 'cognitivist', in the sense that they depict knowledge and learning as being grounded in language and logic.
      http://halfanhour.blogspot.com/2007/02/what-connectivism-is.html http://www.elearnspace.org/media/SituatingConnectivism/player.html
    39. Connectivism Conference
      • http://ltc.umanitoba.ca/moodle/course/view.php?id=9
    40. Lessons
      • TPCK
      • There are many learning theories
        • Challenging the cognitivist/constructivist orthodoxy
      • Content is not scarce
    41. Guess the source?
      • Lectures were once useful; but now, when all can read, and books are so numerous, lectures are unnecessary.
    42. Guess the source?
      • Lectures were once useful; but now, when all can read, and books are so numerous, lectures are unnecessary.
      • Samuel Johnson - 1781
      http://en.wikipedia.org/wiki/Image:Samuel_Johnson_by_Joshua_Reynolds.jpg
    43. Scarcity and changes
      • Lecture -- scarce books
        • "action of reading, that which is read"
      • Textbooks -- scarce media
      • Face-to-face -- scarce time
      • Web -- abundance
        • Multiple points of entry
        • Flexiblity through diverse sources
      http://www.h-net.org/teaching/essays/mcclymer.html
    44. Why a content focus?
      • Under the regime of scarcity, exposition typically replaces inquiry.
      http://www.h-net.org/teaching/essays/mcclymer.html
    45. The Long Tail http://longtailbook.co.uk/
    46. CQU's Long Tail
    47. Scarcity - enrolment
      • IT and the network makes it possible to serve the long tail
      • Though practices have to change
      Saul Fisher (2005) Long Tails in Higher Education http://www.insidehighered.com/views/2005/05/27/fisher
    48. Overview Context Current Practice Possible Futures Lessons Enablers
    49. Enablers
      • Web 2.0 - the read/write web
      • Software as a service
      • 3D worlds
      • Everything is open
    50. http://flickr.com/photos/kosmar/62381076/
    51. Web 2.0 Video
    52. Watch the video
      • http://mediatedcultures.net/ksudigg/?p=84
      • http://www.youtube.com/watch?v=6gmP4nk0EOE
      • The "cultural" approach
      • http://www.youtube.com/video_response_view_all?v=6gmP4nk0EOE
      • Responses
      • http://www.youtube.com/watch?v=EAVmB5dKZZ8 A nice response
      • http://mojiti.com/kan/2024/3668 Let's annotate it
    53. Web 2.0 Implications
      • Everything is open
      • Remixing - mashups - "prosumer"
      • Usability
      • Insert creative commons movie here
    54. Everything is open
      • Three rules (Polese, 2004) :
        • Nobody owns it
        • Everybody uses it
        • Anybody can improve it
      • Current examples
        • Open source
        • Open content
        • Social software - Wikis, Blogs
      http://creativecommons.org/
    55. Who's doing it?
      • http://www.ocwconsortium.org/about/members.shtml
      • http://www.core.org.cn/en/index.htm
      • "education can be advanced---by constantly widening access to information and by inspiring others to participate" - Charles Vest
    56.  
    57. CQU site #2
    58.  
    59. 19 Sep 2006 - No Google entry 12 Jan 2007 - #50 Google entry 26 Jun 2007 - #24 Google entry
    60. Overview Context Current Practice Lessons Enablers Possible Futures
    61. "Web 2.0 Course Site"
      • A trial in T2, 2007
      • Majority of the services/content/site
        • Not hosted on CQU servers
        • Open to anyone to look at and contribute
        • Implemented as mash ups
    62.  
    63. Announcements
    64.  
    65. Learning Space
    66.  
    67. Portfolio & Weblog
    68. Learning Space
    69. Resources
    70. Resources
    71. Web 2.0 Implications
      • Everything is open
      • Remixing - mashups - "prosumer"
      • Usability
    72. Mashups
      • Application that combines content from more than one source into an integrated experience - Wikipedia
      • http://flickrvision.com/maps/show_3d
      • http://dotsub.com/films/inplainenglish/index.php
      • http://mojiti.com/kan/2024/4774
    73. Produce/consumer
    74.  
    75. Students as co-producers
    76. A podcast mashup
      • Course podcast
        • Created by students and staff
        • Finding interesting resources on the web
        • Tagging with del.icio.us
    77. Tag a resource
    78. Saved on del.icio.us
    79. Podcast generated by feedburner
    80. View via iTune (or other tool)
    81. Don't like the name and description
    82. Edit it on del.icio.us
    83. Update the podcast
    84. Web 2.0 Implications
      • Everything is open
      • Remixing - mashups - "prosumer"
      • Usability
    85. Web 2.0 Implications
      • Everything is open
      • Remixing - mashups - "prosumer"
      • Usability
      • The CQU approach
    86. Usability
    87. Usability
    88. Usability
    89. Usability
    90. Web 2.0 Implications
      • Everything is open
      • Remixing - mashups - "prosumer"
      • Usability
      • The Web 2.0 alternative
    91. Usability
    92. Usability
    93. Usability
    94. Usability
    95. Enablers
      • Web 2.0 - the read/write web
      • Software as a service
      • RSS and feeds
      • 3D worlds
    96. Wikipedia definition
      • is a software application delivery model where a software vendor develops a web-native software application and hosts and operates … the application for use by its customers over the Internet.
      • Customers pay not for owning the software itself but for using it.
    97.  
    98. Up the abstraction layer
    99. Enablers
      • Web 2.0 - the read/write web
      • Software as a service
      • RSS and feeds
      • 3D worlds
    100. RSS in plain english
      • http://www.commoncraft.com/rss_plain_english
    101. "I go get" web
    102. "Come to me" web
    103. Enablers
      • Web 2.0 - the read/write web
      • Software as a service
      • RSS and feeds
      • 3D worlds
    104. Second Life
    105. Overview Context Current Practice Lessons Enablers Possible Futures
    106. Futures @ CQU
      • Web 2.0 Course Site http://cq-pan.cqu.edu.au/david-jones/blog/?cat=9
      • BAM - Blog Aggregation Management http://cq-pan.cqu.edu.au/david-jones/Projects/BAM/
      • Web 2.0 CoP [email_address]
      • 23 Things http://sjlibrary23.blogspot.com/
    107. What do you think?
      • How are your teaching ideas
        • Dealing with exponential times?
        • Dealing with changes in students?
        • Harnessing the improved technologies?
      • How can we help?

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