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Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
Designers & Developers Sitting in a Tree (Web09)
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Designers & Developers Sitting in a Tree (Web09)

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Steve Smith and I talk about communication and relationships between designers and developers, and suggest ways to promote positive communication and collaboration.

Steve Smith and I talk about communication and relationships between designers and developers, and suggest ways to promote positive communication and collaboration.

Published in: Technology, Education, Business
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  • yeah man - trust and collaboration is the word. nice preso.
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  • Excellent Presentation,,,Thanks for sharing..
    Keep it up..:)

    ----------------------------------------
    Online College Degrees: www.needdegreesonline.info
    QA Architect: www.qasetup.com
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  • hehe, the picture you have put on the first slide looks like the logo of the a French political party (sarkozy's party - on the right of the political spectrum): http://www.u-m-p.org/ ;-)
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  • 1. WEB09 AUCKLAND, 2009
  • 2. WEB09 AUCKLAND, 2009 DEVELOPER DESIGNER STEVE DAN SMITH RUBIN
  • 3. WEB09 AUCKLAND, 2009 Why are we here?
  • 4. WEB09 AUCKLAND, 2009 I’m not included in the process.
  • 5. WEB09 AUCKLAND, 2009 1. Brainstorm together before design begins. 2. Get input from developers during design process. 3. Review design internally before presenting.
  • 6. WEB09 AUCKLAND, 2009 You think all I do is draw pretty pictures.
  • 7. WEB09 AUCKLAND, 2009 1. Discuss problems to be solved by design at the beginning. 2. Evaluate solutions during internal design reviews. 3. Explain how you arrive at design decisions.
  • 8. WEB09 AUCKLAND, 2009 That’s going to take forever to build.
  • 9. WEB09 AUCKLAND, 2009 1. Speak up—let designers know what’s causing problems. 2. Decide together if the functionality is really needed. 3. Often, the extra work results in a better product.
  • 10. WEB09 AUCKLAND, 2009 You broke my awesome design.
  • 11. WEB09 AUCKLAND, 2009 1. Understand the constraints of the medium. 2. Explain why you want things a certain way. 3. Find compromise when things aren’t perfect.
  • 12. WEB09 AUCKLAND, 2009 Solutions for everyone.
  • 13. WEB09 AUCKLAND, 2009 Collective Brainstorming.
  • 14. WEB09 AUCKLAND, 2009 Blur the lines between Design & Development.
  • 15. WEB09 AUCKLAND, 2009 Encourage collaboration.
  • 16. WEB09 AUCKLAND, 2009 Learn how to trust.
  • 17. WEB09 AUCKLAND, 2009 Ask questions (and learn how to answer them).
  • 18. WEB09 AUCKLAND, 2009 Be a teacher.
  • 19. WEB09 AUCKLAND, 2009 Hire better people.
  • 20. WEB09 AUCKLAND, 2009 COPYRIGHT ©2008-2009 DAN RUBIN & STEVE SMITH.

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