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Virtues of Virtual Learning Environments
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Virtues of Virtual Learning Environments

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  • 1. The Virtues of Virtual Learning Environments A SAGE/ISPI Workshop
  • 2. Today’s Schedule
    • SAGE/ISPI Introduction
    • About Soft Skills
    • Second Life and Soft Skills Projects
    • Recap and Questions
    • Break
    • Scenarios and Real-World Needs
    • Group Work
    • Presentations of Group Findings
    • Recap and Questions
  • 3. ISPI
    • Local chapter of ISPI founded with help of Allison Rossett in 1979
    • ISPI San Diego's mission is to develop and recognize the proficiency of our members and advocate the use of human performance technology.
  • 4. ISPI
    • Members have the opportunity to:
    • Learn best practices
    • Network with peers
    • Meet potential employers in the workforce learning and performance community
    • Participate in chapter operations
  • 5. ISPI
    • ISPI Membership Sale on now!
    • Students $20 and Members $50
    • So how do I join?
    • Visit www.ispisandiego.org
    • Register as a site user
    • Select Join ISPI San Diego Now!
    • Subscribe to our mailing list
  • 6. SAGE
    • Free student organization for EdTec students and Alumni
    • Spring Party on April 19 th at Jim Marshall’s
    • Sign up for news and events through sage@rohan.sdsu.edu
  • 7. Soft Skills Today
  • 8. Soft Skills
    • Valuable, but hard to cultivate
    • Even harder to define
    • Skilled workers use them daily
    • Employers look for them
  • 9. Working Definition: “ a non-sequential guideline that must be adapted to a specific situation.”
  • 10. Break Down of Soft Skills
    • Four Varieties
      • Interpersonal
      • Communication
      • Teamwork
      • Problem Solving
  • 11. Interpersonal
        • Sensitivity
          • Race/Diversity
          • Harassment
          • Age
        • Empathy
        • Hierarchy
  • 12. Communication
        • Writing skills
        • Verbal skills
        • Presentation skills
        • Body language
        • Media
  • 13. Team Work
        • Leadership
        • Followership
        • Collaboration
        • Meeting Skills
  • 14. Problem Solving
        • Decision making skills
        • Analytical skills
        • Creativity
        • Innovation
  • 15. Ways to Teach Soft Skills
    • Scenarios / problem-based learning
    • Coaching
    • Expert guides
    • Model performers
  • 16. Why Second Life Fits
    • Special properties of SL as a training medium
      • Avatars
      • Role Taking
      • Immersion
      • Traveling across “space” and ”time”
      • Safe environment
      • Built in Performance Support
      • Paralinguistics
  • 17. Some Potential Problems
    • Multi-User Virtual Learning Environments do raise some concerns
      • Dishonesty
      • Profanity
      • Adult content
      • General mischief
      • Uncontrollable factors
    • These also exist in the real world…
  • 18. Second Life and Soft Skills
    • To illustrate Second Life’s soft skills applications, we have two projects:
    • The Inevitable Room
    • and
    • Espionaje en Español
  • 19. The Inevitable Room
  • 20. Screen Shots
  • 21. Screen Shots
  • 22. Screen Shots
  • 23. Screen Shots
  • 24. Screen Shots
  • 25. Screen Shots
  • 26. Screen Shots
  • 27. Screen Shots
  • 28. Screen Shots
  • 29. Screen Shots
  • 30. Espionaje en Español
    • Creative environment for learners to practice/demonstrate knowledge of conversational Spanish and Latin-American culture (clothing, food, formality, nightlife).
    • Game is designed for adult Spanish learners (18+), intermediate to advanced: students, travelers, missionaries, business people, diplomats, etc.
  • 31. Espionaje en Español
  • 32. Espionaje en Español
  • 33. Espionaje en Español
  • 34. Espionaje en Español
  • 35. Espionaje en Español
  • 36. Espionaje en Español
  • 37. Espionaje en Español
  • 38. Espionaje en Español
  • 39. QUESTIONS?
    • Before we break…
  • 40. Today’s Group Exercise Scenarios and Real World Needs
  • 41. You Are All Experts Some people here know more about Second Life. Some know about soft skills training. Let us share this knowledge.
  • 42. Right Now
    • Get into groups of 6
    • Pick two of the following scenario types that interest your group, and send a representative to the front
      • First come, first served
        • But don’t rush
    • The scenarios have some known and unknown variables
      • Fill in the blanks using your knowledge and creativity
  • 43. Scenario Types
    • Writing Skills
    • K-6 instructor
    • Global Corporation
    • Communication
    • Followership
    • Customer relations
  • 44. The Goal Groups will use the Six Thinking Hats to devise a strategy that harnesses Second Life to improve performance in their scenario We have approximately 45 minutes to work
  • 45. Six Thinking Hats
    • Each person should take on one of these roles (and only one of each per group):
      • White Hat – analyzes data you have
      • Red Hat – go with your intuition and gut
      • Black Hat – Why won’t it work?
      • Yellow Hat – Why will it work?
      • Green Hat – Be creative and funky!
      • Blue Hat – Control the group’s communication
  • 46. Things to Keep in Mind
    • You are welcome to use the available computers to explore Second Life as you talk
    • You may ask questions of moderators or people in other groups
    • We will share our findings at the end of the work session, so please select a speaker/presenter
  • 47. Announcements
    • Problems/Issues that we encounter during the workshop
    • End time: x
    • Time left: x minutes
  • 48. Recap
    • Let’s go to each group and briefly discuss some lessons learned today
  • 49. QUESTIONS?
    • Before we part…