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Daniel Downs Technology Curriculum & Instruction Portfolio 2013
 

Daniel Downs Technology Curriculum & Instruction Portfolio 2013

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Portfolio of experiences and training using technology in classrooms.There are live links all throughout so be sure to check out the content. Experiences include mobile app curriculum,integration ...

Portfolio of experiences and training using technology in classrooms.There are live links all throughout so be sure to check out the content. Experiences include mobile app curriculum,integration lessons,online web assessments and student presentations and graphics.

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    Daniel Downs Technology Curriculum & Instruction Portfolio 2013 Daniel Downs Technology Curriculum & Instruction Portfolio 2013 Document Transcript

    • Daniel M. Downs5 South Pine StreetBradford, MA 01835(603) 380-3708Email: danieldownsphotography@gmail.comwww.projectbasedlearningonline.comEducation:2013 Argosy University - Sarasota, Sarasota, FL Ed.DInstructional Leadership-Educational Technology2006 Endicott College Beverly, MA - Masters of Education2004 Tufts University Medford, MA - Bachelors of Fine ArtsResearch interests:Project Based Leaning and Constructivist approaches with multimedia/technologyclassroom instruction. Mobile and personalized learning strategies.Certifications:Massachusetts Department of Education:Non-Core Director CertificationTeacher of Art, Grades 5-12Instructional Technologist (Pending Processing)Employment:Northern Essex Community College, Haverhill, MassachusettsArt Department December 2012 - PresentCourses Taught:GRA 202 AnimationAn introduction to Computer Animation with specific projects to be completed on theMacintosh computer. The main focus will be on mastering the terms and tools used incomputer animation in order to design, illustrate and edit final animation clips.Bunker Hill Community College, Charlestown, MassachusettsDepartment of Computer Information TechnologyAdjunct Professor December 2011 – PresentCourses Taught:CIT 101 Computer EssentialsCIT 110 Computer Applications and ConceptsCIT 537 Developing Mobile Applications for Android and iPhoneResponsible for instruction of computer courses using in class instruction and Pearson E-Learning platform to teach students with a wide range of computer literacy. Courses alsoincluded lecture and lab time for student projects and skill development.
    • Winchester High School, Winchester, MassachusettsDepartment of Educational TechnologyComputer Education Teacher August 2008 – PresentWeb Design I&IICourses which introduce and develop students abilities to make websites usingHTML/CSS/JavaScript and PHP computer languages. Students also learn how touse Adobe Photoshop, Dreamweaver, Illustrator and Flash.Developing Mobile ApplicationsCourse enabling students to learn how to design, develop and test mobileapplications on the IOS and Android devices.Sports MarketingBusiness course introducing students to marketing concepts using the context ofthe world of sports. Students investigate how to develop their own product anddevelop a plan for real world marketing opportunities using the web, social mediaand graphics.Animation I&IICourses teaching the basics of computer animation, movement and Adobe Flashsoftware. Students create a portfolio of videos which show their abilities to tellstories, create graphics and create realistic movement.Haverhill High School, Haverhill, MassachusettsFine Arts DepartmentArt Teacher August 2007 – July 2008Computer GraphicsUsing Adobe Photoshop and project assignments students create idea drivenportfolio based on business concepts and skill lessons. StudentsBasic ArtBasic art courses for elective art credit. Focus on art & design principals andintroduction to variety of media.PhotographyIntroductory photography class with overview of camera functions andaesthetics. Course also covers darkroom printing techniques and aestheticapproaches.Haverhill Public Schools, Haverhill, MassachusettsDepartment of Special EducationItinerant Art Teacher August 2006 – July 2007Special Needs Art Classes (K-8)Provided art classes for all Special Education students K-8 in the district.Services were for a variety of disability levels and required instruction usingtactile, kinesthetic and visual lessons. Travel required going to 8 differentschools.EDUCATION CONSULTATIONS:
    • Curriculum Development for Bunker Hill Community College-Certificate in MobileApplication DevelopmentCurrentChosen to write curriculum for Certificate in Mobile Development program at institution.Currently includes two separate tracks (IOS & Android) in a total of 6 courses.Technology Curriculum Development Consultation Springfield Public SchoolsSpringfield, MassachusettsAugust 2012Provided a week long training and curriculum development in mobile applicationcurriculum for staff of the Technology Department of the Springfield Public Schools.Technology Curriculum Consultation –St. Thomas Aquinas High School Dover, NHJanuary 2012Met with Technology leadership team and helped them develop strategies for integratingmobile applications into their curriculum.GRADUATE LEVEL TEACHING & CURRICULUM DEVELOPMENT:Developing a Mobile Applications Curriculum for Educators Endicott College 2012Beverly, MassachusettsCourse aimed at teachers to help them integrate mobile develop into their technologycurriculum. Course covers a variety of projects and strategies for app design anddevelopment for teachers.Digital Photography for Teachers Endicott College 2008Beverly, MassachusettsDigital photography course to help teachers integrate digital images into lessons andcurriculum. Strategies for helping teachers to manage a variety of image editing programssuch as Adobe Photoshop and Picasa is also part of the course.LEADERSHIP TRAINING:MassCUE Leadership Training for Technology Directors January 2012A three day intensive leadership training covering the aspects of network management,technology curriculum and leadership strategies for leaders in technology.PROFESSIONAL ACTIVITIES:Articles Under Review or In Preparation:Doctoral student with proposal successfully defended.Dissertation research examines the connections students make in curriculums usingtechnology and multimedia software.Manuals:“Teachers Guide to Developing Mobile Apps”
    • A teacher’s curriculum and instructional guide to implementing a mobile applicationscurriculum. Manual developed as part of National Science Foundation Grant and BostonArea Technology Education Collaborative (BATEC).Invited Presentations:Linux Northeast March 2013Presenting “Benefits of Linux for Android Development”Harvard University, Cambridge, MassachusettsBoston Tech Forum April 2012Led educator roundtable on the topic “Students Developing Mobile Applications”Burlington, MassachusettsEDCO Learning Collaborative February 2012Waltham, MassachusettsMobile application curriculum strategies for InstructionalTechnologists from around the state.Workshop Presentations:Bunker Hill Community College Summer Career Days July 2012Presented on Employability Skills & Mobile DevelopmentMassCUE Conference 2011 & 2012“Developing a Mobile Applications Curriculum Workshop”Gillette Stadium Foxborough, MassachusettsMassCUE Leadership Conference March 2012“Leadership Strategies with Mobile Curriculum”Holy Cross College Worcester, MassachusettsResearch Activities:Doctoral Research Project Based Learning Curriculum with Multimedia 2008-CurrentDeveloped “Mobile Application Curriculum using Flash CS 5.5” 2011-2012A curriculum using Adobe Flash software to design and create mobile applications.Awards and Honors:Teacher/Staff Tribute 2008/2009 The Winchester Foundation for Educational ExcellenceCelebrating Innovation & ExcellenceTeacher/Staff Tribute 2010/2012 The Winchester Foundation for Educational ExcellenceCelebrating Innovation & ExcellenceProfessional Service Activities:Club Advisor for Harvard Model Congress and Sachem Stock ExchangeHead Coach Varsity Ultimate Frisbee Team
    • Member of "Focus On the Future" District Steering CommitteeMember of District Curriculum & Technology Team (DCATT)Webmaster for district website (maintained teacher and administrative web pages)Professional Affiliations:BATEC (Boston Area Technology Education Collaborative)Member MassCUE (Massachusetts Computer Using Educators)Bunker Hill Community CollegeEndicott College
    • Winchester Public SchoolsEducational Technology Department154 Horn Pond Brook RoadWinchester, MA 01890781-721-7007To Whom It May ConcernI am pleased to be able to write a letter of recommendation for Daniel Downs. During his tenureof teaching at Winchester High School, Daniel has been the lead teacher in the ComputerEducation Department at the high school for four years.During Daniel’s teaching experience, he has shown leadership in the areas of curriculumdevelopment and innovative practices with technology. Daniel is highly motivated to learn asmuch as he can and to transfer his learning into practice in the classroom. He frequently put inlong hours to develop lessons which created transformative learning experiences for his students.He consistently collaborates with other members of his department on school based technologyinitiatives and leads with consistent best practices.On many occasions during my evaluations of Daniel, I have seen his ability tomotivate students with a multifaceted understanding of the learning needs of the 21st centurystudent. He is always interested in the relevance of his curriculum to the ever advancing changesin technology. One highlight was his development of a curriculum for a mobile app course forthe high school which received state and national attention. Daniel properly addresses whatstudents want to learn and makes it happen across his courses.Daniel has also shown leadership skills in presenting his curriculum work. At the MassCUETechnology and Leadership Conferences, Daniel co-presented with his students an interactivepresentation to teachers and administrators throughout the state. The presentation was wellreceived by directors and administrators statewide. Daniel has also recently completed theMassCUE Technology Leadership training for technology directors with Future ManagementSystems. During this training, he has honed his leadership skills in the areas of communication,collaboration, goal setting and addressing barriers. Each time I met with Daniel after hissessions, he was energized and motivated to take action.In summary, Daniel has displayed the qualities that make a leader successful. He is a dependableand motivated leader in our department. Daniel is also in tune with the needs of those aroundhim. He works well with colleagues and administration and is able to learn from those aroundhim. I highly recommend him for a leadership capacity.SincerelyAnnamaria SchrimpfDirector of Educational TechnologyWinchester Public Schools
    • Central OfficeP.O. Box 1410195 State StreetSpringfield, MA01102-1410T H E P U B L I C S C H O O L S of S P R I N G F I E L D, M A S S A C H U S E T T SDeborah K. Teale Gendreau Ph. D.Director of TechnologyVoice (413) 787-6605Fax (413) 787-7211gendreaud@sps.springfield.ma.usOctober 31, 2012To whom it may concern:I am writing this letter of recommendation for Daniel Downs, who has provided professionaldevelopment for the Springfield Public Schools teacher in Mobile App Development. He workedwith hybrid model of 4 teachers and 4 student over the summer teaching them how to create mobileapps (android). All participants successfully, in one week, create 2 mobile apps. During the schoolyear, those eight folks will pilot mobile app development in the classroom setting and then write thecurriculum for a new course. SPS is seeking a funding source to have Dan come back and supportstaff as they write the curriculum for School Committee approval.He would an excellent candidate for any program, where he is providing adults with professionaldevelopment. Please feel free to contact me with any further questions.Sincerely,Dr. Deborah K. Teale GendreauDr. Deborah K. Teale Gendreau
    • Jennifer & Vanessas HTMLGerald & Dougs HTMLHalf Chaps Marekting PlanBanner Photoshop LessonWeb Based RubricAligned Web Based LessonsMobile Apps PresentationAuthentic Learning ProjectsIntegrating New TechnologiesSharing Traditional ToolsImmediate Feedback& ResultsPBL Research OutlineCurrent Dissertation WritingModern ProgrammingFun Learning Tools
    • Click Here To See Josh & James Media Literacy AppClick Here To See Ms. Cardonas App ProjectClick Here To See Julias Cool Drawing App!Click Here To See Jackie & Her Daughters Soccer App!
    • Click Here To See Project PortfoliosClick Here To See Apps On The Play Market
    • Click Here To See The Final Result Deployed To An Android Phone!Click Here For A Video Of The Student Experience!
    • 5/8/13 High School Class Gives New Meaning to Learning Apps -- THE Journalthejournal.com/articles/2011/12/05/high-school-class-gives-new-meaning-learning-apps.aspx?admgarea=Features1 1/3Printable FormatE-Mail this pageShare0 Tweet0 Share0 +10Learning Apps | FeatureHigh School Class Gives New Meaning to Learning AppsOne high school class engages students with mobile app development.By Stephen Noonoo 12/05/11In Daniel Downs new computer science class at Winchester High School in Massachusetts,students arent using mobile apps to learn so much as theyre learning to create them. Earlier thisyear, Downs, a technology teacher at the school, developed a course that lets students designtheir own Android apps from the ground up, even if they have no development experience.Already in its second semester, Downs students have created more than two-dozen childrensgames and storytelling apps for their Motorola Xoom tablets, with names like Healthy Helper, TheAdventures of Piggly Wiggly, and Spooky Shapes. This term, the students are working on a groupproject to design and build an app for the school."Kids are immediately attracted to mobile technology," Downs said. "I thought it would be great if Icould develop a course that would take advantage of this interest they have and at the same timeconnect it to software that a majority of students could actually be interested in learning."Downs modeled the class to meet the objectives set forth in Standard 3 of the MassachusettsTechnology Literacy Standards and Expectations, a publication that defines what the states K-12students should know in order to use technology for learning. The standard Downs chose requiresstudents to be able to "use technology for research, critical thinking, problem solving, decisionmaking, communication, collaboration, creativity, and innovation"--all skills covered by the course.Where other computer science courses might bog students down in code-heavy assignments,Downs intentionally shied away from languages like JavaScript in developing his course, fearingthat high schoolers wouldnt find the rigors of learning a complex programming language engaging.Instead, Downs introduces students to Adobe Flash CS 5.5 and Photoshop. He also uses ActionScript 3.0, a scripting language used by Flash, which Downs likes because students can easilytest what theyre building as they go along."Theyre learning code systems and how languages are set up, but at the same time theyregaining benefits by testing out what they create on their device faster than if they had to learn anentire programming language," he said. "For the student who isnt necessarily the typical codegenius, this is a very practical way to develop mobile apps."In fact, much of the course was designed with the idea of keeping students engaged throughout thedevelopment process. Downs chose to work with the Android OS instead of Apples popular iOS, inpart, because of the systems openness, especially in accepting new apps. "There are certainlimitations in developing iPhone apps," he said. "I thought choosing Android was a much morestraight and direct way of doing it. I wanted it to be a smooth transition and I wanted that instantgratification."A Curriculum that ResonatesThe main challenge has been getting each student--from the novice to the advanced programmer--on the same level with each piece of software. After tutorials on Flash, Action Script Code, andPhotoshop, Downs has students create simple apps using either self-generated or royalty-freegraphics. Then he introduces the class to more advanced concepts--like creating pinch and zoomfunctionality, slideshows, and how to use the tablets internal accelerometer--a process he saidgives students a good sense of where their strengths and weaknesses lie.To create an app for their high school, this semesters students are experimenting with project-based learning in groups. After three to four weeks of skill acquisition, Downs split students intogroups and assigned them duties based on their interests and abilities, allowing them toexperiment with roles like information architect, graphic designer, and bug tester.Students are "going to have to think critically about whether this is a role they want to take on ornot," Downs said. "Im trying to get it so that students understand the roles theyre taking on asthey develop an app for the group."The result, Downs said, is a curriculum that resonates with students and keeps them learning."The main thing that I really want them to gain is that they can actually develop something that hasa real world application," he said."A lot of students take classes in bubbles--they create Photoshop graphics that are maybe in anart show or shown somewhere else, or they put them on a website, but the majority of work donein computer science classes does not always make it out to the public," he said. "This is a chanceMost Popular Articles Most Emailed ArticlesTHE Journal MagazineApril 2013 IssueAvailable NowFree Subscriptionto THE JournalIssue Archive12 Advanced iPad Tips All Educators Should LearnPARCC Unveils Common Core Assessment Blueprintsand Test SpecsReport: Parents See Benefit of Mobile Tech, WantSchools To Take Better AdvantageAugmented Reality Is Going Mobile--and Coming to aClassroom Near YouHow Schools Are Making Solar Power AffordableHome K-12 News Features Viewpoint Browse by Topic Webinars Resources Magazine Newsletters Events MarketingTHE Journal Search Advanced Search
    • 5/8/13 High School Class Gives New Meaning to Learning Apps -- THE Journalthejournal.com/articles/2011/12/05/high-school-class-gives-new-meaning-learning-apps.aspx?admgarea=Features1 2/3Home News MagazineNewsletters Events RSS Feeds Subscription Contact Sitemap Website Feedback Licensing / ReprintsIf you have comments or questions about our magazine features or stories, please e-mail the editorial staff at editorial@thejournal.com. If you have any comments orquestions about content found on this Web site, please e-mail David Nagel at dnagel@1105media.com. If you have any comments or questions about subscriptions,please e-mail THEJournal@1105service.com. Links to additional editorial, sales, and publishing contacts can be found here.Contact the webmaster: [+] Site Feedback [+]LinkedIn Facebook TwitterGoogle Digg del.icio.usTechnorati Slashdot NewsvineReddit Fark Yahoo!for them to showcase their work in a broader way. I want them to feel that if they have an idea thattheyre only a few steps away from acquiring the knowledge to be able to make that idea areality."About the AuthorStephen Noonoo is associate editor of THE Journal. He is on Twitter @stephenoonoo.0 commentsWhats this?ALSO ON THE JOURNALCommon Core Falters in Michigan5 comments • 13 days agoKCares — Michigan student achievement lagsbehind other states. What are our legislatorsthinking? Are they rooting for all students to …Augmented Reality Is Going Mobile--andComing to a Classroom Near You6 comments • 15 days agojimc137 — Books will soon be obsolete in thepublic schools. Scholars will be instructedthrough the eye. 1913 by Thomas Edison.Thinking About Chromebooks? HeresEverything You Need to Know First6 comments • 15 days agoRebecca G— We have Chromebooks for the4th and 5th graders which were implementedthis year as well as in our lab at Sacred Heart …Adapteva Unveils $99 Linux-PoweredSupercomputer6 comments • 22 days agohigado2 — Thanks for the link David. I wonderwhy it wasnt provided in the article? However,Im skeptical about what this tiny board can …Leave a message...BestBest CommunityCommunity ShareShareNo one has commented yet.Com m ent feed Subs cribe via em ail0Sponsored LinksWhite Papers:Going Mobile: Best Strategic Practices for K12 ITLeadersAs more and more schoolsand districts are goingmobile, it is important toconsider bothinfrastructural andeducational factors toachieve the highest level ofstudent, teacher andadministrator adoption.Read more...all white papersShare this Page
    • 5/8/13 Winchester High School’s New Course: “Designing Applications (Apps) for Androids” - Winchester, MA Patchwinchester.patch.com/articles/winchester-high-school-s-new-course-designing-applications-apps-for-androids 1/2Update:Update: Sign up for our free daily newsletter and breaking news alerts today! »Schools, Local ConnectionsTweetTweet 15 Email Print CommentBy Daniel Marra Email the author November 27, 2011The following was submitted by Annette VoorhesHave you ever wondered how our Winchester High School students will be involved in the future of mobile devices? Well, in the new WHS course,Designing Applications (Apps) for Androids” that future is happening now. (Android devices are internet-connected cell phones and tablet computerssimilar to the Iphone and Ipad; but currently have fewer design and publishing restrictions, and therefore are better educational tools for this course).Four-year WHS Technology Teacher Daniel Downs, realized that the future of technology is moving toward mobile devices. He has created acurriculum that challenges the students in the design, implementation, and testing process using tools chosen for their superior interactive educationalvalue. These tools such as Adobe Flash CS5 and Accelerometer programs, allow the students to achieve an unusual classroom success---the successof being able to design, implement, test, and immediately use their designs on technology already part of daily life.These tools are part of “hypermedia” as opposed to “multimedia”. Hypermedia is far more interactive and therefore far more absorbing to students.Because Mr. Downss curriculum and tools stress relevance in students daily life, there is enormous productivity in the classroom..The Designing Applications for Androids class, in two months, has designed and published 32 original Children’s Games. These games include:Healthy Helper, The Adventures of Piggly Wiggly, Spooky Shapes, Build a Buddy (bear), and many more. These are all currently published on theclass’s tablet computers. Currently students are designing Apps to potentially replace the school’s paper agenda planners.Student Sean Cronin demonstrated how his App would allow WHS students to type in their homework under digital touch-sensitive buttons connected toeach teacher’s website. AJ Kurban and Sam Hall are designing an agenda planner app that allows users to alternatively enter the homework inthemselves. Diane Tam’s Agenda Planner App listed whs clubs, sports, and at the end of the function list, had a great Countdown to Summer!Soon, students will conduct a survey of the entire WHS community’s mobile device application needs. Then, they will design apps to satisfy theseneeds. In one semester, students will have learned to design, implement, test, survey, and design for others.Outside of the classroom, students Rameel Rana and Ryan Murphy accompanied Mr. Downs recently to the Mass Cue Conference (in TechnologyEducation).In order to assure other educators about the ease of use for Flash cs5, Java, Phone Gap, and Google App Inventor tools, they demonstrated skill-based lessons in: “button input fields”, the “accelerometer” (hardware enabling to movement of an object responding to tipping the device), creatingWinchester High School’s New Course: “DesigningApplications (Apps) for Androids”Winchester High School class takes advantage of technology.Related Topics: Android, Apps, High School, android app, and high school coursesHomeHome NewsNews EventsEvents DirectoryDirectory Pics & ClipsPics & Clips CommuteCommute Real EstateReal Estate »»Community Editor Danielle Masterson danielle.masterson@patch.com61°Patch Newsletter Join Sign InNearby
    • 5/8/13 Winchester High School’s New Course: “Designing Applications (Apps) for Androids” - Winchester, MA Patchwinchester.patch.com/articles/winchester-high-school-s-new-course-designing-applications-apps-for-androids 2/2AdvertiseAdvertise on Patch and reach potentialcustomers in your backyard and beyond. Clickhere for more information.Learn more »VolunteerIf you want to help local causes, or your causeneeds local help, your next click should be righthere.Learn more »ContributeSend us news tipsPut an event on the calendarAnnounce something to everyonePatch InfoAbout UsJobsAdvertiseAbout Our AdsTerms of UsePrivacy Policy -UPDATEDGet in TouchGo Patch!HelpContact UsPatch BlogPatch InitiativesPatchUGoodiesPatch NewsletterWidgetsCopyright © 2013 Patch. All Rights Reserved.TweetTweet 15 Email Print“action codes” to “pinch and zoom”, skills in “exporting”, and in “software integration”. Mr. Downs also presented a power point presentation. Going tothis conference allowed students to positively affect Technology Education far beyond Winchester.For further details about this new course at WHS, please visit their website at www. androidapplicationsclass.comIf readers would like to donate additional tablets to this class, please contact Daniel Downs at WHS at ddowns@winchester.k12.ma.us. In addition, ifthere are parents ormembers of the community that can assist us in any way we are open to it. Any parents with experience programming Java orexperience in the Mobile App/Device industry would be appreciated. To share your skills and experience, please contactddowns@winchester.k12.ma.us.Follow comments Submit tip CommentEmail me updates about this story. Enter your email address Keep me postedKeep me postedSubmit ›Submit ›Leave a comment
    • ENDICOTT COLLEGE376 Hale StreetBeverly, Massachusetts 01915Van Loan School of Graduate and Professional StudiesCourse Number:Course TitleDeveloping A Mobile Applications CurriculumA Teachers Course For Creating and Implementing a Mobile Devices Curriculum© Daniel Downs 2011Faculty: Daniel DownsCourse Credits:3 Graduate CreditsCourse Meeting Dates:M,T,W,T,FSpecific Meeting Times:8:00-5:30Course DescriptionThis course covers the design of curriculum and implementation of tools for developingmobile applications in the classroom.The course in developing mobile applications using flashutilizes several tools to help students/teachers design, develop and implement their own mobileapplications for the Android,Iphone,Ipad device market.Students will be working in collaborative groups to learn skills using the Flash CS5.5program. Students also are allotted time to work on their individual skills on lessons andtutorials. Students will perfect mastery over several tutorials in Flash in order to complete thedesign of their first application. Students both individually and in groups will need to choosewhat the design, layout and specific technologies required for their design.The conclusion of the course will include strategies for implementing group learning theoriesand Project based Learning approaches with an app development course. Students will developa lesson plan which integrates mobile applications or tablet technology within an exisitingcurriculum.Software Used For Course:(30 Day Trials Available)Minimum Requirements to Run Flash CS5.5http://kb2.adobe.com/cps/888/cpsid_88854.html#main_Minimum system requirementsMinimum Requirements to Run Photoshop CS5.5http://kb2.adobe.com/cps/832/cpsid_83210.html#main_Minimum system requirementsHardware Used:Motorala Zoom TabletsAndroid Smart PhonesCourse Objectives● Have understanding of concepts of constantly changing environment of mobiletechnology (Android,Iphone,Ipad, Mobile Device Technology)
    • ● Learn techniques for information acrhitecture and design for user interactions of mobileapplications● Provide Review of current technologies to bring mobile technology into your clasroom● Learning how to use and read actionscript code and snippets to create mobile applications● Gain understanding of ways to create Mobile Applications within the Adobe Flash CS5.5software.● Proper curriculum design for integrating app design into the classroom.● Strategies for project based learning experiences and assessment● Strategies for connecting the Massachusetts Technology Standards to your projects.● Survey of available tools for app development in the classroom● Portfolio of app creation upon leaving course showcasing learned skills● Knowledge of current trending mobile software,hardware,devices and how they can beintegrated into the classroom across levels.Main Curriculum Content/Themes● Mobile Technology Classroom integration● Android,Iphone and Ipad Platforms and Devices● Flash CS5.5 software● User Interaction Design● API’s● Tablet/Touch Technology● Curriculum for App Development● Project Based Learning● 21st Century Skills● Actionscript 3.0,Java for Android● Group Learning Theories● API(GPS, pinch and zoom, touch events, scrollable fieds, accelerometer) integration.● Integrating Massachusetts Technology Standards with Mobile technology Development.Teaching Methodology1. Hands on Class PresentationsStudents will be presented example of mobile applications and tutorials created in the classroomwhich will help them envision how they can integrate mobile technology into their curriculum.Students will be shown Powerpoint Presentations,Videos of Student Work,Video Tutorials andhave hands on experiences with tablet technology and devices.2.In class tutorialsStudents will create basic graphics in Photoshop for their Mobile Application Designs.Students will work through video tutorials with the instructor which will build their applicationsin Flash CS5.5 software.3.Students will work in groups and individually in the development of their Mobile Applications.They will be provided tools for designing,developing and testing their Mobile Applications.4.Example Lesson plans created in the course will be presented at the end of the course whichwill reflect knowledge gained in the course.5. Students will be presented with opportunities to test and play with tablet technology during thecourse.Assessment
    • Assignment 1:Designing the Mobile ExperienceDeveloping an Information Architecture(Lecture and planning activities)Design Considerations for Buttons,Graphics and Layout(Lecture and Planning Activities)Assignment 2:Creating your first basic applicationClassroom App(Idea development and layout design for personal app)Creating Pages Tutorial(Video Tutorial,2 hours in total work time)Packaging and Exporting the APK(Lecture,tutorial and lesson activity)Installing On A Device(Lecture,tutorial and Lesson Activity)Assignment 3:Learning API TechnologyIntroductory Lecture followed by 3 tutorials(1 hour each)Assignment 4:Exploring App Creation ToolsLecture and Group DiscussionCurriculum DevelopmentAssignment 5:Curriculum Strategies with Mobile ApplicationsLesson PlanClassroom Plan for Group Learning/Project Based ApproachesObjective/LearningOutcomeMeans of Assessment Evidence of Student Learningbased on the criteria establishedHave understanding ofconcepts of constantlychanging environmentof mobile technology(Android,Iphone,Ipad,Mobile DeviceTechnology)Articles,Presentations,GroupDiscussions,Applications of Skills in ClassProjectsLearn techniques forinformation acrhitectureand design for userinteractions of mobileapplicationsGroup Activities,Presentations Planning Sheets,Integration intoclass projectsProvide Review ofcurrent technologies tobring mobile technologyinto your clasroomGroup Discussions,HardwarePresentations,Review ofcurriculumLesson Plan integration,Completion of In class Tutorialsusing hardware and software
    • Learning how to use andread actionscript codeand snippets to createmobile applicationsClass Tutorials,Videos,Presentations,Hands onActivitiesIntegration of code into classprojectsGain understanding ofways to create MobileApplications withinthe Adobe Flash CS5.5software.Class Tutorials,Videos,Presentations,Hands onActivitiesCompleted Applications,Tutorials,Presentations,Hands onactivitiesProper curriculumdesign for integratingapp design into theclassroom.Presentations,Videos,GroupActivities,Course ReadingsFinal Lesson DesignParticipation,PresentationStrategies for projectbased learningexperiences andassessmentPresentations,Videos,GroupActivities,Course ReadingsFinal Lesson DesignParticipation,PresentationStrategies forconnecting theMassachusettsTechnology Standardsto your projects.Presentations,Videos,GroupActivities,Course ReadingsFinal Lesson DesignParticipation,PresentationSurvey of available toolsfor app development inthe classroomPresentations,Videos,GroupActivities,CourseReadings,HardwarePresentationsFinal Lesson DesignParticipation,PresentationPortfolio of app creationupon leaving courseshowcasing learnedskillsPresentations,Videos,GroupActivities,CourseReadings,HardwarePresentations,TutorialsFinal Lesson DesignParticipation,Presentation,FinalApplication Creation,FinalLesson plan
    • Knowledge of currenttrending mobilesoftware,hardware,devices and how they canbe integrated into theclassroom across levels.Presentations,Videos,GroupActivities,CourseReadings,HardwarePresentations,Tutorials,LessonPlanningFinal Lesson Plan,Creation ofFinal AppFinal Grading Criteria:A : The student demonstrates all required competencies and class attendance at an exemplary level at thetimes specified by the instructor. A (93-100)% A- (90-92)%B : The student demonstrates all required competencies and class attendance at expectedGraduate level standards. B+(87-89)% B (83-86)% B-(80-82)%C . The student demonstrates required competencies and attendance at satisfactory level. Below 80% CA grade below C is considered a failing grade (C- or below).Outside of Classroom Group Meeting Hours Documentation RequirementEach student is in class for 24 hours for each course. Each student is required to document (on theattached log) the remaining 24 hours (at least) of outside of classroom work. This documentation shallbe signed by each student and submitted to the professor at the last session of the course. The professoris required to submit these documentations with the grade sheet to the Van Loan Graduate School.Please note that the Outside of Classroom Group Meeting Hours Documentation is required for coursecompletion.Attendance Policy:Class attendance is essential for success in this course. Please be prompt to class, as we have a very tightschedule. If an emergency arises please call me as soon as possible. You are responsible for what ismissed in class. Please keep in mind that missing even 1 class is a substantial amount of the course.Your grade will reflect your attendance, your class participation and your hard work on the assignments.Here are the criteria utilized:Attendance and class participation--Full and on-time attendance is expected. Endicott Collegedefines excused absences as those situations of illness, crisis or situations entirely beyond the studentscontrol. Make-up assignments will be provided for students who need to make up missed class time, andin the case of excused absences, a full grade for participation will be possible upon their completion.Full, focused, respectful and active participation in all large and small group activities anddiscussions, including being an actively responsive audience member during and after video screeningsand class performances/presentations. Assigned readings will be reviewed in small and/or large groupdiscussions.ADA Policy:If you as a student qualify as a person with a disability, as defined in Chapter 504 of the RehabilitationAct of 1973, you may wish to discuss the need for reasonable accommodations with your instructor. Youshould make this contact at the beginning of the course.Academic Honesty:
    • A university is a community of individuals who voluntarily join together for the purpose oflearning. At the heart of this sense of academic community is the idea that the behavior of itsmembers is guided by a shared commitment to the highest standards of academic integrity.Any form of cheating, plagiarism or assisting others in acts of dishonesty is a violation of suchstandards. As a student in this course, it is assumed that you pledge that you will neither receivenor give unauthorized assistance during the completion of all my work in this course. You willnot engage in plagiarism. (The definition of plagiarism is the deliberate presentation, oral orwritten, of words, facts, or ideas belonging to another source without proper acknowledgment.)Please be aware of Endicott College’s academic honesty policy. Cheating/Plagiarism (to include thecutting and pasting of unmodified code from the internet) is grounds for failure in the class, and possiblyacademic dismissal.LEARNING RESOURCES:Android Applications Class Winchester High School Winchester,Massachusettshttp://www.androidapplicationsclass.comBackground Knowledge & Theory. (2010). Redirection to Equivalent @ Cengage. Retrieved March 5,2010, from http://college.cengage.com/education/pbl/background.html21st Century Skills | Project Based Learning. (2010). Buck Institute for Education | Project BasedLearning. Retrieved May 17, 2010, from http://www.bie.org/about/21st_century_skillsFAQ: 21st Century skills initiative | Benton Foundation. (2009). Benton Foundation | The BentonFoundation works to ensure that media and telecommunications serve the public interest andenhance our democracy. Retrieved May 17, 2010, from http://www.benton.org/initiatives/skillsfaqGetting Started With Project Based Learning. (2002). www.iste.org. Retrieved May 5, 2010, fromwww.iste.org/YourLearningJourney/ProjectBasedLearning/getting-started-with-PBL.pdfWhat is Project-Based Learning?. (2008). Project Based Learning. Retrieved June 13, 2010, from http://pbl-online.org/About/whatisPBL.htm©All Course titles, Descriptions,Projects,Lessons,Objectives,Methodologies andAssessments are Copyright of Daniel Downs 2011.
    • Final Grading CriteriaClass participation 50%Completion of In class Assignments(Classroom Mobile Application,Tutorials,Lesson Plan,GroupActivities,Design Lesson) 50%Outside of Class WorkStudents will be asked to download software outside of classtime.Students will also be asked to make up any missed components of lessons outside of the setclasstime as each day of class will be important to staying on schedule with projects.© Daniel Downs 2011.