What To Do When: Informing design at every phase

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    What To Do When: Informing design at every phase - Presentation Transcript

    1. 1 What to do when: Informing design at every phase Dana Chisnell Web Design World Seattle July 2009
    2. 2 The team did a great job. Something is wrong. But what?
    3. 3 Business requirements. Check. IT constraints. Check. Input from users. ...
    4. 4 How do you fit user research into the process?
    5. 5 There are simple things you can do to inform design decisions:
    6. 6 Observe and listen to users through 3 key questions http://www.flickr.com/photos/roby72/3345955051/
    7. 7 These phases Requirements gathering Design & test Launch
    8. 8 Map to these questions What should the design do? How should it do it? Does it do what we want it to do?
    9. 9 What does that look like? What should the How should it Does it do what we design do? do it? wanted it to do?
    10. 10
    11. 11 What should the design do?
    12. 12
    13. 13 Learn who the users are
    14. 14 Brokers or administrators?
    15. 15 Doctors or patients?
    16. 16 Road warriors or vacationers?
    17. 17 ๏ Who are the users? ๏ What are they like? ๏ How are they reaching task goals?
    18. 18 Knowing user goals ensures the design will be successful
    19. 19 Ask, listen Surveys Focus groups
    20. 20 Observe related tasks Usability test previous release Ethnographic methods Field usability tests
    21. 21 Learn what is useful to users
    22. 22 Benefit Value Usefulness
    23. 23 If benefits aren’t clear, uptake will be a struggle
    24. 24 Test competitors
    25. 25 Test inherent value Current users rave or complain interview-based tasks
    26. 26 Test inherent value New users tasks from current users verbalize benefits
    27. 27 Test inherent value Analyze current and new users match? anyone match Marketing?
    28. 28 BobAdvisor
    29. 29 Proof the concept
    30. 30 Qualitative data validating ideas
    31. 31 Reality checkpoint: translating research to requirements
    32. 32 Show early designs Focus groups Participatory design sessions
    33. 33 Test against benchmarks Goals Previous performance
    34. 34 How should the design work?
    35. 35
    36. 36 Prototype
    37. 37 Flow Steps Information architecture Interaction
    38. 38 Minimize design risks, experiment with ideas
    39. 39 Low fidelity Paper and pencil drawings Wireframes
    40. 40 High fidelity Comps Real data Realistic look Realistic interaction
    41. 41 Iterate (rapidly)
    42. 42 Experimenting = options, refinements
    43. 43 Engage the team in design, shorten time to market
    44. 44 RITE Rapid Iterative Testing Evaluation
    45. 45 BobAdvisor
    46. 46 BobStar* BobStar As part of our ongoing commitment to provide first class performance reporting for our most valuable clients, we have enhanced our Quarterly Performance Statements for our managed accounts and enrolled full service accounts. The enhancements, which include a new design and expanded content will e introduced to our clients with their 4th quarter 2009 Quarterly Performance Statements this january 2010. Read more Learn more - Quick Market Update: Two charts, one table, and a bullet point - Quarterly conference to be held on March 30 - 140 BobStar* mutual funds to be removed 3/14 - Order BobStar* CSA accepted BobStar*
    47. 47 Compare designs Tough questions Contentious decisions * Must be radically different http://www.flickr.com/photos/8666121@N02/2405646718
    48. 48 Test in context
    49. 49 Insights beyond the lab
    50. 50 Environmental factors Holistic view of task goals
    51. 51 Go to users Narrow scope Narrow task User-documented data Informal or formal
    52. 52 Does it do what we want it to do?
    53. 53
    54. 54 Follow up on previous releases BTO
    55. 55 Error rates Hard-to-solve problems Remedies for next release
    56. 56 Start somewhere
    57. 57 Classic usability test Holistic and summative OR Examine localized problems
    58. 58 Compare to benchmarks
    59. 59 Compare, contrast quantitative data
    60. 60 Measure improvement
    61. 61 Classic usability test Against benchmarks Defining benchmarks Summative
    62. 62 Verify and validate
    63. 63 Quantitative data about success measures
    64. 64 Ensure goals are being met Set priorities
    65. 65 Classic usability test End-to-end Refining tasks How usable is the design
    66. 66 BobStar* BobStar As part of our ongoing commitment to provide first class performance reporting for our most valuable clients, we have enhanced our Quarterly Performance Statements for our managed accounts and enrolled full service accounts. The enhancements, which include a new design and expanded content will e introduced to our clients with their 4th quarter 2009 Quarterly Performance Statements this january 2010. Read more Learn more - Quick Market Update: Two charts, one table, and a bullet point - Quarterly conference to be held on March 30 - 140 BobStar* mutual funds to be removed 3/14 - Order BobStar* CSA accepted BobStar*
    67. 67 Logo Division name Text Duane Chisnell shares his thoughts on investment management and trust.
    68. 68 What to do when
    69. 69 How do you fit user research into the process?
    70. 70 There are simple things you can do to inform design decisions
    71. 71 Observe and listen to users through 3 key questions
    72. 72 Take-aways What should the design do? observe and listen to users test value proof the concept set benchmarks and goals How should it work? prototype and iterate design test in context Does it do what we want it to do? compare to benchmarks validate against usability goals
    73. 73 Where to learn more Dana’s blog: http:// usabilitytestinghowto.blogspot.com/ Download templates, examples, and links to other resources from www.wiley.com/go/usabilitytesting
    74. 74 Me Dana Chisnell dana@usabilityworks.net www.usabilityworks.net 415.519.1148

    + Dana ChisnellDana Chisnell, 4 months ago

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