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Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
Middle-School Math, Media, and More!
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Middle-School Math, Media, and More!

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  • 1. Middle School Math, Media & More! Melanie A. Bacon, MPH, CHES Senior Project Leader, ALTEC Advanced Learning Technologies in Education Consortium Web: http://altec.org Email: [email_address] 0
  • 2. National Partnerships – CA, KS, NM, OH National Partnerships – TX, MA, MS, PR 0
  • 3.
    • Alliance for Distance Education in California
    • www.adec-cal.org
    • Ohio Board of Regents - Lead Agency
    • www.regents.state.oh.us
    • Quantum Simulations
    • www.quantumsimulations.com
    • Wexford, Inc. – External Evaluator
    • www.wexford.org
    • New Mexico State University
    • www.learninggameslab.org
    0
  • 4.
    • Goal: Use emerging technology games and digital tools in after-school programs to improve middle school mathematics achievement of students in urban and rural schools not making AYP.
      • Ratio & Proportion
      • Linear Equations
      • Data & Statistics
    0
  • 5.
    • Professional Development
      • Technology – iPod with video, microphone, digital video camera, web cam
      • Math Pedagogy – ratio & proportion, linear equations, data & statistics
      • Literacy – Quantum Simulations (artificial intelligence), Content Mastery Routine (SIM Model)
    0
  • 6.
    • Program Implementation Environments
      • 3 x week after school – 45 minutes each
      • Supplemental education class periods during the school day – 3 x week/45 min
      • Three week summer program – 6 hours/day
    0
  • 7.
    • Program Resources
      • Modules of learning with engaging video introductions
      • Project-based learning activities using technology to create authentic products
      • Adobe Flash games in learning centers for independent exploration & reinforcement of skills
    0
  • 8.
    • Program Components – Spring Pilot
      • Video planning & production – Extreme Shoebox Makeover
      • Vocabulary using Intel Visual Ranking
      • Game development
      • Review students’ work with iPod Touches
    0
  • 9.
    • Engaging Videos with Teaching Guides
    0 Many available online at: http://matrixgames.altec.org
  • 10. Source: http:// kidsvid.altec.org /
  • 11. 0 Source: http://rubistar.4teachers.org/
  • 12.
    • Project-Based Learning :: MathTube
    0 Extreme Shoebox Makeover: http:// www.youtube.com/user/matrixlearning
  • 13.
    • Accomplishments
      • Student achievement & engagement
      • Teacher comfort with technology & steps to implement projects that use technology
      • Co-development with students for future game ideas
      • Explore potential of iPod Touches
    0
  • 14. 0
  • 15.
    • Challenges
      • iPod support of Flash & Java – more learning potential when this is a reality!
      • Time required to complete project
      • Resources must be customizable if used during the school year to support existing curriculum requirements
    0
  • 16.
    • iPod Touches in the Classroom
      • iBox – something to manage all of the wires and charging, like a wireless laptop cart
      • Students LOVE using the iPod Touch!
      • Formative, summative and differentiated learning strategies for instruction
    0
  • 17.
    • What is a Podcast?
      • Audio or video file
      • Automatically download content through RSS (Really Simple Syndication)
      • Download content onto an iPod or other portable device or listen to on a computer
      • Can be a traditional radio program or other media broadcast, but could also be for entertainment or educational
    0
  • 18.
    • To podcast or not to podcast?
      • What is your instructional goal?
      • What is the context? How does this relate to other things you are teaching?
      • Keep the podcast short (2 - 4 minutes)
      • Make the podcast informal and show high energy
    0
  • 19.
    • What do I need to make a podcast?
      • Script
      • Video camera
      • Microphone
      • Lights
      • Actors/actresses (for video podcast)
      • Video editing software
      • Sound effects
      • Podcast server
    0
  • 20.
    • Steps to Develop a Podcast
      • Write script
      • Find a quite space to record
      • Rehearse and record
      • Edit video: trim out unnecessary parts, sequence good shots, add titles, graphics, transitions, music, & special effects
      • Compress and export video file into mpeg4 format
      • Post video to RSS feed hosted by podcast server
      • Add metadata (description of video)
    0
  • 21.
    • Web-Based Resources
    • How to podcast tutorial:
    • http://www.how-to-podcast-tutorial.com
    • Copyright free sound effects and music: http:// www.ikeepbookmarks.com/browse.asp?folder =1704806
    • Juice Software (downloading/managing podcasts): http://juicereceiver.sourceforge.net/index.php
    • Audacity (multi-platform audio editing program): http://audacity.sourceforge.net
    • Audacity Tutorial from this site: http://www.how-to-podcast-tutorial.com/17-audacity-tutorial.htm
    • File conversion program (to get files in mpeg4 or h.264 format for iPod) :
    • http://www.zamzar.com
    0
  • 22.
    • Overruled – Engaging Video/Guide
    0

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