Driven to distraction: Giles Colborne
by cxpartners
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The interfaces we're building need to work in distracting environments. And we need to figure out how to cope with users' tendency to get distracted. This presentation looks at how we might achieve ...
The interfaces we're building need to work in distracting environments. And we need to figure out how to cope with users' tendency to get distracted. This presentation looks at how we might achieve that. And why, I think, it's the most serious problem facing interaction designers today.
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