Mobile development (mono touch vs phonegap)

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Mobile development (mono touch vs phonegap)

  1. 1. Contemi Vietnam31 May 2012Mobile development(MonoTouch vs PhoneGap)Michael Nguyen – Phi Huynh.NET
  2. 2. Agenda• Mobile development overview • Native apps • Web apps • Hybrid apps• MonoTouch vs PhoneGap• Conclusion • Native apps vs Web apps vs Hybrid apps • MonoTouch or PhoneGap• Demo•
  4. 4. Native apps• Are written with a specific programming language (Objective C, Java …) for a specific mobile platform (iOS, Android ...)• Executed directly by the operating system• Full native access to device capabilities• Distributed via app store (AppStore, Android Market ...). Users can download and
  5. 5. Native apps development• Similar approach, but different source code, different build and expertise results in expensive development and
  6. 6. Web apps• Entirely written using web technologies: HTML, CSS and JavaScript• Code is executed by the browser, not by the OS• Limited access to device capabilities• Maintain and fix bugs in real time. No cost for app
  7. 7. Hybrid apps• Web apps with native wrapper. Hybrid apps run in webview not in native browser.• Access to device’s capabilities happens through a device- independent JavaScript API which talks to the OS proprietary API’s also via JavaScript.• Can access certain devices capabilities• With HTML5, Javascript, CSS3 ... it is easier to develop and maintain your app in multiple
  9. 9. MonoTouch• Was originally created by Novell and released in 2009• Moved to new company named Xamarin in 2011• A wrapper of Objective C to be able to develop in .NET• Fully capabilities to access all of features as Objective C apps• Free trial (with a iPhone/iPad simulator)• From 399$ - 2,499$ (for personal user or enterprise)
  10. 10. PhoneGap• Created by Nitobi in early 2008• Acquired by Adobe in October 2011• Hybrid model• HTML5, CSS3 and JavaScript• Open source (free) (Apache License, Version 2.0)
  11. 11. PhoneGap
  12. 12. PhoneGap
  13. 13.
  14. 14. Native vs Web vs Hybrid • Existing in-house • Direct • Breaking theNative Web Hybrid native skills distribution to development the hands of users tradeoff • Targeting a single mobile OS • Pilot application • Existing in-house web development • Dominant native skills functionality • Rich UI requirements
  15. 15. MonoTouch or PhoneGap • Native model • Hybrid model • .NET skill • HTML5, CSS3 and Javascript skills • Good for rich UI requirements • Good for content delivery, social (gaming) app-based network, web ... app-based • Free • Lots of platforms supported (iOS, Android, Windows Phone, BlackBerry, WebOS, Symbian …) • Pricey • Limited platforms supported (iOS, • NOT recommended for complex Android, Windows Phone) games, intensive
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  18. 18. References• development• its-complicated/•••••
  19. 19. THANK