013 Digital Culture And Heritage Activities

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013 Digital Culture And Heritage Activities

  1. 1. Digital Culture and Heritage Activities 2004 - Present Faridah Noor Mohd Noor, PhD. Associate Professor, University of Malaya, Malaysia C-Chair, APAN eCulture WG Suhaimi Napis, PhD Associate Professor, Universiti Putra Malaysia Director, APAN Natural Resource Area
  2. 2. Introduction <ul><li>A glimpse of our involvement in eCulture activities </li></ul>
  3. 3. How it all began
  4. 4. The Trigger <ul><li>Brainstorming among Malaysian Scientists of capturing and preserving eCulture (2004) </li></ul><ul><li>At the 18th APAN Meetings/QUESTnet 2004 in Cairns, 2004.7.2-7, Cairns, Australia </li></ul>
  5. 5. Digitization of Malaysian Cultural Performances
  6. 6. Digitisation of 3-D Motion of <ul><li>Proof of Concept to m otion capture cultural performances </li></ul><ul><li>Purpose: To archive and reuse movements </li></ul><ul><li>using 3D Motion Capture and Body Scanner </li></ul>
  7. 7. Proofs of Concept <ul><li>Bharatnayam – Classical Indian Dance </li></ul><ul><li>In collaboration with UPM, UM and MDEC </li></ul><ul><li>Mak Yong ( UNESCO Third Proclamation of Masterpieces of the Oral and Intangible Heritage of Humanity) </li></ul><ul><li>A form of ancient Malay dance theatre </li></ul><ul><li>Combines stylized dance and acting, songs </li></ul>
  8. 9. Digital Heritage
  9. 10. Affiliations <ul><li>Asian DHX Forum (Korea) – 2005,2006. 2008 (Asian DHX Consortium) </li></ul><ul><li>Cultural Heritage Technology: Electronic Cultural Atlas Initiative (ECAI) Workshop , 8/20/2007-8/23/2007, Vietnam Buddhist University, Ho Chi Minh City, Vietnam </li></ul><ul><li>APAN eculture WG (2006 - Present) </li></ul><ul><li>eCulture activities for Malaysian Research and Education (MyREN) </li></ul>
  10. 11. Promoting eCulture <ul><li>SEACOOP Brussels 6 & 7 October 2008 </li></ul><ul><ul><li>ASEAN-EU Virtually-Immersive Museum of Arts and Culture (ViMAC) Project </li></ul></ul><ul><li>4 th Culture Mondo 10-12 December 2008, Taipeh Taiwan </li></ul><ul><ul><li>Communicating Culture </li></ul></ul><ul><li>ISGC 2008 - 7-11 April 2008 (eArts and Hunanities) </li></ul><ul><ul><li>Mobilizing the Humanities and Social Science Grid: Enabling Its ePossibilities for Future Global Cooperation and Collaboration </li></ul></ul>
  11. 12. eCulture Workshop
  12. 13. eCulture Workshops for Youth <ul><li>ASEAN eCulture Exchange Workshops for Youth </li></ul><ul><ul><li>Hosted by AITI of Brunei </li></ul></ul><ul><ul><li>March and June 2009 </li></ul></ul><ul><li>Sonet - MyCulture Points </li></ul><ul><li>Digital Capture of Bandar Seri Begawan’s Highlights of the City </li></ul><ul><li>Digital Report of Local Food and Handicraft </li></ul>
  13. 14. Digital Masks
  14. 15. MOYANG KATAK UM80359 MOYANG BIAWAK UM80407
  15. 16. CYBER PERFORMANCES
  16. 17. ASEAN Cyber Performance <ul><li>ASEAN Senior Officials Meeting (2006), and launch of TEIN2 , Ha Long Bay, Vietnam (8 June 2006) </li></ul><ul><ul><li>Live streaming of Mak Yong from Cyberjaya (Malaysia) to Ha Long Bay (Vietnam) </li></ul></ul>
  17. 18. Intercontinental Cyber Performance 2 <ul><li>2 nd GÉANT and TEIN3 research networks deliver world first intercontinental, cross-cultural performance 1 December 2009 </li></ul><ul><li>Music streamed from Stockholm (Sweden)and dancers in Putrajaya (Malaysia) – Viewed in both sites </li></ul><ul><li>(http://www.geant.net/Media_Centre/PressReleases/Pages/G%C3%89ANTandTEIN3performance.aspx) </li></ul>
  18. 20. Let’s do e-Culture together for our future generation Terima Kasih/Thank you for the 7 minutes  [email_address]

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