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Slides for my inaugural lecture at Media Design Hochschule Berlin.

Slides for my inaugural lecture at Media Design Hochschule Berlin.

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    pwnd pwnd Presentation Transcript

    • Der Tod des Gamedesigners und die Zukunft des Gamedesigns
    • Gesellschaft Spieler Ökonomie Theorie
    • Roland Barthes © Elliott Banfield
    • «C'était la femme avec ses peurs soudaines, ses caprices sans raison, ses troubles instinctifs, ses audaces sans causes, ses bravades et sa délicieuse finesse de sentiment.»
    • http://en.wikipedia.org/wiki/Balzac
    • http://www.pacmanmuseum.com/
    • http://www.wiinintendo.net
    • http://www.qcms.org/images/will_wright_image.jpg
    • Gesellschaft Spieler Ökonomie Theorie
    • Gesellschaft Spieler Ökonomie Theorie
    • Einer von diesen Herren ist kein Gamedesigner …
    • Dow Jones vs. EA, 2007-2010 -8%
    • Console cycle PS4* Xbox 720* Wii II* … 2013 2014 Units sold Wii 2,932,010 16,086,411 23,412,003 21,000,747 4,200,691 69,849,157 PS3 1,232,194 7,486,953 9,090,726 11,886,794 2,847,089 33,793,858 Xbox360 1,173,809 6,756,463 7,733,234 10,441,308 9,920,746 2,171,814 39,219,222
    • Best-selling titles, 2009 Original IP Sequel Remake Original IP Sequel Sequel Remake Sequel Original IP Sequel
    • Wo ist das Geld geblieben?
    • The Sims 3
    • Die erfolgreichsten Spiele Anzahl der verkauften Spiele / Unique Users (in Millionen) 50,0 16,0
    • Farmville MAU, 28.April – 27. Mai
    • 34.3% of developers expect to leave the industry within 5 years Crunch time is omni- present, during which respondents work 65 to 80 hours a week (35%) Overtime is often uncompensated (47%) Spouses are likely to respond that "You work too much..." (61.5%)
    • Gesellschaft Spieler Ökonomie Theorie
    • Der Gamedesigner ist tot, lang lebe das Game Design!
    • Fragen?