DESIGN THINKING
TO REACH
COMMON CORE
@cscottsy
Saturday, October 26, 13
enjoy class.
every class.
every student.

Saturday, October 26, 13
COMMON
CORE

Saturday, October 26, 13
not just content anymore

Saturday, October 26, 13
application through
higher-order skills

Saturday, October 26, 13
rigorous evidence
based conversations

Saturday, October 26, 13
students demonstrate
independence

Saturday, October 26, 13
students build strong
content knowledge

Saturday, October 26, 13
collaborative problem solving

Saturday, October 26, 13
respond to varying demands of
audience,
task,
purpose
and discipline
Saturday, October 26, 13
comprehend as well as critique

Saturday, October 26, 13
students value evidence

Saturday, October 26, 13
compare multiple sources

Saturday, October 26, 13
construct explanations

Saturday, October 26, 13
use digital media strategically and
capably

Saturday, October 26, 13
students come to understand different
perspectives
and cultures
Saturday, October 26, 13
REALITY

Saturday, October 26, 13
Saturday, October 26, 13
students aren’t interested in
learning _______

Saturday, October 26, 13
CULTURE

Saturday, October 26, 13
ENTER

DESIGN
THINKING

Saturday, October 26, 13
ITS A
PROCESS

Saturday, October 26, 13
AND A
MINDSET

Saturday, October 26, 13
you are a designer

Saturday, October 26, 13
let’s be intentional about design

Saturday, October 26, 13
dont fret about the terms

Saturday, October 26, 13
its just rethinking what you do.

Saturday, October 26, 13
we all want our students
to be successful

Saturday, October 26, 13
but feel the limitations of
the school system

Saturday, October 26, 13
REAL
WORLD
PROBLEMS

Saturday, October 26, 13
5 PHASES

Saturday, October 26, 13
0
CHALLENGE

Saturday, October 26, 13
0
--HOW MIGHT WE?
--APPROACHABLE
--UNDERSTANDABLE
--ACTIONABLE

Saturday, October 26, 13
1
DISCOVERY

Saturday, October 26, 13
1
--YOU HAVE A
CHALLENGE
--EMPATHY
--LEARNING ABOUT
THE AUDIENCE

Saturday, October 26, 13
1
--QUESTIONS
--START SPECIFIC
THEN:
TELL ME MORE
CAN YOU EXPLAIN

Saturday, October 26, 13
1
--RESEARCH
--PROBE DEEP

Saturday, October 26, 13
2
INTERPRETATION

Saturday, October 26, 13
2
--CLEARER DEFINITION
--SEARCH FOR MEANING
--FRAME OPPORTUNITIES

Saturday, October 26, 13
2
--SCRUTINIZE
--LISTEN TO EACH OTHER

Saturday, October 26, 13
3
IDEATION

Saturday, October 26, 13
3
--GENERATE IDEAS
--GO FOR VOLUME
--BRAINSTORMING

Saturday, October 26, 13
3
--CREATIVE SOLUTIONS
--BE VISUAL
--USE POST-ITS

Saturday, October 26, 13
Saturday, October 26, 13
4
EXPERIMENTATION

Saturday, October 26, 13
4
--MAKE STUFF
--PROTOTYPE EARLY AND OFTEN
--GET FEEDBACK

Saturday, October 26, 13
4
--MAKE A MOVIE
--COMBINE PICTURES WITH TEXT
--QUICK AND DIRTY

Saturday, October 26, 13
5
EVOLUTION

Saturday, October 26, 13
5
--TEST ON ORIGINAL AUDIENCE
--BIAS TOWARDS ACTION
--SHOW DONT TELL

Saturday, October 26, 13
RINSE AND
REPEAT

Saturday, October 26, 13
CLASSROOM
IDEAS

Saturday, October 26, 13
ENGLISH
CLASS

Saturday, October 26, 13
ENGLISH
CLASS

Students use DT to solve a real problem
that their peers face today, students write
what they used to think...
SCIENCE
CLASS

Saturday, October 26, 13
SCIENCE
CLASS
Students use DT to create solutions for
current problems facing scientists.
-reusable rockets
-space travel
...
HISTORY
CLASS

Saturday, October 26, 13
HISTORY
CLASS
Students use DT to get in the head of a
historical figure. Use the discovery process
to find answers to ques...
MATH CLASS

Saturday, October 26, 13
MATH
CLASS
Students use DT to work collaboratively to
solve math problems. Use techniques like
brainstorming, divergent th...
MISC CLASS

Saturday, October 26, 13
MISC
CLASS

Students use DT to develop projects that
aid others in learning concepts.
interview
iterate
test

Saturday, Oc...
COMMON
PROBLEMS

Saturday, October 26, 13
DONE IS DONE
IDEA VOLUME
DEFERING JUDGEMENT
LOST IN TERMS
FOLLOWING PRESCRIPTION

Saturday, October 26, 13
PROBLEMS ARE JUST
OPPORTUNITIES IN
DISGUISE

Saturday, October 26, 13
DESIGN
THINKING
IS THE
COMMON
CORE
Saturday, October 26, 13
Common Core

Students demonstrate
independence without
significant scaffolding.

Saturday, October 26, 13

Design Thinking
...
Common Core

Students build strong
content knowledge.

Saturday, October 26, 13

Design Thinking

steps 1 & 2
discovery
in...
Common Core

Students comprehend as well
as critique.

Saturday, October 26, 13

Design Thinking

step 3 & 4
ideation
expe...
Common Core

Students respond to the
varying demands of audience,
task, purpose and discipline.

Saturday, October 26, 13
...
Common Core

Students value evidence

Saturday, October 26, 13

Design Thinking

step 1 & 2
discovery
interpretation
-stor...
Common Core

Students use technology and
digital media strategically and
capably.

Saturday, October 26, 13

Design Thinki...
Common Core

Students come to understand
other perspectives and cultures.

Saturday, October 26, 13

Design Thinking

step...
Common Core

Students make sense of
problems and persevere in
solving them.

Saturday, October 26, 13

Design Thinking

st...
Common Core

Students reason abstractly and
quantitatively.

Saturday, October 26, 13

Design Thinking

step 3
ideation
-i...
Common Core

Students construct viable
arguments and critique the
reasoning of others.

Saturday, October 26, 13

Design T...
RESOURCES:
YOUTUBE.COM/WATCH?V=M66ZU2PCICM
DESIGNTHINKINGFOREDUCATORS.COM
CORESTANDARDS.ORG/THE-STANDARDS

Saturday, Octob...
CHRIS SCOTT
@CSCOTTSY
CSCOTTSY@GMAIL.COM
805-215-8864

Saturday, October 26, 13
What Is This?

Corey Ford
cford@stanford.edu
Saturday, October 26, 13
Corey Ford
cford@stanford.edu
Saturday, October 26, 13
Corey Ford
cford@stanford.edu
Saturday, October 26, 13
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Design Thinking to Reach the Common Core

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Fall CUE session on Design Thinking and how it is a great way to teach Common Core Standards

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Design Thinking to Reach the Common Core

  1. 1. DESIGN THINKING TO REACH COMMON CORE @cscottsy Saturday, October 26, 13
  2. 2. enjoy class. every class. every student. Saturday, October 26, 13
  3. 3. COMMON CORE Saturday, October 26, 13
  4. 4. not just content anymore Saturday, October 26, 13
  5. 5. application through higher-order skills Saturday, October 26, 13
  6. 6. rigorous evidence based conversations Saturday, October 26, 13
  7. 7. students demonstrate independence Saturday, October 26, 13
  8. 8. students build strong content knowledge Saturday, October 26, 13
  9. 9. collaborative problem solving Saturday, October 26, 13
  10. 10. respond to varying demands of audience, task, purpose and discipline Saturday, October 26, 13
  11. 11. comprehend as well as critique Saturday, October 26, 13
  12. 12. students value evidence Saturday, October 26, 13
  13. 13. compare multiple sources Saturday, October 26, 13
  14. 14. construct explanations Saturday, October 26, 13
  15. 15. use digital media strategically and capably Saturday, October 26, 13
  16. 16. students come to understand different perspectives and cultures Saturday, October 26, 13
  17. 17. REALITY Saturday, October 26, 13
  18. 18. Saturday, October 26, 13
  19. 19. students aren’t interested in learning _______ Saturday, October 26, 13
  20. 20. CULTURE Saturday, October 26, 13
  21. 21. ENTER DESIGN THINKING Saturday, October 26, 13
  22. 22. ITS A PROCESS Saturday, October 26, 13
  23. 23. AND A MINDSET Saturday, October 26, 13
  24. 24. you are a designer Saturday, October 26, 13
  25. 25. let’s be intentional about design Saturday, October 26, 13
  26. 26. dont fret about the terms Saturday, October 26, 13
  27. 27. its just rethinking what you do. Saturday, October 26, 13
  28. 28. we all want our students to be successful Saturday, October 26, 13
  29. 29. but feel the limitations of the school system Saturday, October 26, 13
  30. 30. REAL WORLD PROBLEMS Saturday, October 26, 13
  31. 31. 5 PHASES Saturday, October 26, 13
  32. 32. 0 CHALLENGE Saturday, October 26, 13
  33. 33. 0 --HOW MIGHT WE? --APPROACHABLE --UNDERSTANDABLE --ACTIONABLE Saturday, October 26, 13
  34. 34. 1 DISCOVERY Saturday, October 26, 13
  35. 35. 1 --YOU HAVE A CHALLENGE --EMPATHY --LEARNING ABOUT THE AUDIENCE Saturday, October 26, 13
  36. 36. 1 --QUESTIONS --START SPECIFIC THEN: TELL ME MORE CAN YOU EXPLAIN Saturday, October 26, 13
  37. 37. 1 --RESEARCH --PROBE DEEP Saturday, October 26, 13
  38. 38. 2 INTERPRETATION Saturday, October 26, 13
  39. 39. 2 --CLEARER DEFINITION --SEARCH FOR MEANING --FRAME OPPORTUNITIES Saturday, October 26, 13
  40. 40. 2 --SCRUTINIZE --LISTEN TO EACH OTHER Saturday, October 26, 13
  41. 41. 3 IDEATION Saturday, October 26, 13
  42. 42. 3 --GENERATE IDEAS --GO FOR VOLUME --BRAINSTORMING Saturday, October 26, 13
  43. 43. 3 --CREATIVE SOLUTIONS --BE VISUAL --USE POST-ITS Saturday, October 26, 13
  44. 44. Saturday, October 26, 13
  45. 45. 4 EXPERIMENTATION Saturday, October 26, 13
  46. 46. 4 --MAKE STUFF --PROTOTYPE EARLY AND OFTEN --GET FEEDBACK Saturday, October 26, 13
  47. 47. 4 --MAKE A MOVIE --COMBINE PICTURES WITH TEXT --QUICK AND DIRTY Saturday, October 26, 13
  48. 48. 5 EVOLUTION Saturday, October 26, 13
  49. 49. 5 --TEST ON ORIGINAL AUDIENCE --BIAS TOWARDS ACTION --SHOW DONT TELL Saturday, October 26, 13
  50. 50. RINSE AND REPEAT Saturday, October 26, 13
  51. 51. CLASSROOM IDEAS Saturday, October 26, 13
  52. 52. ENGLISH CLASS Saturday, October 26, 13
  53. 53. ENGLISH CLASS Students use DT to solve a real problem that their peers face today, students write what they used to think and how using DT has opened their eyes to other solutions. extension- students write a fiction novel based on their iterations CCSS.ELA-Literacy.CCRA.W.5 Develop and strengthen writing as needed by planning, revising, editing, rewriting, or trying a new approach. Saturday, October 26, 13
  54. 54. SCIENCE CLASS Saturday, October 26, 13
  55. 55. SCIENCE CLASS Students use DT to create solutions for current problems facing scientists. -reusable rockets -space travel Saturday, October 26, 13
  56. 56. HISTORY CLASS Saturday, October 26, 13
  57. 57. HISTORY CLASS Students use DT to get in the head of a historical figure. Use the discovery process to find answers to questions. Students develop deeper knowledge and respect for historical figures. Saturday, October 26, 13
  58. 58. MATH CLASS Saturday, October 26, 13
  59. 59. MATH CLASS Students use DT to work collaboratively to solve math problems. Use techniques like brainstorming, divergent thinking, convergent thinking to develop possible solutions. Check out: http://www.insidemathematics.org/index.php/ exemplary-lessons-integrating-practice-standards Saturday, October 26, 13
  60. 60. MISC CLASS Saturday, October 26, 13
  61. 61. MISC CLASS Students use DT to develop projects that aid others in learning concepts. interview iterate test Saturday, October 26, 13
  62. 62. COMMON PROBLEMS Saturday, October 26, 13
  63. 63. DONE IS DONE IDEA VOLUME DEFERING JUDGEMENT LOST IN TERMS FOLLOWING PRESCRIPTION Saturday, October 26, 13
  64. 64. PROBLEMS ARE JUST OPPORTUNITIES IN DISGUISE Saturday, October 26, 13
  65. 65. DESIGN THINKING IS THE COMMON CORE Saturday, October 26, 13
  66. 66. Common Core Students demonstrate independence without significant scaffolding. Saturday, October 26, 13 Design Thinking The whole process is designed to be self-directed - student lead
  67. 67. Common Core Students build strong content knowledge. Saturday, October 26, 13 Design Thinking steps 1 & 2 discovery interpretation
  68. 68. Common Core Students comprehend as well as critique. Saturday, October 26, 13 Design Thinking step 3 & 4 ideation experimentation
  69. 69. Common Core Students respond to the varying demands of audience, task, purpose and discipline. Saturday, October 26, 13 Design Thinking step 1 empathy
  70. 70. Common Core Students value evidence Saturday, October 26, 13 Design Thinking step 1 & 2 discovery interpretation -stories -research
  71. 71. Common Core Students use technology and digital media strategically and capably. Saturday, October 26, 13 Design Thinking step 4 prototyping -movies -digital collage
  72. 72. Common Core Students come to understand other perspectives and cultures. Saturday, October 26, 13 Design Thinking step 1 discovery -listening -empathy
  73. 73. Common Core Students make sense of problems and persevere in solving them. Saturday, October 26, 13 Design Thinking step 0 & 1 define challenge discovery and following through with steps 2-5
  74. 74. Common Core Students reason abstractly and quantitatively. Saturday, October 26, 13 Design Thinking step 3 ideation -idea volume -defer judgement
  75. 75. Common Core Students construct viable arguments and critique the reasoning of others. Saturday, October 26, 13 Design Thinking step 5 evolution -testing ideas -feedback -rework
  76. 76. RESOURCES: YOUTUBE.COM/WATCH?V=M66ZU2PCICM DESIGNTHINKINGFOREDUCATORS.COM CORESTANDARDS.ORG/THE-STANDARDS Saturday, October 26, 13
  77. 77. CHRIS SCOTT @CSCOTTSY CSCOTTSY@GMAIL.COM 805-215-8864 Saturday, October 26, 13
  78. 78. What Is This? Corey Ford cford@stanford.edu Saturday, October 26, 13
  79. 79. Corey Ford cford@stanford.edu Saturday, October 26, 13
  80. 80. Corey Ford cford@stanford.edu Saturday, October 26, 13
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