Creative interactive design part 2

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Creative interactive design part 2

  1. 1. Interactive Design Part 2 (Practice and Application)<br />2011 Installation Management Symposium<br />Creative and Visual Design Breakout Session<br />Presenter: Angela A Schoffstall<br />Family and MWR Command<br />Senior Visual Information Specialist<br />1 OF 8<br />
  2. 2. Interactive Design Part 2 (Practice and Application)<br />Welcome<br /><ul><li>Class Objectives - Interactive Design Part II
  3. 3. Introductory project
  4. 4. Importing & organizing footage
  5. 5. Basic video editing
  6. 6. Editing techniques
  7. 7. Adjusting clip properties
  8. 8. Playing with time
  9. 9. Animation - creating moving elements
  10. 10. Making titles, credits and lower thirds
  11. 11. Exporting video</li></ul>2 OF 8<br />
  12. 12. Interactive Design Part 2 (Practice and Application)<br />Introductory Project – <br /><ul><li> FMWRC history “Past, Present & Future”
  13. 13. Scripts & storyboard</li></ul> <br />Importing & Organizing Footage<br /><ul><li> Folders & content
  14. 14. Adding footage to the timeline</li></ul> <br />Basic Video Editing<br /><ul><li> Navigating efficiently in the timeline
  15. 15. Using video layers to add B-Roll
  16. 16. Making a rough cut</li></ul>3 OF 8<br />
  17. 17. Interactive Design Part 2 (Practice and Application)<br />Editing Techniques<br /><ul><li> Exporting a still frame
  18. 18. Rearranging clips in the timeline
  19. 19. Disconnecting audio and video</li></ul>   <br />Adjusting Clip Properties<br /><ul><li> Adjusting the rubber band
  20. 20. Adjusting clip size and rotation</li></ul>4 OF 8<br />
  21. 21. Interactive Design Part 2 (Practice and Application)<br />Playing with time<br /><ul><li> Changing the speed of a clip
  22. 22. Playing a clip backward</li></ul> <br />Creating Moving Elements (Animation) <br /><ul><li> Layered Photoshop files
  23. 23. Animating clip position
  24. 24. Fading layers in and out
  25. 25. Video transitions and effects</li></ul>5 OF 8<br />
  26. 26. Interactive Design Part 2 (Practice and Application)<br />Making Titles, Credits and Lower Thirds<br /><ul><li> Creating titles
  27. 27. Creating lower thirds
  28. 28. Animating rolling credits</li></ul>Exporting Video<br /><ul><li> Exporting a sequence
  29. 29. Exporting portions of a sequence</li></ul>6 OF 8<br />
  30. 30. Interactive Design Part 2 (Practice and Application)<br />Key Points From Interactive Design I & II<br /><ul><li> Have a good understanding of what interactive design is and how it is used
  31. 31. Be familiar with different computer platforms
  32. 32. Recognize the similarities of different editing and animation software and their interfaces
  33. 33. Know how to start a project from the very beginning, setting up the structure, importing files, editing and exporting the finished project</li></ul>7 OF 8<br />
  34. 34. Interactive Design Part 2 (Practice and Application)<br />Preview FMWRC History Video<br />“Past, Present & Future” <br />Class Review & Questions<br />Angela A SchoffstallVisual Information Specialist<br />(210) 808-0289<br />Angela.schoffstall@us.army.mil<br />8 OF 8<br />

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