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Creative interactive design part 2
Creative interactive design part 2
Creative interactive design part 2
Creative interactive design part 2
Creative interactive design part 2
Creative interactive design part 2
Creative interactive design part 2
Creative interactive design part 2
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Creative interactive design part 2

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  • 1. Interactive Design Part 2 (Practice and Application)<br />2011 Installation Management Symposium<br />Creative and Visual Design Breakout Session<br />Presenter: Angela A Schoffstall<br />Family and MWR Command<br />Senior Visual Information Specialist<br />1 OF 8<br />
  • 2. Interactive Design Part 2 (Practice and Application)<br />Welcome<br /><ul><li>Class Objectives - Interactive Design Part II
  • 3. Introductory project
  • 4. Importing &amp; organizing footage
  • 5. Basic video editing
  • 6. Editing techniques
  • 7. Adjusting clip properties
  • 8. Playing with time
  • 9. Animation - creating moving elements
  • 10. Making titles, credits and lower thirds
  • 11. Exporting video</li></ul>2 OF 8<br />
  • 12. Interactive Design Part 2 (Practice and Application)<br />Introductory Project – <br /><ul><li> FMWRC history “Past, Present &amp; Future”
  • 13. Scripts &amp; storyboard</li></ul> <br />Importing &amp; Organizing Footage<br /><ul><li> Folders &amp; content
  • 14. Adding footage to the timeline</li></ul> <br />Basic Video Editing<br /><ul><li> Navigating efficiently in the timeline
  • 15. Using video layers to add B-Roll
  • 16. Making a rough cut</li></ul>3 OF 8<br />
  • 17. Interactive Design Part 2 (Practice and Application)<br />Editing Techniques<br /><ul><li> Exporting a still frame
  • 18. Rearranging clips in the timeline
  • 19. Disconnecting audio and video</li></ul>   <br />Adjusting Clip Properties<br /><ul><li> Adjusting the rubber band
  • 20. Adjusting clip size and rotation</li></ul>4 OF 8<br />
  • 21. Interactive Design Part 2 (Practice and Application)<br />Playing with time<br /><ul><li> Changing the speed of a clip
  • 22. Playing a clip backward</li></ul> <br />Creating Moving Elements (Animation) <br /><ul><li> Layered Photoshop files
  • 23. Animating clip position
  • 24. Fading layers in and out
  • 25. Video transitions and effects</li></ul>5 OF 8<br />
  • 26. Interactive Design Part 2 (Practice and Application)<br />Making Titles, Credits and Lower Thirds<br /><ul><li> Creating titles
  • 27. Creating lower thirds
  • 28. Animating rolling credits</li></ul>Exporting Video<br /><ul><li> Exporting a sequence
  • 29. Exporting portions of a sequence</li></ul>6 OF 8<br />
  • 30. Interactive Design Part 2 (Practice and Application)<br />Key Points From Interactive Design I &amp; II<br /><ul><li> Have a good understanding of what interactive design is and how it is used
  • 31. Be familiar with different computer platforms
  • 32. Recognize the similarities of different editing and animation software and their interfaces
  • 33. Know how to start a project from the very beginning, setting up the structure, importing files, editing and exporting the finished project</li></ul>7 OF 8<br />
  • 34. Interactive Design Part 2 (Practice and Application)<br />Preview FMWRC History Video<br />“Past, Present &amp; Future” <br />Class Review &amp; Questions<br />Angela A SchoffstallVisual Information Specialist<br />(210) 808-0289<br />Angela.schoffstall@us.army.mil<br />8 OF 8<br />

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