Dipping 1200 toes into the pool of immersive interaction design  <ul><li>Jonathan Hamilton </li></ul><ul><li>Senior Lectur...
the presentation ; <ul><li>Introduce the project and the questions investigated. </li></ul><ul><li>Activities and structur...
Introduction <ul><li>Case study of the last two years of the interactive project </li></ul><ul><li>Interactive project for...
The questions being explored; <ul><li>How do you teach  </li></ul><ul><li>in five weeks </li></ul><ul><li>immersive intera...
The project aims <ul><li>To give students both an understanding of professional interactive design and working methods  </...
Student and project context <ul><li>Student profile high academic achievers with a variety of backgrounds ,most attended a...
Activities; immersive orientation <ul><li>At the start of the project students in groups view a range of immersive and non...
Activities; groups and design <ul><li>How do you manage designing in a group? </li></ul><ul><li>large sheets of paper for ...
Activities; speed networking <ul><li>Clarify the project </li></ul><ul><li>a series of quick pitches or presentations with...
Activities; blogs and groups <ul><li>All members of the group to post material on the blog </li></ul><ul><li>Helps unconfi...
Activities; user testing and feedback <ul><li>Students introduced to user testing ,game design methods </li></ul><ul><li>W...
Potential archive of student activity and feedback from 2006 <ul><li>Student feedback forms covering the last 4 years of t...
Student project demonstration <ul><li>a short selection of some the projects </li></ul>
Upcoming SlideShare
Loading in...5
×

Dipping 1200 toes into the pool of immersive interaction design

880

Published on

Jonathan Hamilton

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total Views
880
On Slideshare
0
From Embeds
0
Number of Embeds
3
Actions
Shares
0
Downloads
1
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Dipping 1200 toes into the pool of immersive interaction design

  1. 1. Dipping 1200 toes into the pool of immersive interaction design <ul><li>Jonathan Hamilton </li></ul><ul><li>Senior Lecturer Graphic Design, Nottingham Trent University </li></ul>
  2. 2. the presentation ; <ul><li>Introduce the project and the questions investigated. </li></ul><ul><li>Activities and structure of the project Immersive design research ,designing in a group,speed networking,Blogs,user testing and feedback </li></ul><ul><li>Demonstrate a selection of student projects. </li></ul>
  3. 3. Introduction <ul><li>Case study of the last two years of the interactive project </li></ul><ul><li>Interactive project for second year BA Graphic Design students at Nottingham Trent University </li></ul><ul><li>Broad based course with no house style </li></ul><ul><li>Project is for all 120 students working in groups </li></ul>
  4. 4. The questions being explored; <ul><li>How do you teach </li></ul><ul><li>in five weeks </li></ul><ul><li>immersive interaction design </li></ul><ul><li>to a cohort of 120 students </li></ul><ul><li>who are new to interactive design? </li></ul>
  5. 5. The project aims <ul><li>To give students both an understanding of professional interactive design and working methods </li></ul><ul><li>To manage the process of design within a medium sized group and understand the value of a blog </li></ul><ul><li>To design with an understanding of immersivity and the wider possibilities for interactivity beyond the typical small screen website on a desktop. </li></ul><ul><li>To consider appropriate thematic visual approaches to interface design. </li></ul>
  6. 6. Student and project context <ul><li>Student profile high academic achievers with a variety of backgrounds ,most attended a foundation course.Equal balance of male and female </li></ul><ul><li>Group sizes ,In the first year of the project large 5 to 6 in a group. </li></ul><ul><li>Then established 3 max of 4 as the ideal </li></ul><ul><li>Tutor profiles in 2005 ; three academic staff, one industry professional and one technician. Since 2007 ;one academic, one industry professional and one technician </li></ul>
  7. 7. Activities; immersive orientation <ul><li>At the start of the project students in groups view a range of immersive and non immersive web sites </li></ul><ul><li>Students interrogate interactive nature of the sites </li></ul><ul><li>With of focus on immersivity and graphical appropriateness </li></ul>
  8. 8. Activities; groups and design <ul><li>How do you manage designing in a group? </li></ul><ul><li>large sheets of paper for all ideas from all members </li></ul><ul><li>double A0 size inexpensive and informal dot and cross paper.Break out of the normal A4/A3 </li></ul><ul><li>Students still excited by format </li></ul>
  9. 9. Activities; speed networking <ul><li>Clarify the project </li></ul><ul><li>a series of quick pitches or presentations with gradual time reduction </li></ul><ul><li>start with 2 minutes final pitch becomes 30 seconds </li></ul><ul><li>feedback from those receiving the presentation </li></ul>
  10. 10. Activities; blogs and groups <ul><li>All members of the group to post material on the blog </li></ul><ul><li>Helps unconfident students </li></ul><ul><li>Allows work to be seen in a different context. </li></ul>
  11. 11. Activities; user testing and feedback <ul><li>Students introduced to user testing ,game design methods </li></ul><ul><li>Written feedback by users </li></ul><ul><li>Observational ; watch users using the site. Remain silent and observe - not prompt </li></ul><ul><li>Read written feedback </li></ul>
  12. 12. Potential archive of student activity and feedback from 2006 <ul><li>Student feedback forms covering the last 4 years of the project </li></ul><ul><li>Trace the students project and blogs over this period </li></ul><ul><li>All student blogs from 2006,2007,2008 available on Technojungle blog </li></ul><ul><li>http://technojungle.blogspot.com / </li></ul><ul><li>http://technojungle.blogspot.com / </li></ul>
  13. 13. Student project demonstration <ul><li>a short selection of some the projects </li></ul>
  1. A particular slide catching your eye?

    Clipping is a handy way to collect important slides you want to go back to later.

×