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E-Learn 2003 Presentation: You Can Take it With You - Portable Library Instruction
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E-Learn 2003 Presentation: You Can Take it With You - Portable Library Instruction

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Presentation by Michelle Mach and Cathy Cranston given at the 2003 E-Learn World Conference in Phoenix, AZ.

Presentation by Michelle Mach and Cathy Cranston given at the 2003 E-Learn World Conference in Phoenix, AZ.

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    E-Learn 2003 Presentation: You Can Take it With You - Portable Library Instruction E-Learn 2003 Presentation: You Can Take it With You - Portable Library Instruction Presentation Transcript

    • You Can Take It with You: Portable Library Instruction Michelle Mach & Cathy Cranston Colorado State University Fort Collins, Colorado
    • Background
      • First interactive online tutorial
        • The Data Game, 2000-2003
      • Target audience
        • On campus and distance students
        • Instructors
        • Generation Y visual & kinesthetic learning style
      • Point of Need
    • Idea Planning, Scheduling & Research Initial Draft Review & Editing Meet with Programmer Graphic Design & Animation Initial Tutorial The Life Cycle of an Online Tutorial Review & “Final” Editing Documentation & Links Publicity Open Source Usability Testing Informal Feedback Quizzes & Workbooks Start
    • Usability Testing Method
      • Pre- / post- testing
      • Observation as they worked through tutorials
      • Verbal & written feedback
      • Paid student volunteers, already on pay-roll at library
    • Evaluation and Results
      • Navigation
        • Consistency
        • Placement
      • Pacing
        • Self-paced
        • Automatic
      • Content
        • Too much or too little
        • Library jargon
    • Before and After
    • Before and After
    • Implementation Challenges
      • Training in Flash for maintenance
      • Promotion
      • Budget
      • Open Source Agreement
    • Link Labels
    • Links
    • Link Placement
    • Link Placement
    • Workbooks & Quizzes
    • Integration with Online Courses
    • What Did We Learn?
      • Shorter is better
      • Flexibility is fun
      • Usability testing – a little pays off a lot
      • Student employees are a resource
      • Link placement and wording is important
      • Make assessment easy for librarians & instructors
      • Point of need – in class (WebCT) and in the library
    • Questions?
      • Michelle Mach
      • [email_address]
      • Cathy Cranston
      • [email_address]
      • http://lib.colostate.edu/tutorials/