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Horseplay presentation for scasl

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Presentation used as a poster session for SCASL 2010 about gaming in the library.

Presentation used as a poster session for SCASL 2010 about gaming in the library.

Published in Education , Technology
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Transcript

  • 1. Gaming in the LibraryPresented by Tamara Cox, Palmetto Middle
  • 2. Gaming encourages critical thinking, problem solving, and social interaction.
  • 3. Some video games are healthy. Dance, Dance Revolution gets heart rates up to 140 beats per minute.
  • 4. Gaming has recreational value. It's fun, entertaining, and cathartic
  • 5. Use gaming to do reader’s advisory.
  • 6. Books that Connect to Gaming
  • 7. Books that Connect to Gaming
  • 8. Games teach information literacy skills.
  • 9. Gaming includes everyone and welcomes all users to the library.
  • 10.
  • 11.
  • 12. Gaming will make your librarian “cool”.