“given enough eyeballs,
all bugs are shallow”
(Linusʼ Law, Raymond 1997)
“Open source software
communities are one of the most
successful -- and least
understood -- examples of high
performance collaboration and
community building on the
“A key to transformation is for the
teaching profession to establish
innovation networks that capture
the spirit and culture of hackers -
the passion, the can-do,
• what is k?
• how is k acquired?
• how do we know what we
• why do we know what we
• what do humans know?
• who controls k?
• how is k controlled?
“describes any kind of creative work in a
format that explicitly allows copying and
modifying of its information by anyone, not
exclusively by a closed organization, ﬁrm, or
media stats (2009)
• 90 trillion emails sent annually from 1.4 billion email
• 234 million websites
• 1.73 billion Internet users
• 126 millions blogs
• 350 million Facebook users
• 4 billion images on Flickr
• 1 billion Youtube videos served daily.
Stats as of Jan 22/10 via Royal Pingdom
“Web 2.0 tools exist that might allow academics to
reﬂect and reimagine what they do as scholars.
Such tools might positively affect -- even transform -
research, teaching, and service responsibilities -
only if scholars choose to build serious academic
lives online, presenting semi-public selves and
becoming invested in and connected to the work of
their peers and students.”
(Greenhow, Robella, & Hughes, 2009)
• Filter & develop ideas.
• Scholarly reﬂection.
• Dissemination of research.
• Calls for contribution &
• Share practice.
• Location of academic proﬁle.
• Access to academic thought.
• Record of discourse.
• Connect & collaborate with
academics from similar or
• Data-mining possibilities
(reading vs. conversing)
• Serendipitous connections/
• Share & disseminate work/
• Reach of publication can
dwarf traditional venues (Q:
“why do we publish?”)
• To share what we do and
create for the beneﬁt of
• Potential to improve our
initial work through CC/NC/
• Gift economy (we also
beneﬁt by content that is
open courses - my view
• use of open & free tools wherever possible
• openly accessible experiences
• assessments related to participant practice
• participant-controlled/centred spaces
• range of expertise/participation
• immersive, experimental activities
• scaffolding and just-in-time support
• focus on alternative learning artefacts
• development of long-term learning community