personal engagement connectivism
immersion multiliteracies experiential
access social learning
web 2.0 sharing democratic media
creativity inﬂuences conversations
‣Copyleft and Public Domain
‣Creative Commons (share alike,
attribution, non commercial)
‣Access Control Prohibition
to tools and
‣Free and open source software,
greater bandwidth, wireless
access, free services, and
reduced hardware costs have
contributed to greater access.
‣Instantmessaging and video
‣Existingsocial networks or
create your own.
‣Web conferencing tools.
‣Presence notiﬁcation and
Tools for debate,
‣Access to text and multimedia
publication allows individuals to
read, create, remix, mashup,
and respond to cultural, political,
and economic events.
‣Mainstream media is attempting
to respond to democratic media
by creating feedback
mechanisms (e.g., surveys,
Sharing of and
‣The World is Flat (Friedman).
‣A number of ﬂat classroom
projects been initiated to make
classroom walls transparent,
while bridging communication
‣Tools necessary exist and are
relatively easy to use. Practice is
the most difﬁcult to change.
‣Second Life, Edusim, and other
3D environments allow for the
exploration of simulated worlds.
‣Individuals can communicate
and collaborate with each other,
and interact with objects in each
‣Tools exist today for individuals
to learn outside of the constraints
of time and place.
‣Through RSS tools and tagging,
individuals can aggregate
personally relevant information.
of laptops, wiﬁ, and
unfettered access is especially
important for this transformation.
‣Individuals are using the tools of
the Internet to (re)claim their
voices, ﬁnd a niche, and build
audiences/markets that never
‣Analysisand critique of types of
these phenomena include: Cult
of the Amateur, The Long Tail,
and Here Comes Everybody.
‣Mobile technologies are
becoming more sophisticated,
allowing more capacity and
‣The Apple iPhone and Nokia
N95 have pushed the boundaries
of smart phones.
‣Handheld devices will soon
bridge the gap through Internet
‣New search mechanisms have
evolved to help uncover patterns
in the expanse of information.
‣Search visualization, natural
searches, vertical search, social
input, human input, and semantic
search are some of the
these out ...
Current to future understanding
of technology in the teaching,
learning, and in general society.
“Any institutionally-created, operated, or
controlled environment in which participants are
lured in either by mimicking pre-existing open or
naturally formed environment, or by force,
through a system of punishments or rewards.”
~ Jared Stein
Beware the “Creepy
“Education ... has produced a vast
population able to read but unable
to distinguish what is worth
reading, an easy prey to
sensations and cheap appeals.”