influencing & predicting,  Project is anexperiment behavior & interactions        in:     using:         • mobile, proximi...
Fast Forward      How will this work (and why) …
Crowds,Individual & Collective Behavior
Game Theory      aka   “Gamification”
Decision Theory    ???                  Game Theory
Game Theory
Game Theory
Game Theory
Behavior &“Collective Intelligence”
Incentives / rewards    penalties
Usingincentives,rules, payoffs,consequencesfor …                     a social lubricant                     syncing shared...
Points     Status                                                location                Badge                            ...
Mission Control               http://www.symposiumc6.com/images/bio/details/DIETZhansen_big.jpg          Monitor and control
Predicting …
In a nutshell …                          Your phone   detects other players nearby            You are given challenges ort...
Building / Executing
Expected  Skillsetsto to learn, or acquire.                                                         search, tools, apps   ...
Initial Steps …                    1-2 Months                                          Semester                           ...
Thanks !CJ Cornell     @cjcornell
CJ Cornell      engineering   12 startups      software      investor      media         academic      television    author
Asu capstone briefing 1 18-2012-final
Asu capstone briefing 1 18-2012-final
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Asu capstone briefing 1 18-2012-final

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Short presentation for 2012 capstone students on a mobile/gamification experiment

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  • Game theory is the branch of decision theory concerned with interdependent decisions.The problems of interest involve multiple participants, each of whom has individualobjectives related to a common system or shared resources. Because game theory arosefrom the analysis of competitive scenarios, the problems are called games and theparticipants are called players. But these techniques apply to more than just sport, and arenot even limited to competitive situations. In short, game theory deals with any problemin which each player.s strategy depends on what the other players
  • Game theory is the branch of decision theory concerned with interdependent decisions.The problems of interest involve multiple participants, each of whom has individualobjectives related to a common system or shared resources. Because game theory arosefrom the analysis of competitive scenarios, the problems are called games and theparticipants are called players. But these techniques apply to more than just sport, and arenot even limited to competitive situations. In short, game theory deals with any problemin which each player.s strategy depends on what the other players
  • Illustration cooperate vs compete.C
  • Asu capstone briefing 1 18-2012-final

    1. 1. influencing & predicting, Project is anexperiment behavior & interactions in: using: • mobile, proximity & bluetooth technology, • social networks, collective intelligence • predictive analytics, data informatics • gamification & game theory. CSE485 Computer Science Capstone
    2. 2. Fast Forward How will this work (and why) …
    3. 3. Crowds,Individual & Collective Behavior
    4. 4. Game Theory aka “Gamification”
    5. 5. Decision Theory ??? Game Theory
    6. 6. Game Theory
    7. 7. Game Theory
    8. 8. Game Theory
    9. 9. Behavior &“Collective Intelligence”
    10. 10. Incentives / rewards penalties
    11. 11. Usingincentives,rules, payoffs,consequencesfor … a social lubricant syncing shared goals ad hoc teams ad hoc (social) goals directing individual, team and crowd behavior
    12. 12. Points Status location Badge @Tweet #GroupListening, Monitoring & Measuring
    13. 13. Mission Control http://www.symposiumc6.com/images/bio/details/DIETZhansen_big.jpg Monitor and control
    14. 14. Predicting …
    15. 15. In a nutshell … Your phone detects other players nearby You are given challenges ortasks to interact in some way You receive ‘payoffs’ or ‘penalties’ We monitor the behavior on a real time dashboard. We adjust the incentives & rules real time,And can change or predict the behavior of individuals & crowds
    16. 16. Building / Executing
    17. 17. Expected Skillsetsto to learn, or acquire. search, tools, apps ?? web-based, native? General Coding Social Network Tech (api’s) Data Visualizations, Predictive Analytics Documentation, Planning, Organization, Communications, Writing, Presenting
    18. 18. Initial Steps … 1-2 Months Semester Spring 1-2 Months 2-3 Months 2-3 MonthsSummer/ Fall Semester 1 -2 Months
    19. 19. Thanks !CJ Cornell @cjcornell
    20. 20. CJ Cornell engineering 12 startups software investor media academic television author

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