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Parent	
  and	
  Teacher	
  	
  
                                            A-tudes	
  towards	
  
                                       Digital	
  Media	
  and	
  Learning	
  

                                                              (preliminary	
  findings)	
  	
  

                                                 	
  Learning	
  From	
  Hollywood	
  
                                        Joan	
  Ganz	
  Cooney	
  Center	
  Annual	
  Forum	
  
                                                           May	
  17,	
  2011	
  


© 2011 by Common Sense Media. Proprietary and Confidential.
Our	
  Mission	
                                                     Our	
  Vision	
  
We	
  are	
  dedicated	
  to	
  improving	
  the	
  lives	
          We	
  envision	
  a	
  world	
  in	
  which	
  every	
  kid	
  
	
  of	
  kids	
  and	
  families	
  by	
  providing	
  the	
        knows	
  how	
  to	
  make	
  safe,	
  responsible,	
  and	
  
trustworthy	
  informa9on,	
  educa9on,	
  and	
                     respec<ul	
  choices	
  and	
  harness	
  the	
  
independent	
  voice	
  they	
  need	
  to	
  thrive	
  in	
  	
     learning	
  poten9al	
  of	
  digital	
  media	
  in	
  a	
  
a	
  world	
  of	
  media	
  and	
  technology.	
                    24/7	
  connected	
  world.	
  
Study	
  Overview	
  
Purpose	
  of	
  Research	
  
      Inform	
  policy	
  and	
  program	
  development	
  
      New	
  educa9onal	
  ra9ng	
  +	
  review	
  system	
  
      Update	
  to	
  2008	
  Common	
  Sense	
  +	
  JGCC	
  poll	
  


Method	
  
      Na9onally	
  representa9ve	
  online	
  survey	
  of	
  1,100	
  parents	
  of	
  children	
  
       aged	
  2-­‐17	
  and	
  300	
  teachers	
  (pre-­‐K	
  to	
  HS)	
  
      To	
  gauge	
  percep9ons	
  about	
  digital	
  media	
  +	
  learning;	
  market	
  demand	
  
       &	
  	
  value	
  proposi9on	
  for	
  educa9on	
  ra9ngs	
  
      Conducted	
  by	
  Insight	
  Research	
  Group	
  –	
  April/May	
  2011	
  


Preliminary	
  Findings	
  
      Full	
  report	
  to	
  be	
  released	
  later	
  this	
  spring	
  	
  


                                     NOT	
  FOR	
  PUBLICATION	
  OR	
  DISTRIBUTION	
  
Most	
  Parents	
  See	
  Learning	
  PotenOal	
  in	
  Digital	
  Media	
  
       Digital	
  media	
  is	
  as	
  important	
  as	
  learning	
  
                      tradiOonal	
  skills	
  

                                                                       81% 
                                                                     Net Agree	




                                                                       75% 
                                                                     Net Agree	




                                                                                    Digital	
  media	
  gives	
  my	
  child	
  the	
  skills	
  s/he	
  
                                                                                         needs	
  for	
  life	
  in	
  the	
  21st	
  century	
  

                                                                                                                                                              86% 
                         Total	
  Parents	
  Somewhat	
  Agree	
                                                                                            Net Agree	


                         Total	
  Parents	
  Strongly	
  Agree	
  
                                                                                                                                                              83% 
                                                                                                                                                            Net Agree	





                                              NOT	
  FOR	
  PUBLICATION	
  OR	
  DISTRIBUTION	
  
In	
  2008,	
  Parents	
  Recognized	
  That	
  Digital	
  Media	
  PlaTorms	
  
Offered	
  Different	
  EducaOonal	
  Benefits	
  For	
  Kids	
  
                           Percent Feel That Digital Media Platform
                           Teaches…	

                                                                                                     The	
  Internet	
  is	
  about	
  
                                                                                                                                           exploring	
  interests	
  and	
  
                                                                                                                                           learning	
  about	
  other	
  
                                                                                                                                           parts	
  of	
  the	
  new	
  world.	
  




                                                                                                                                          Video	
  games	
  promote	
  
                                                                                                                                          cri9cal	
  thinking	
  as	
  well	
  
                                                                                                                                          as	
  hand-­‐eye	
  
                                                                                                                                          coordina9on.	
  




 Internet	
  
 Video	
  Games	
  



                      Q.	
  For	
  each	
  of	
  the	
  following	
  digital	
  media	
  plaorms,	
  please	
  indicate	
  if	
  
                      you	
  think	
  this	
  device	
  currently	
  helps	
  teach	
  your	
  child	
  the	
  following	
  skills:	
  
But,	
  the	
  Majority	
  of	
  Parents	
  were	
  SkepOcal	
  About	
  Digital	
  Media s	
  
Ability	
  to	
  Help	
  Kids	
  Learn	
  Important	
  21st	
  Century	
  Skills	
  (in	
  2008)	
  
      No	
  digital	
  media	
  plaorm	
  is	
  perceived	
  to	
  teach	
  kids	
  how	
  to	
  successfully	
  engage	
  with	
  others	
  or	
  	
  teach	
  
      social	
  responsibility.	
  
      Further,	
  two-­‐thirds	
  (64%)	
  of	
  parents	
  disagree	
  with	
  the	
  idea	
  that	
  because	
  of	
  digital	
  media,	
  kids	
  can	
  
      communicate	
  beger	
  with	
  people.	
  
 Percent	
  Feel	
  That	
  Digital	
  Media	
  PlaTorm	
  Teaches…	
  



                                                                                                                        Percep9ons	
  of	
  digital	
  media	
  
                                                                                                                        plaorms	
   communica9on	
  and	
  
                                                                                                                        collabora9on	
  benefits”	
  are	
  low	
  
                                                                                                                        among	
  parents.	
  




                                                                                                                      Internet	
  
                                                                                                                      Video	
  Games	
  




                               Q. For each of the following digital media platforms, please indicate if you think this device
                               currently helps teach your child the following skills:
In	
  2011,	
  Parents	
  Think	
  that	
  the	
  Internet	
  Affords	
  Learning	
  Several	
  
   Skills	
  but	
  less	
  so	
  other	
  PlaTorms	
  (Videogames,	
  Mobile	
  Apps)	
  
Percent	
  Feel	
  That	
  Digital	
  Media	
  PlaTorm	
  Teaches…	
  



                                                                                                                                                                  The	
  Internet	
  affords	
  
                                                                                                                                                                  informa9on,	
  global	
  	
  digital	
  
                                                                                                                                                                  literacies,	
  among	
  others	
  



                                                                                                                                                                   Videogames	
  are	
  
                                                                                                                                                                   associated	
  with	
  	
  
                                                                                                                                                                   reasoning,	
  	
  to	
  a	
  lesser	
  
                                                                                                                                                                   extent,	
  crea9vity,	
  
                                                                                                                                                                   curiosity,	
  	
  collabora9on	
  




                                                                                                                                                              However,	
  a	
  majority	
  of	
  
                                                                                                                                                              parents	
  don t	
  	
  think	
  digital	
  
                                                                                                                                                              media	
  plaorms	
  help	
  kids	
  
                                                                                                                                                              learn	
  how	
  to	
  engage	
  with	
  
   Internet	
                                                                                                                                                 others	
  or	
  develop	
  
   Video	
  Games	
                                                                                                                                           responsibility	
  (as	
  in	
  2008)	
  
   Smartphone/Tablet	
  Apps	
  


                                   Q:	
  For	
  each	
  of	
  the	
  following	
  digital	
  media	
  plaorms,	
  please	
  indicate	
  if	
  you	
  think	
  
                                   this	
  device	
  currently	
  helps	
  teach	
  your	
  child	
  the	
  following	
  skills	
  [YES/NO]	
  

                                                       NOT	
  FOR	
  PUBLICATION	
  OR	
  DISTRIBUTION	
  
Parents	
  Get	
  Involved	
  in	
  their	
  Children s	
  Media	
  Use	
  to	
  Protect	
  
   Them,	
  but	
  also	
  to	
  Help	
  Comprehension	
  and	
  OpOmize	
  Learning,	
  
   Especially	
  for	
  Younger	
  Kids	
  (2011)	
  


                                                                                                                                           Protec9ng	
  kids	
  from	
  harm	
  
                                                                                                                                           trumps	
  all	
  other	
  reasons.	
  
                                                                                                                                           In	
  2008,	
  helping	
  kids	
  learn	
  was	
  
                                                                                                                                           the	
  #1	
  reason*	
  



                                                                                                                                      For	
  parents	
  of	
  tweens	
  and	
  teens,	
  genng	
  
                                                                                                                                      involved	
  in	
  kids	
  digital	
  lives	
  is	
  a	
  way	
  to	
  
                                                                                                                                      understand	
  their	
  interests	
  and	
  a	
  gateway	
  to	
  
                                                                                                                                      conversa9on.	
  




                                                                                                                                                -­‐	
  	
  Parents	
  of	
  children	
  2-­‐5	
  

                                                                                                                                                -­‐	
  	
  Parents	
  of	
  children	
  6-­‐8	
  
                                                                                                                                                -­‐	
  	
  Parents	
  of	
  children	
  9-­‐11	
  

Q:	
  Which	
  of	
  the	
  following	
  are	
  the	
  most	
  important	
  reasons	
  for	
  genng	
  involved	
  with	
  your	
                -­‐	
  	
  Parents	
  of	
  children	
  12-­‐14	
  
child s	
  digital	
  media	
  experience?	
  [SELECT	
  THE	
  TOP	
  5].	
  
                                                                                                                                                 -­‐	
  	
  Parents	
  of	
  children	
  15-­‐17	
  
*	
  The	
  ques9on	
  in	
  2008	
  was	
  worded	
  differently	
  –	
  top	
  reason	
  for	
  SHARING	
  digital	
  media	
  
experiences	
  with	
  your	
  child.	
  


                                                                     NOT	
  FOR	
  PUBLICATION	
  OR	
  DISTRIBUTION	
  
Parents	
  Encourage	
  RelaOvely	
  More	
   TradiOonal 	
  or	
  Familiar	
  Uses	
  
     of	
  Digital	
  Media	
  and	
  AcOvely	
  Discourage	
  Kids	
  from	
  ConnecOng	
  to	
  
     Others	
  Online	
  (2011)	
  
             Search	
  for	
  informa9on	
  for	
  homework	
  or	
  school-­‐related	
  things	
  or	
                                                                                                                               65%	
  
                                                                                                                                                                         30%	
  
                          par9cipate	
  in	
  a	
  virtual	
  learning	
  environment	
                                    5%	
  
                                                                                                                                                                                                      48%	
  
                                                           Use	
  computer	
  applica9on	
  souware	
                                                                                              44%	
  
                                                                                                                                8%	
  
  Use	
  the	
  internet	
  for	
  pleasure	
  (not	
  schoolwork)	
  or	
  search	
  for	
  informa9on	
                                                             28%	
  
                                                                                                                                                                                                                           58%	
  
                                      about	
  personal	
  interests	
                                                                    14%	
  
                                                                                                                                                          21%	
  
                     Use	
  a	
  video	
  game	
  console	
  or	
  a	
  handheld	
  video	
  game	
  player	
                                                                                                                        64%	
  
                                                                                                                                               15%	
  
                                                                                                                                                         20%	
  
                                                                                Check	
  or	
  write	
  e-­‐mail	
  	
                                                                                            54%	
  
                                                                                                                                                                    26%	
  
                                                                                                                                      11%	
  
                                                                 Watch	
  or	
  listen	
  to	
  media	
  online	
                                                                                                                 62%	
  
                                                                                                                                                                     27%	
  
                                                                                                                                     10%	
                                                                                                            Encourage	
  
                                                                                     Visit	
  virtual	
  worlds	
                                                                                                          58%	
  
                                                                                                                                                                               32%	
  
                                                                                                                                                                                                                                                      Neutral	
  
Use	
  a	
  smartphone	
  (e.g.,	
  iPhone,	
  Evo,	
  BlackBerry)	
  or	
  an	
  iPod	
  Touch	
  to	
  play	
                       11%	
  
                                                                                                                                                                                                                 53%	
                                Discourage	
  
                                   games	
  or	
  use	
  other	
  apps	
                                                                                                            36%	
  
                                                                                                                                     10%	
  
                                                                                   Send	
  text	
  messages	
  	
                                                                                            50%	
  
                                                                                                                                                                                          40%	
  
                                                                                                                                8%	
  
                                                      Play	
  online	
  games	
  –simple	
  or	
  MMOGs	
                                                                                                    50%	
  
                                                                                                                                                                                               42%	
  
                                                                                                                           5%	
  
                                                                  Chat	
  through	
  instant	
  messages	
                                                                                         44%	
  
                                                                                                                                                                                                              51%	
  
                                                                                                                           5%	
  
                      Comment	
  on	
  others’	
  website	
  posts	
  (like	
  on	
  a	
  blogging	
  site)	
                                                                                 41%	
  
                                                                                                                                                                                                                  54%	
                     As	
  in	
  2008,	
  parents	
  
                                                                                                                            6%	
                                                                                                            con9nue	
  to	
  ac9vely	
  
                                     Visit	
  or	
  create	
  a	
  profile	
  on	
  social	
  networking	
  sites	
                                                                       39%	
  
                                                                                                                                                                                                                       55%	
                discourage	
  kids	
  
                                                                                       Post	
  media	
  online	
  
                                                                                                                           5%	
  
                                                                                                                                                                                         39%	
                                              from	
  connec9ng	
  to	
  
                                                                                                                                                                                                                        56%	
               others	
  online	
  
                                            Q:	
  For	
  each	
  of	
  the	
  following	
  ac9vi9es	
  your	
  
                                            child	
  may	
  par9cipate	
  in,	
  please	
  indicate	
  
                                            whether	
  you	
  encourage,	
  are	
  	
  neutral	
  
                                            towards,	
  or	
  discourage	
  the	
  ac9vity	
  	
                           NOT	
  FOR	
  PUBLICATION	
  OR	
  DISTRIBUTION	
  
In	
  AddiOon,	
  Some	
  Parents	
  Remain	
  SkepOcal	
  About	
  How	
  
EducaOonal	
  Digital	
  Media	
  Really	
  Is…	
  	
  
While	
  they	
  believe	
  digital	
  media	
  can	
  offer	
  their	
  kids	
  educa9onal	
  benefits,	
  3/4	
  of	
  all	
  
parents	
  are	
  skep9cal	
  about	
  products 	
  educa9onal	
  claims	
  and	
  40%	
  don’t	
  think	
  it’s	
  
possible	
  to	
  evaluate	
  their	
  educa9onal	
  effec9veness.	
  	
  



                                                                                                     40% 
                                                                                                   Net Agree	

                                                                                                                                                      %	
  Parents	
  Somewhat	
  Agree	
  

                                                                                                                                                      %	
  Parents	
  Strongly	
  Agree	
  



                                                                                                                                                         75% 
                                                                                                                                                       Net Agree	





Q.	
  The	
  following	
  statements	
  relate	
  to	
  your	
  feelings	
  about	
  your	
  child s	
  use	
  of	
  digital	
  media.	
  How	
  much	
  do	
  you	
  
agree	
  or	
  disagree	
  with	
  each	
  of	
  these	
  statements?	
  [Net	
  Agree]	
  	
  


                                                             NOT	
  FOR	
  PUBLICATION	
  OR	
  DISTRIBUTION	
  
And	
  Are	
  Looking	
  for	
  More	
  InformaOon	
  	
  Resources	
  (2011)	
  

     Most	
  parents	
  want	
  guidance	
  and	
  detailed	
  informa9on	
  on	
  learning	
  poten9al	
  from	
  trusted	
  
     resources	
  and	
  may	
  let	
  their	
  children	
  engage	
  more	
  with	
  quality	
  digital	
  media	
  if	
  they	
  had	
  access	
  
     to	
  this	
  informa9on	
  

                                                                                                                                                                  Somewhat	
  Agree	
  
                                                                                                                                                                  Strongly	
  Agree	
  
           	
  I	
  wish	
  there	
  were	
  more	
  resources	
  to	
  figure	
  out	
  
                     which	
  digital	
  media	
  experiences	
  are	
  most	
                          51%	
                   31%	
  
                                educa9onal	
  for	
  my	
  child	
                                                                                      82% 
                                                                                                                                                      Net Agree	


           I	
  prefer	
  to	
  get	
  as	
  much	
  detail	
  as	
  possible	
  when	
  
                 something	
  claims	
  to	
  be	
  educa9onal	
  (e.g.,	
  
          researching	
  the	
  specific	
  types	
  of	
  things	
  my	
  child	
  
                                                                                                       48%	
                      43%	
                        91% 
                                              will	
  learn)	
                                                                                               Net Agree	



      I	
  would	
  let	
  my	
  child	
  spend	
  more	
  9me	
  online	
  or	
  use	
  
              mobile	
  devices	
  if	
  I	
  knew	
  they	
  were	
  doing	
                         46%	
                 27%	
  
                     something	
  they	
  could	
  learn	
  from	
                                                                                      73% 
                                                                                                                                                      Net Agree	


                                                                                            0%	
     20%	
        40%	
     60%	
           80%	
     100%	
  

          Q.	
  The	
  following	
  statements	
  relate	
  to	
  your	
  feelings	
  about	
  your	
  child s	
  use	
  of	
  digital	
  media	
  and	
  how	
  they	
  are	
  
          currently	
  using	
  it.	
  To	
  what	
  degree	
  do	
  you	
  agree	
  or	
  disagree	
  with	
  each	
  of	
  these	
  statements?	
  [Net	
  Agree]	
  	
  


                                                                  NOT	
  FOR	
  PUBLICATION	
  OR	
  DISTRIBUTION	
  
Teachers	
  and	
  Parents	
  are	
  generally	
  on	
  the	
  same	
  page	
  
  91%	
  of	
  teachers	
  agree	
  that	
  knowing	
  how	
  to	
  use	
  digital	
  media	
  is	
  
   as	
  important	
  as	
  tradi9onal	
  skills	
  (vs.	
  81%	
  of	
  parents)	
  

  Teachers	
  are	
  more	
  op9mis9c	
  than	
  parents	
  about	
  the	
  poten9al	
  
   of	
  digital	
  media	
  to	
  foster	
  a	
  full	
  range	
  of	
  21st	
  century	
  skills,	
  
   including	
  communica9on,	
  ci9zenship,	
  and	
  self-­‐direc9on	
  	
  

  Teachers	
  see	
  learning	
  value	
  in	
  the	
  Internet,	
  mobile	
  apps	
  and	
  
   tablets	
  but	
  like	
  parents	
  are	
  more	
  skep9cal	
  about	
  the	
  learning	
  
   poten9al	
  of	
  videogames	
  and	
  social	
  networking	
  plaorms	
  

  Like	
  parents,	
  they	
  are	
  enthusias9c	
  about	
  new	
  informa9on	
  and	
  
   resources	
  for	
  judging	
  learning	
  value	
  of	
  digital	
  media	
  




                                 NOT	
  FOR	
  PUBLICATION	
  OR	
  DISTRIBUTION	
  
Conclusions	
  +	
  RecommendaOons	
  
  We’ve	
  moved	
  the	
  needle,	
  but	
  there	
  is	
  s9ll	
  much	
  work	
  to	
  be	
  done	
  

  Research	
  on	
  the	
  added	
  value	
  of	
  digital	
  media	
  to	
  teach	
  both	
  tradi9onal	
  and	
  
   21st	
  century	
  skills	
  needs	
  to	
  be	
  conducted	
  and	
  showcased	
  

  New	
  evidenOary	
  standards	
  to	
  help	
  parents	
  and	
  teachers	
  make	
  sense	
  of	
  
   products	
  marketed	
  as	
   educa9onal”	
  need	
  to	
  be	
  created	
  	
  

  A	
  na9onal	
  public	
  awareness	
  effort	
  to	
  help	
  parents	
  understand	
  the	
  full	
  
   range	
  of	
  21st	
  century	
  skills	
  and	
  the	
  poten9al	
  of	
  digital	
  media	
  for	
  learning	
  

  Industry	
  needs	
  to	
  create	
  and	
  ac9vely	
  promote	
  more	
  learning	
  products	
  for	
  
   digital	
  media	
  plaorms	
  –	
  that	
  help	
  kids	
  gain	
  important	
  21st	
  century	
  skills.	
  

  Schools	
  should	
  integrate	
  digital	
  media	
  into	
  the	
  classroom	
  and	
  train	
  
   teachers	
  to	
  maximize	
  the	
  opportuni9es	
  for	
  learning.	
  	
  

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Linda Burch: Framing a New Conversation: Digital Media and Learning

  • 1. Parent  and  Teacher     A-tudes  towards   Digital  Media  and  Learning   (preliminary  findings)      Learning  From  Hollywood   Joan  Ganz  Cooney  Center  Annual  Forum   May  17,  2011   © 2011 by Common Sense Media. Proprietary and Confidential.
  • 2. Our  Mission   Our  Vision   We  are  dedicated  to  improving  the  lives   We  envision  a  world  in  which  every  kid    of  kids  and  families  by  providing  the   knows  how  to  make  safe,  responsible,  and   trustworthy  informa9on,  educa9on,  and   respec<ul  choices  and  harness  the   independent  voice  they  need  to  thrive  in     learning  poten9al  of  digital  media  in  a   a  world  of  media  and  technology.   24/7  connected  world.  
  • 3. Study  Overview   Purpose  of  Research     Inform  policy  and  program  development     New  educa9onal  ra9ng  +  review  system     Update  to  2008  Common  Sense  +  JGCC  poll   Method     Na9onally  representa9ve  online  survey  of  1,100  parents  of  children   aged  2-­‐17  and  300  teachers  (pre-­‐K  to  HS)     To  gauge  percep9ons  about  digital  media  +  learning;  market  demand   &    value  proposi9on  for  educa9on  ra9ngs     Conducted  by  Insight  Research  Group  –  April/May  2011   Preliminary  Findings     Full  report  to  be  released  later  this  spring     NOT  FOR  PUBLICATION  OR  DISTRIBUTION  
  • 4. Most  Parents  See  Learning  PotenOal  in  Digital  Media   Digital  media  is  as  important  as  learning   tradiOonal  skills   81% Net Agree 75% Net Agree Digital  media  gives  my  child  the  skills  s/he   needs  for  life  in  the  21st  century   86% Total  Parents  Somewhat  Agree   Net Agree Total  Parents  Strongly  Agree   83% Net Agree NOT  FOR  PUBLICATION  OR  DISTRIBUTION  
  • 5. In  2008,  Parents  Recognized  That  Digital  Media  PlaTorms   Offered  Different  EducaOonal  Benefits  For  Kids   Percent Feel That Digital Media Platform Teaches… The  Internet  is  about   exploring  interests  and   learning  about  other   parts  of  the  new  world.   Video  games  promote   cri9cal  thinking  as  well   as  hand-­‐eye   coordina9on.   Internet   Video  Games   Q.  For  each  of  the  following  digital  media  plaorms,  please  indicate  if   you  think  this  device  currently  helps  teach  your  child  the  following  skills:  
  • 6. But,  the  Majority  of  Parents  were  SkepOcal  About  Digital  Media s   Ability  to  Help  Kids  Learn  Important  21st  Century  Skills  (in  2008)   No  digital  media  plaorm  is  perceived  to  teach  kids  how  to  successfully  engage  with  others  or    teach   social  responsibility.   Further,  two-­‐thirds  (64%)  of  parents  disagree  with  the  idea  that  because  of  digital  media,  kids  can   communicate  beger  with  people.   Percent  Feel  That  Digital  Media  PlaTorm  Teaches…   Percep9ons  of  digital  media   plaorms   communica9on  and   collabora9on  benefits”  are  low   among  parents.   Internet   Video  Games   Q. For each of the following digital media platforms, please indicate if you think this device currently helps teach your child the following skills:
  • 7. In  2011,  Parents  Think  that  the  Internet  Affords  Learning  Several   Skills  but  less  so  other  PlaTorms  (Videogames,  Mobile  Apps)   Percent  Feel  That  Digital  Media  PlaTorm  Teaches…   The  Internet  affords   informa9on,  global    digital   literacies,  among  others   Videogames  are   associated  with     reasoning,    to  a  lesser   extent,  crea9vity,   curiosity,    collabora9on   However,  a  majority  of   parents  don t    think  digital   media  plaorms  help  kids   learn  how  to  engage  with   Internet   others  or  develop   Video  Games   responsibility  (as  in  2008)   Smartphone/Tablet  Apps   Q:  For  each  of  the  following  digital  media  plaorms,  please  indicate  if  you  think   this  device  currently  helps  teach  your  child  the  following  skills  [YES/NO]   NOT  FOR  PUBLICATION  OR  DISTRIBUTION  
  • 8. Parents  Get  Involved  in  their  Children s  Media  Use  to  Protect   Them,  but  also  to  Help  Comprehension  and  OpOmize  Learning,   Especially  for  Younger  Kids  (2011)   Protec9ng  kids  from  harm   trumps  all  other  reasons.   In  2008,  helping  kids  learn  was   the  #1  reason*   For  parents  of  tweens  and  teens,  genng   involved  in  kids  digital  lives  is  a  way  to   understand  their  interests  and  a  gateway  to   conversa9on.   -­‐    Parents  of  children  2-­‐5   -­‐    Parents  of  children  6-­‐8   -­‐    Parents  of  children  9-­‐11   Q:  Which  of  the  following  are  the  most  important  reasons  for  genng  involved  with  your   -­‐    Parents  of  children  12-­‐14   child s  digital  media  experience?  [SELECT  THE  TOP  5].   -­‐    Parents  of  children  15-­‐17   *  The  ques9on  in  2008  was  worded  differently  –  top  reason  for  SHARING  digital  media   experiences  with  your  child.   NOT  FOR  PUBLICATION  OR  DISTRIBUTION  
  • 9. Parents  Encourage  RelaOvely  More   TradiOonal  or  Familiar  Uses   of  Digital  Media  and  AcOvely  Discourage  Kids  from  ConnecOng  to   Others  Online  (2011)   Search  for  informa9on  for  homework  or  school-­‐related  things  or   65%   30%   par9cipate  in  a  virtual  learning  environment   5%   48%   Use  computer  applica9on  souware   44%   8%   Use  the  internet  for  pleasure  (not  schoolwork)  or  search  for  informa9on   28%   58%   about  personal  interests   14%   21%   Use  a  video  game  console  or  a  handheld  video  game  player   64%   15%   20%   Check  or  write  e-­‐mail     54%   26%   11%   Watch  or  listen  to  media  online   62%   27%   10%   Encourage   Visit  virtual  worlds   58%   32%   Neutral   Use  a  smartphone  (e.g.,  iPhone,  Evo,  BlackBerry)  or  an  iPod  Touch  to  play   11%   53%   Discourage   games  or  use  other  apps   36%   10%   Send  text  messages     50%   40%   8%   Play  online  games  –simple  or  MMOGs   50%   42%   5%   Chat  through  instant  messages   44%   51%   5%   Comment  on  others’  website  posts  (like  on  a  blogging  site)   41%   54%   As  in  2008,  parents   6%   con9nue  to  ac9vely   Visit  or  create  a  profile  on  social  networking  sites   39%   55%   discourage  kids   Post  media  online   5%   39%   from  connec9ng  to   56%   others  online   Q:  For  each  of  the  following  ac9vi9es  your   child  may  par9cipate  in,  please  indicate   whether  you  encourage,  are    neutral   towards,  or  discourage  the  ac9vity     NOT  FOR  PUBLICATION  OR  DISTRIBUTION  
  • 10. In  AddiOon,  Some  Parents  Remain  SkepOcal  About  How   EducaOonal  Digital  Media  Really  Is…     While  they  believe  digital  media  can  offer  their  kids  educa9onal  benefits,  3/4  of  all   parents  are  skep9cal  about  products  educa9onal  claims  and  40%  don’t  think  it’s   possible  to  evaluate  their  educa9onal  effec9veness.     40% Net Agree %  Parents  Somewhat  Agree   %  Parents  Strongly  Agree   75% Net Agree Q.  The  following  statements  relate  to  your  feelings  about  your  child s  use  of  digital  media.  How  much  do  you   agree  or  disagree  with  each  of  these  statements?  [Net  Agree]     NOT  FOR  PUBLICATION  OR  DISTRIBUTION  
  • 11. And  Are  Looking  for  More  InformaOon    Resources  (2011)   Most  parents  want  guidance  and  detailed  informa9on  on  learning  poten9al  from  trusted   resources  and  may  let  their  children  engage  more  with  quality  digital  media  if  they  had  access   to  this  informa9on   Somewhat  Agree   Strongly  Agree    I  wish  there  were  more  resources  to  figure  out   which  digital  media  experiences  are  most   51%   31%   educa9onal  for  my  child   82% Net Agree I  prefer  to  get  as  much  detail  as  possible  when   something  claims  to  be  educa9onal  (e.g.,   researching  the  specific  types  of  things  my  child   48%   43%   91% will  learn)   Net Agree I  would  let  my  child  spend  more  9me  online  or  use   mobile  devices  if  I  knew  they  were  doing   46%   27%   something  they  could  learn  from   73% Net Agree 0%   20%   40%   60%   80%   100%   Q.  The  following  statements  relate  to  your  feelings  about  your  child s  use  of  digital  media  and  how  they  are   currently  using  it.  To  what  degree  do  you  agree  or  disagree  with  each  of  these  statements?  [Net  Agree]     NOT  FOR  PUBLICATION  OR  DISTRIBUTION  
  • 12. Teachers  and  Parents  are  generally  on  the  same  page     91%  of  teachers  agree  that  knowing  how  to  use  digital  media  is   as  important  as  tradi9onal  skills  (vs.  81%  of  parents)     Teachers  are  more  op9mis9c  than  parents  about  the  poten9al   of  digital  media  to  foster  a  full  range  of  21st  century  skills,   including  communica9on,  ci9zenship,  and  self-­‐direc9on       Teachers  see  learning  value  in  the  Internet,  mobile  apps  and   tablets  but  like  parents  are  more  skep9cal  about  the  learning   poten9al  of  videogames  and  social  networking  plaorms     Like  parents,  they  are  enthusias9c  about  new  informa9on  and   resources  for  judging  learning  value  of  digital  media   NOT  FOR  PUBLICATION  OR  DISTRIBUTION  
  • 13. Conclusions  +  RecommendaOons     We’ve  moved  the  needle,  but  there  is  s9ll  much  work  to  be  done     Research  on  the  added  value  of  digital  media  to  teach  both  tradi9onal  and   21st  century  skills  needs  to  be  conducted  and  showcased     New  evidenOary  standards  to  help  parents  and  teachers  make  sense  of   products  marketed  as   educa9onal”  need  to  be  created       A  na9onal  public  awareness  effort  to  help  parents  understand  the  full   range  of  21st  century  skills  and  the  poten9al  of  digital  media  for  learning     Industry  needs  to  create  and  ac9vely  promote  more  learning  products  for   digital  media  plaorms  –  that  help  kids  gain  important  21st  century  skills.     Schools  should  integrate  digital  media  into  the  classroom  and  train   teachers  to  maximize  the  opportuni9es  for  learning.