Champs chapter 8

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Champs chapter 8

  1. 1. Chapter 8Classwide Motivation
  2. 2. Introduction Chapters 1 and 7 suggested strategies for promoting student motivation. This chapter extends those suggestions in order to implement classwide systems. This chapter explains when and how to implement an effective classwide system or systems. Effective classwide motivation systems:1. Increase motivation2. Help students behave responsibly3. Teach students to strive to achieve goals.
  3. 3. What is a classwide system? “An organized and systematic set of procedures designed to have a positive impact on all the students in your class” (Fairbanks et al., 2007; Farmer et al., 2006; Lohrmann & Talerico, 2004; Shores et al., 1993).
  4. 4. Classwide systems are used for many differentcircumstances including: Classrooms with overall challenging behavior (not following directions, wasting class time, being disrespectful, etc). Classrooms with students who for the most part, are responsible but have a problem with a specific behavior (work completion, talking, not turning in homework, attendance, etc). Classrooms where students are responsible but have become apathetic (not interested or concerned, indifferent).
  5. 5. TASK #1 Effectively employ a classwide system to increase motivated and responsible student behavior.To help accomplish this task see reproducible 8.1 in CHAMPS book pg. 308-309, Develop and/or Revise Your Classwide Motivation System.There is a CHAMPS CD available with the blank form.
  6. 6. Steps for Implementing a Classwide System:STEP #1Identify problems, goals, level of structure needed, and the type of system you will use: What problems are you trying to solve? Brainstorm a list of concerns Decide on goals based on your list of concerns Level of Structure: high, medium, or low (refer to Chapter 3) Reward or Non-reward-based systems: Reward based systems use extrinsic reinforces to increase student motivation, to behave responsibly, and strive for goals / Non-reward-based systems improve students will to behave responsibly and achieve goals by enhancing their intrinsic motivation.
  7. 7. Information on Rewards:Reward Based: Non-reward based: Regular and highly systematic rewards for  Start using when you are able to fade the students needing high structure (If you do ____, rewards based system or use with then you earn ____.) Important to use when first students needing low structure introducing reward systems.  Set goals with individual students or Intermittent and unpredictable rewards for students needing medium structure (Sometimes have students set their own goals when you do ____, you might earn _____.) Use  Guide the class in setting classwide goals once students are successful with a regular system.  Provide frequent positive feedback toNote: “Intermittent systems are actually the most students in order to meet those goals powerful!’Intermittent reward schedules are always used in  When class is ready have a discussion gambling. People “keep putting money in the slot about abandoning reward-based systems machines because we never know when we are going to win.”  Continue to provide frequent positive All reward-based systems require maintenance feedback after they are set up and running. Some teachers  Give class an occasional special treat think once a system is in place it will run by itself, when the class exhibits ongoing but like a car we need to keep putting fuel into our responsible behavior!!! system.
  8. 8. Steps for Implementing a Classwide System:STEP #2Select a system (one or more) and prepare to implement it-effectively choosing, designing, and implementing a reward-based system. Read through all system examples Select a system described for the level of structure needed, one that will accomplish your goals, fits your style, and meets the needs of your students. Jot down the essential components of the system on the form (reproducible 8.1) for reference
  9. 9. Steps for Implementing a Classwide System: STEP #3 – For reward-based systems, identify how you will effectively maintain, modify, and fade the system Keep your energy and enthusiasm about the system high Keep your focus on the students’ behavior rather than the rewards they earn Continue to use other motivational strategies at a high level When a system has been successful for a period of time, start making it more challenging Once students have learned and are consistently displaying a skill or skills that are the focus of your classwide system, move to intermittent rewards (refer to slide with information on rewards)
  10. 10. Menu of classwide systems:REWARD-BASED SYSTEMS REWARD-BASE D SYSTEMS NONREWARD-BASEDAPPROPRIATE FOR HIGH APPROPRIATE FOR MEDIUM SYSTEMS APPROPRIATE FORSTRUCTURE CLASSES STRUCTURE CLASSES LOW-STRUCTURE CLASSES•Whole Class Points •100 Squares Goal Setting Procedures •Group Response Cost(time interval) •Lottery Tickets•Economic Simulation •Mystery Behavior of the Day •Teacher sets goals for•Reinforcement Based on •Public Posting (classwide) studentsReducing Misbehavior •Public Posting (individual) •Teacher guides students •Self-evaluation of On-and Off-•Good Behavior Game Task Behavior in setting goals •Target and Reward a Specific •Teachers guides studentsNOTE: BEHAVIORAL Behavior in setting a classwide goal •Mystery MotivatorsGRADING IS NOT •Team Competition withALLOWED IN TEXAS response Cost Lottery •Whole-Class points (Intermittent)
  11. 11.  Please refer to CHAMPS book beginning on page 325 for detailed explanations of each Classwide System.

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