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This powerpoint presentation was given at IEEE DEST'2010 conference in Dubaî. It introduces sign management through an example, the e-guitare project for instrumental e-learning.

This powerpoint presentation was given at IEEE DEST'2010 conference in Dubaî. It introduces sign management through an example, the e-guitare project for instrumental e-learning.

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E-guitare E-guitare Presentation Transcript

  • From Knowledge to Sign Management on a creativity platform: Application to instrumental e-learning Noël CONRUYT, Olivier Sébastien, Véronique Sébastien, Didier Sébastien, Noë David Grosser, Stéphane Caldéroni, Universityof Reunion David Hoarau, Patrick Sida , CRR of Reunion
  • From Knowledge to Sign Management on a creativity platform: Application to instrumental e-learning Noël CONRUYT, University of Reunion
  • Biodiversity ecosystems
  • Instrumental E-learning  Skills transmission / Musical e-Learning  Proposed Approach: Sign management  Offline System  Online System  Demos  Conclusion and perspectives 4
  • Skills transmission / Musical e-learning  Knowledge management  Skills particularities: recipe and cooking  Instrumental music as an example 5
  • Notation as explicit dead knowledge
  • Live interpretations as data ressources
  • Online/Offline digital music ecosystem  Methods: CDs with scores  CDRoms & DVDs for learning  Software off & on / line  Youtube  …
  • Simplexity of Creativity: e-service Imagine: your guitar resting perfectly on the thigh, you listen to “Anonymous Romance” while watching the hands of the teacher on the television. Close-ups, slow motion, back-ups, replays, everything is possible while you can learn to play along with the teacher. In order to assist you, sheet music lights up each note as it is being played: all of this on full screen, high-definition video and natural stereo sound! In addition, the teacher’s advice is associated with the notes and the measures in play, in the form of visual and verbal commentary.
  • Proposed Approach  Traditional pedagogical path Teacher corrects mistakes, gives advices No Student learns Technical Teacher suggests Piece presentation progressively at aspects a new piece home solved? Yes Play the piece Focus on in public Interpretation 10
  • How to do it ?  “Capture” and digitize information streams from the traditional lesson  Render them through a multimedia system  Enhance reality when needed  Provide user-friendly communication tools http://e-guitare.univ-reunion.fr 11
  • Creativity or Co-design Platform
  • Co-design production process and results
  • Method: domain and use Objects
  • Proposed Technology Offline Online Disc capacity/Quality  Global exposition +  Reliability of support  L‫‏‬ive activity  Format based  Community  Diffusion constraints  Network constraints -  “Updatability”  System stability  Solo  Requirements 15
  • Off/line System  Piece based Interactive DVD  Multi-angle  Animated score  Auto & custom loop  Slow motion  Contextual pedagogical advices ⇒ Optimal Teachers to Learners tool 16
  • Off/line System evolution Mock-up Prototypes Product -Service 17
  • The product-service 18
  • On/line System  Music oriented web 2.0 multimedia system  Audio/Video Forum: “glosses”  Musical specificity: time related  Collaborative approach  Discussion backup  User activities:  Watch contextual video  Post new video ⇒ Optimal Learners to Teacher tool 19
  • On/line System 20
  • Flash Interactive Guitar Saloon http://e-guitare.univ-reunion.fr/figs/ 21
  • Technical aspects  Adobe Flash  Production Chain  ActionScript  FLV Video Codec  Flash Media Server  Runtime Communality  Browser based 22
  • Demonstrations
  • Sonar: a mixed solution: DVDs on line ! http://e-guitar.univ-reunion.fr
  • Conclusion and perspectives  S-learning & Living labs  Semantic & Multimédia Annotations  Further developments  | 25