Geoff Mulgan
Future Communities: building cities for life
为人民服务

        2
3
4
What people want from cities:
a good living, a good life, friends,
family, the sources of happiness

What cities deliver: ...
The great challenge for 21st century cities:
mastering three dimensions of design:
economic, ecological and social




   ...
More circuits!


The great 21st century cities
 will be based on the circular
 economy (materials, energy,
 flows) & the c...
Happiness: comes from
relationships, health, income, jobs,
neighbours, giving...




                                     ...
Future communities: synthesising what is known about social
design to help major developments




                        ...
The new cities…




                  10
Masdar City, Abu Dhabi. Foster & Partners   11
Hammarby Sjöstad, Sweden   12
13
But where are the people?



                            14
The first generation ever whose life expectancy
 is higher than the life expectancy of buildings




                     ...
1. Be ambitious for the future – but learn from
 the past, from what has and hasn’t worked




                           ...
Cabrini Green, Chicago




                         17
Moss Side, Manchester ,UK




                            18
Paris projets, France 2005




                             19
Living ecosystems are
never made up of identical
        repetitions


                             20
21
Living things have multiple, complex edges,
           gateways and passages




                                         ...
2. Understand how people live and what
     makes them feel they belong




                                         23
The fine detail of design for sociability


   - Interaction but not too much, lines of
    sight; privacy without isolati...
25
‘We should try to introduce into our modern
 villages & towns what was always the lovely
 feature of English & Welsh villa...
3. Design in incompleteness: the best
 cities evolve themselves rather than
      only following a masterplan




        ...
28
29
4. Nurture social networks – accelerate them
             in the early stages




                                        ...
31
Community led hyper-local websites




                                     32
33
5. Design for ‘green’ behaviour – make the
                defaults easy




                                             ...
Kronsberg, Hanover, Germany.


  Agenda21 Design Homes.




                               35
Wimbledon smart travel schools project




                                         36
Paris, London & other cities providing
     bicycles & green buses ….




                                         37
6. Create communities that work for everyone
   – good fences make good neighbours but
           too many walls breed fea...
Gated Community, UK   39
40
41
42
7. Design in enabling
infrastructures and circuits: make
      society visible to itself




                             ...
Empower citizens as well
as systems e.g. smart
grids for energy




                           44
Curitiba, Brazil.   45
8. Grow social circuits, exchange,
mutual support, spaces for enterprise




                                        46
47
48
Urban agriculture and edible cities




                                      49
9. Encourage myths, stories, meaning - and
        link past, present and future




                                     ...
Mobile apps, cities that
speak, oral history




                           51
52
Vauxhall Bridge Apartments, London   53
Borneo Housing, Amsterdam.   54
55
10. Cultivate collaborative leadership,
empowerment contributes to happiness




                                         ...
The Beddington Zero Energy Development (BedZED)



   Energy & water efficiency as
   well as resident engagement
   ‘desi...
- Households & businesses achieve
  significant reductions in
  environmental impact just by living
  or working at the de...
Grow collaborative leaders!




                              59
60
People make sense and order
anywhere – but it’s better to help
them make order that is good for life




                 ...
Most cities were created for kings,
 traders or gods – not for life. We
 know what helps life – circuits,
 edges, exchange...
Anxiety and depression
14%


12%


10%


8%


6%


4%
                                             Anxiety, depression etc...
Proportion of Americans with no-one to talk
to about important things



        1985                2004
        10%     ...
65
Recoupling growth and happiness?




                                   66
‘The future’s already here – it’s just
       unevenly distributed’
            William Gibson




                       ...
Lets create a movement for better social
 design, for multiplying circuits, edges,
 relationships in the cities of the fut...
69
为人民服务

        70
Geoff Mulgan - Future Communities: building cities for life
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Geoff Mulgan - Future Communities: building cities for life

  1. 1. Geoff Mulgan Future Communities: building cities for life
  2. 2. 为人民服务 2
  3. 3. 3
  4. 4. 4
  5. 5. What people want from cities: a good living, a good life, friends, family, the sources of happiness What cities deliver: opportunity, mobility, jobs, money ...+ stress, loneliness, fear & abandonment 5
  6. 6. The great challenge for 21st century cities: mastering three dimensions of design: economic, ecological and social 6
  7. 7. More circuits! The great 21st century cities will be based on the circular economy (materials, energy, flows) & the circular society ... 7
  8. 8. Happiness: comes from relationships, health, income, jobs, neighbours, giving... 8
  9. 9. Future communities: synthesising what is known about social design to help major developments 9
  10. 10. The new cities… 10
  11. 11. Masdar City, Abu Dhabi. Foster & Partners 11
  12. 12. Hammarby Sjöstad, Sweden 12
  13. 13. 13
  14. 14. But where are the people? 14
  15. 15. The first generation ever whose life expectancy is higher than the life expectancy of buildings 15
  16. 16. 1. Be ambitious for the future – but learn from the past, from what has and hasn’t worked 16
  17. 17. Cabrini Green, Chicago 17
  18. 18. Moss Side, Manchester ,UK 18
  19. 19. Paris projets, France 2005 19
  20. 20. Living ecosystems are never made up of identical repetitions 20
  21. 21. 21
  22. 22. Living things have multiple, complex edges, gateways and passages 22
  23. 23. 2. Understand how people live and what makes them feel they belong 23
  24. 24. The fine detail of design for sociability - Interaction but not too much, lines of sight; privacy without isolation - Boundaries and identities - Ease of movement for children and elderly... 24
  25. 25. 25
  26. 26. ‘We should try to introduce into our modern villages & towns what was always the lovely feature of English & Welsh villages, where the doctor, the grocer, the butcher & the labourer all lived in the same street. I believe it is essential for the life of a citizen ….. to see the living tapestry of a mixed community.’ Aneurin Bevan, Minister of Housing, 26
  27. 27. 3. Design in incompleteness: the best cities evolve themselves rather than only following a masterplan 27
  28. 28. 28
  29. 29. 29
  30. 30. 4. Nurture social networks – accelerate them in the early stages 30
  31. 31. 31
  32. 32. Community led hyper-local websites 32
  33. 33. 33
  34. 34. 5. Design for ‘green’ behaviour – make the defaults easy 34
  35. 35. Kronsberg, Hanover, Germany. Agenda21 Design Homes. 35
  36. 36. Wimbledon smart travel schools project 36
  37. 37. Paris, London & other cities providing bicycles & green buses …. 37
  38. 38. 6. Create communities that work for everyone – good fences make good neighbours but too many walls breed fear 38
  39. 39. Gated Community, UK 39
  40. 40. 40
  41. 41. 41
  42. 42. 42
  43. 43. 7. Design in enabling infrastructures and circuits: make society visible to itself 43
  44. 44. Empower citizens as well as systems e.g. smart grids for energy 44
  45. 45. Curitiba, Brazil. 45
  46. 46. 8. Grow social circuits, exchange, mutual support, spaces for enterprise 46
  47. 47. 47
  48. 48. 48
  49. 49. Urban agriculture and edible cities 49
  50. 50. 9. Encourage myths, stories, meaning - and link past, present and future 50
  51. 51. Mobile apps, cities that speak, oral history 51
  52. 52. 52
  53. 53. Vauxhall Bridge Apartments, London 53
  54. 54. Borneo Housing, Amsterdam. 54
  55. 55. 55
  56. 56. 10. Cultivate collaborative leadership, empowerment contributes to happiness 56
  57. 57. The Beddington Zero Energy Development (BedZED) Energy & water efficiency as well as resident engagement ‘designed in’ at BedZED 57
  58. 58. - Households & businesses achieve significant reductions in environmental impact just by living or working at the development. 58
  59. 59. Grow collaborative leaders! 59
  60. 60. 60
  61. 61. People make sense and order anywhere – but it’s better to help them make order that is good for life 61
  62. 62. Most cities were created for kings, traders or gods – not for life. We know what helps life – circuits, edges, exchange - and what makes loveable cities. And we know what happens if they’re missing …. … 62
  63. 63. Anxiety and depression 14% 12% 10% 8% 6% 4% Anxiety, depression etc Extrapolated trend 2% 0% 1985 1990 1995 2000 2005 2010 2015 2020 2025 63
  64. 64. Proportion of Americans with no-one to talk to about important things 1985 2004 10% 25% 64
  65. 65. 65
  66. 66. Recoupling growth and happiness? 66
  67. 67. ‘The future’s already here – it’s just unevenly distributed’ William Gibson 67
  68. 68. Lets create a movement for better social design, for multiplying circuits, edges, relationships in the cities of the future 68
  69. 69. 69
  70. 70. 为人民服务 70
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