Your SlideShare is downloading. ×
  • Like
Studio Studies: Debugging the Culture and Work of Game Developers
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×

Now you can save presentations on your phone or tablet

Available for both IPhone and Android

Text the download link to your phone

Standard text messaging rates apply

Studio Studies: Debugging the Culture and Work of Game Developers

  • 389 views
Published

The 2013 Special Issue of the Journal, "Loading..." marked a renewed interest in Game Studies in the goal of studying the production of games. That issue signaled a rising focus on the cultural …

The 2013 Special Issue of the Journal, "Loading..." marked a renewed interest in Game Studies in the goal of studying the production of games. That issue signaled a rising focus on the cultural production of games as a site for analytic attention. While there are numerous examples of research that pre-dates this time, the marked resurgence of attention is important. This panel centers on what has only recently been generically titled "Studio Studies", bringing together a variety of scholars doing various forms of research inside game development studios from a range of geographic locations. Each presenter will be given a short amount of time to characterize the kind of research they have done in game development contexts and discuss key findings of those research projects.

Published in Design
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
    Be the first to like this
No Downloads

Views

Total Views
389
On SlideShare
0
From Embeds
0
Number of Embeds
4

Actions

Shares
Downloads
1
Comments
0
Likes
0

Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide

Transcript

  • 1. Studio Studies Debugging the Culture and Work of Game Developers
  • 2. t
  • 3. userid$ ⌷ "How do you get access to these companies?"
  • 4. userid$ ⌷ "What kind of data are you even gathering?"
  • 5. userid$ ⌷ "What kinds ethical dilemmas have you faced?"
  • 6. userid$ ⌷ "What kinds of methods are you using?"
  • 7. userid$ ⌷ "What methodological quandaries do you encounter?"
  • 8. userid$ ⌷ "What theoretical frameworks do you use?"
  • 9. userid$ ⌷ "Where does more work need to be done?”
  • 10. userid$ ⌷ "How does one fund this kind of research?"
  • 11. userid$ ⌷ "What Questions are Important to Focus On?"
  • 12. userid$ ⌷ "What Should 'Industry Studies' be Looking at?"