S#01 김영욱

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마이크로소프트웨어 C++ 사용자를 위한 VS2010 세미나

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S#01 김영욱

  1. 1. 한국마이크로소프트 김영욱 차장 .NET Evangelist http://YoungWook.com
  2. 2. Mobile Market
  3. 3. Why is Microsoft in the Mobile Business? 1,388 1,176 290 (21%) 145 (12%) WM Capable WM Capable 741 888 (63%) (64%) 290 374 (25%) 277 210 (15%) 2008 2011
  4. 4. Windows Mobile • Windows Mobile • Windows Mobile • Hand Held PC • Pocket PC 2002 • Windows Mobile 5 6.1 6.5 • 500, 000 units sold • Smart Phone 2002 • Push e-mail • 18m units sold • MyPhone, Market Place
  5. 5. 3 Screens and a Cloud MBS Online 5
  6. 6. Integrated Experiences PEOPLE OFFICE PICTURES MUSIC+VIDEO MARKETPLACE GAMES
  7. 7. Windows Common Consistent Quality Phone Hardware Platform Focus Hardware Elements Consistent set of hardware capabilities defined by Microsoft One resolution at launch Second resolution added later Same touch input Consistent processor / GPU Same available RAM Optional keyboard
  8. 8. Windows Phone 7 Design Story
  9. 9. Metro
  10. 10. Start Glance & Go Get Me There
  11. 11. Metro
  12. 12. Gestures
  13. 13. Touch Recommended touch target size is 9mm Minimum touch target size is 7mm Minimum spacing between elements is 2mm Visual size is 60-100% of the touch target size
  14. 14. Common controls
  15. 15. Hubs vs. Single-Page Apps
  16. 16. Iconography Icons in the application menu should be consistent Test icons with users (pay attention to context)
  17. 17. notification types 15 14 New photos online! Seattle, WA: Sunny and 85 degrees
  18. 18. GPS location + Accuracy - Power - Speed - Indoors - Accuracy + Power + Speed - Wilderness +/- Accuracy +/- Power Location +/- Speed services +/- Urban areas
  19. 19. Manage App & Game Updates Notifications of app updates on the Marketplace hub View the details of a specific update Update all apps at Choose to update once or view the a updateapp or of a single details game app or game single
  20. 20. Windows Phone 7 Development Tools
  21. 21. Two Flavors of Applications
  22. 22. Developer Portal Learn… Build… Publish… Earn… http://developer.windowsphone.com
  23. 23. Getting Started Get the Windows Phone Developer Tools Build your Silverlight or XNA Framework application Register to publish Distribute your application
  24. 24. Common Capabilities Input .NET • Touch • Superset of Silverlight 3.0 • Hardware buttons • Windows Communication Foundation • SOAP and REST services Media Phone Access • Digital media capture & playback • Media library access • Integrated access to phone UI • Sensors • Picker for contacts and photos Data • Isolated Storage Integrated With Cloud Services • LINQ (Objects and XML) • App Deployment & Updates • Notifications • Location • Xbox LIVE
  25. 25. Application Model .NET Common Language Runtime Goal: Great User Experiences Process Model Predictable Safe High performance Innovative Service Based Application Deployment
  26. 26. Windows Phone Developer Tools Tools Phone Emulator Samples Documentation One download Guides Community Packaging and Verification Tools Free CTP available today! http://developer.windowsphone.com
  27. 27. Windows Phone Developer Tools Tools Phone Emulator Samples Documentation Guides Community Packaging and Verification Tools Windows Phone device myapp.xap Windows Phone Emulator
  28. 28. Application Marketplace Enhanced Discovery • Easy to find great applications, games • Fun to browse the marketplace Simple, Reliable Acquisition • Try before you buy • Buying and downloading content is a breeze • Payment flexibility (MO billing and credit card) • Easy application updates
  29. 29. Windows Phone 7 Apps Programming
  30. 30. XAML eXtensible Application Markup Language XML Declarative Markup <Grid> <TextBlock FontSize="48" Text="Hello world" /> </Grid>
  31. 31. Code XAML maps to code Anything in XAML can be done in code
  32. 32. The Basics DEMO - XAML + CODE
  33. 33. Shapes Vector-Based Importable from Photoshop or Illustrator
  34. 34. Brushes Determines how objects are painted and outlined Solid, Gradient, Image, Media
  35. 35. Pretty Shapes DEMO – SHAPES + BRUSHES
  36. 36. Controls Encapsulates functionality Give it a x:Name Same properties as in XAML <Button x:Name="MyButton" Content="Center" Width="150" Height="50" />
  37. 37. Events Can be created in XAML & Code Tools create handler for you public void myButton_Click(object sender, RoutedEventArgs e) { // todo: add code }
  38. 38. Make it Do Something DEMO – CONTROLS + EVENTS
  39. 39. Styling Apply consistent formatting Per-page or per-application <Style TargetType="TextBlock" x:Key="SubHeadingText"> <Setter Property="FontSize" Value="42" /> <Setter Property="Foreground" Value="Blue" /> </Style>
  40. 40. Layout Flexible Layout system Canvas | Fixed-position StackPanel | “Stacks” dynamically Grid | Rows & columns, very flexible
  41. 41. Transforms Alters any element Transforms Projections Controls Rotate Plane Text Scale Matrix Media Skew Apply 3D to a 2D element Translate Matrix
  42. 42. Animations Animate a property value over time Basics Storyboard Animation Keyframe Expression Blend is the best tool for designing animations
  43. 43. Make it Look Great DEMO –TRANSFORMS, ANIMATIONS
  44. 44. Databinding Powerful Concept Two types Property binding List binding Based on change notification
  45. 45. Make it Real DEMO – DATABINDING
  46. 46. Code Reuse Reuse UI User Control Custom Control Reuse Code Across platforms Across projects (Web, Windows Phone)
  47. 47. Call to action • 개발툴 지금 다운로드 받으세요 – http://silverlight.net – http://developer.windowsphone.com • 멋전 앱과 게임을 지금부터 개발하세요
  48. 48. Thank you! 개발자를 위한 IT블로그 영욱닷컴 http://YoungWook.com

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