Iasi code camp 12 october 2013 an invitation to agile product management - iavi rotberg

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  • # 1: Code that is not used by stakeholders is an inventory cost. Features shipped by year / features not used
  • Iasi code camp 12 october 2013 an invitation to agile product management - iavi rotberg

    1. 1. Wonderla nd An invitation to Agile Product Management
    2. 2. Down the rabbit hole!
    3. 3.     Agile product manager Envision a product Deliver value Improve process
    4. 4. Which way I go from her
    5. 5. Envision a product
    6. 6. Advice from a caterpill
    7. 7. Big ideas      Never been done Customers smile Engineers curse Nobody except CTO thinks possible Word of mouth
    8. 8. Minimum viable product    Time to market Reduce waste Mediocrity curse
    9. 9. Viability ‡ Delightful    Completeness UI design Quality
    10. 10. Completeness
    11. 11. UI design
    12. 12. Quality
    13. 13. Envisioning anti patterns
    14. 14. Features soup
    15. 15. Analysis paralysis • If you don't agree will continue to develop requirements until you… give up!
    16. 16. Too many requirement • Just to index the requirements required a pivot table
    17. 17. No real customers
    18. 18. Deliver value
    19. 19. The pool of tears
    20. 20. Don’t waste money!
    21. 21. Maximize ROI
    22. 22. A cat without a grin, but a grin without a cat!
    23. 23. Innovation rate
    24. 24. Split time
    25. 25. Architectural runway
    26. 26. In practice     Create opportunities Visibility, count everything Transparency, flag everything Small time boxes for improvement
    27. 27. Usage index
    28. 28. Are your features use 100% % of users 80% 60% 40% 20% 0% 0 2 4 6 Number of uses per period 8 10
    29. 29. On product index
    30. 30. Efficient vs. Effective
    31. 31. Cost of context switch Percent Chart Title 100 90 80 70 60 50 40 30 20 10 0 Work time Waste 1 2 3 4 5 Number of simultaneous projects
    32. 32. Improve process
    33. 33. What is a caucus race?
    34. 34. Your allies    Backlog Stories Release plan
    35. 35. Definition of Ready     Backlog DEEP Sprint goal set Capacity known Velocity forecasted
    36. 36. Definition of Done          Create technical documentation Unit testing Refactor design Bug fixing Create test cases System testing Regression testing Non-functional testing Automation testing
    37. 37. A mad tea party
    38. 38. Time flies Suppose it were nine o'clock, just time to begin lessons: whisper a hint to Time, and round goes the clock in a twinkling! Half-past one, time for dinner!
    39. 39. In practice   Agile release train If fixed deadline, flexible requirements or vice-versa
    40. 40. Before the end…
    41. 41. Thank you!

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