Hong Kong Teaching & Learning Expo - Games Based Learning

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Presentation on Games Based Learning given by Emma Adams and Clive Dawes to the Hong Kong Teaching and Learning Expo at the Hong Kong Convention Centre, June 2011.

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Hong Kong Teaching & Learning Expo - Games Based Learning

  1. 1. Games-BasedLearning<br />Kellett School, British International School, Hong Kong<br />Emma Adams<br />Assistant Principal<br />eadams@kellettschool.com<br />@assistantpinhk<br />Clive Dawes<br />ICT Curriculum Leader<br />cdawes@kellettschool.com<br />@mrdinhk<br />
  2. 2. Why ?<br />ethos of play as a learning tool<br />culturally appropriate<br />authentic context to support writing<br />“Good teachers use Good resources”<br />
  3. 3. Research<br />“Scientists say video games can reshape education”<br />Ben Feller (Associated Press)<br />
  4. 4. Practice atKellett<br />5 years in development<br />Grade 1 – Moshi Monsters<br />Grade 2 – Nintendogs<br />Grade 3 – African Safari, Epic Citadel<br />Grade 4 – Endless Ocean, Mario Kart<br />Grade 5 – Samorost<br />Grade 6 – Guitar Hero<br />
  5. 5. Grade 6<br />Autobiographical Writing<br />Online Blog/journal<br />Persuasive texts, advertisements<br />Guitar Hero<br />
  6. 6. Student Experience<br />
  7. 7. Parent Opinion<br />
  8. 8. Online writing<br />Although he often helped other children with schoolwork, he was a bright boy from early ages; consequently, other kids were jealous so he didn't have many friends.<br />
  9. 9. Grade 2<br />Nintendogs<br />Curriculum integration<br />Differentiated learning<br />Authentic and rigorous<br />CollaborativePeer teaching opportunities<br />Real-life context<br />
  10. 10.
  11. 11. Grade 2<br />Nintendogs<br />Learning outcomes<br />Speaking and listening<br />Non-chronological report writingEngaged learners: they didn’t want to stop!<br />
  12. 12. Other grades<br />Epic Citadel<br />Mario Kart<br />Endless Ocean<br />Samarost<br />
  13. 13. Next steps- design<br />2DIY<br />Gamestar Mechanic<br />Kodu<br />Scratch<br />
  14. 14. Customer Testing<br />
  15. 15.
  16. 16. Atmosphir<br />
  17. 17. Next steps - play<br />World Food Force<br />Stop Disasters Game<br />Armadillo Run<br />Wolfquest<br />
  18. 18. With thanks to;<br />www.digitalgameslearning.org<br />

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