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Visual Studio 2010 Ultimate
Visual Studio 2010 Ultimate
Visual Studio 2010 Ultimate
Visual Studio 2010 Ultimate
Visual Studio 2010 Ultimate
Visual Studio 2010 Ultimate
Visual Studio 2010 Ultimate
Visual Studio 2010 Ultimate
Visual Studio 2010 Ultimate
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Visual Studio 2010 Ultimate


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  • 1. Visual Studio 2010 Ultimate
    Clint Edmonson
    Architect Evangelist
  • 2. Ever inherit someone else’s code?
  • 3. Four Reasons to Change Software
    Add a feature
    Fix a bug
    Improve the design
    Optimize resource usage
    Working Effectively with Legacy Code
    Michael C. Feathers
  • 4. Create code, Don’t debug it
    Dependency Diagrams
    Understand code dependencies visually and understand where to make changes
    Gated Check-In
    Stop build breaks before they happen
    Code Analysis and Code Metrics
    Help you find and fix potential problems before you make them
  • 5. From Code to the Database
    Manage Database Change maintaining One Version of the Truth
    Manage your database versions alongside your code so you know they are always in sync
    Work in an offline environment to avoid potential conflicts
    Test Data Generation and DB Unit Testing
    Run database unit tests alongside your Code tests.
    Generate test data from an existing data source
    Powerful Comparison and deployment Tools
    Compare Schema and Data and build deployment packages for your database
  • 6. Architecture as a Living Asset
    Modeling that works with Code
    Seamlessly move between models and code and describe your application using standard UML Diagrams
    Architectural Validation
    Ensure Code Matches the Intended Design
    Architecture Explorer
    Discover and understand how a system works and visualize existing code assets and how they connect.
  • 7. Spend Less time Debugging
    Make “No-Repro” History with Actionable Bugs
    Test Impact Analysis and Code Coverage
    Run the Right Tests and only the Right Tests
    And know you have really tested you code
    Coded UI Tests
    Automated regression tests let you find bugs earlier
  • 8. Testing Done Right
    Test and Lab Manager
    Manual Testing for the 21st century
    Plan, Manage and Execute tests from one place
    Virtual Test Environments
    Reduce the overhead of maintaining physical test environments
    Share Virtual environments between team members
    Web and Load Testing
    Know your code is ready for the big time
    Measure performance under real time load conditions and ensure that your applications are ready for release
  • 9. Enhance Team Collaboration
    Integrated Tools Ensure Team Consistency
    Drive consistent results as all team members work with an integrated set of tools
    The Collaboration Hub
    Team Foundation Server provides the single collaboration source for all assets associated with a project
    Complete Transparency
    All members of the team have visibility into how the project is progressing