Raising ‘app y’ readers

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A presentation on apps to build early literacy skills for young children, by Clara Hendricks, Children's Librarian at the Wellesley Free Library.

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Raising ‘app y’ readers

  1. 1. Clara Hendricks, Children’s Librarian Wellesley Free Library October 28, 2013
  2. 2. All screens are not created equal  Tablets/smartphones are multi-functional: camera, notepad, picture book, TV, arcade, etc.  Tablets are more developmentally appropriate  Engage with your child when using technology  “Technology Pyramid” – provide healthy doses of Photo by Joe Shlabotnik ‘nourishing’ choices  Limit screen time before bed 
  3. 3.  Content  Thoughtfully assess apps, rather than just setting time limits  Anything can call itself ‘educational’  Context  In what context is the app being used?  What role does technology play in the child’s life?  Child  Children have individual developmental needs Guernsey, L. (2012). Screen time: How electronic media-from baby videos to educational software-affects your young child. New York: Basic Books.
  4. 4.     Quality apps give kids tools that they can’t access in the “real-world” Make connections between technology and real-life experiences Use technology to enhance, not replace real-life experiences. https://www.youtube.com/watch?v =UnyHMSz7JDE
  5. 5.  AAP says no screen time under 2 but…   Research based on TV doesn’t always apply to interactive technology NAEYC and Fred Rogers Center: Interactive media use under 2 should be interactive and strengthen adult-child relationships. "Position Statement." Technology and Interactive Media as Tools in Early Childhood Programs Serving Children from Birth through Age 8. NAEYC & fRED ROGERS CENTER, January 2 2012. Web. 15 Oct 2013. <http://www.naeyc.org/files/naeyc/file/positions/ PS_technology_WEB2.pdf>.
  6. 6.         Option to turn sound/narration on/off No ads or push-to-buy Ease of use Plain, clear, legible fonts Not busy/distracting Lasting power Supports exploration, creativity, interaction Don’t use an app if there is a better real-life solution
  7. 7.     Common Sense Media: http://www.commonsensemedia.org/ Reading Rockets: http://www.readingrockets.org/teaching/readin g101/literacyapps/ Parents’ Choice: http://www.parentschoice.org/ Digital Storytime: http://digital-storytime.com/
  8. 8. TALKING SINGING READING WRITING PLAYING
  9. 9. Storytelling & drawing apps Doodlecast for Kids Draw & Tell
  10. 10. Storytelling apps Feltboard Sock Puppets - FREE
  11. 11. Apps that build vocabulary Toddlers Seek and Find My A-Z
  12. 12. Song apps Wheels on the Bus Over in the Jungle Bunny Fun: Head, Shoulders, Knees and Toes
  13. 13. Grow a Reader - FREE Musical Me
  14. 14. Sandra Boynton book-apps The Monster at the End of this Book Pop-out: The Tale of Peter Rabbit
  15. 15. Red in Bed The Three Little Pigs Overdrive Media Console - FREE
  16. 16. Drawing/scribbling apps Fingerpaint with Sounds - FREE Drawing Pad
  17. 17. Apps that teach letters iWriteWords Interactive Alphabet Intro to Letters
  18. 18. Games that build vocabulary/background knowledge Panda’s Veggie Garden Toca Kitchen PEEP Games - FREE
  19. 19. Tiny Tap - FREE Play and Learn - FREE
  20. 20. My contact information: Clara Hendricks, Children’s Librarian Wellesley Free Library 781-235-1610 x 1108 chendricks@minlib.net www.wellesleyfreelibrary.org

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