061223_web_20_conference_sf_shan

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    061223_web_20_conference_sf_shan - Presentation Transcript

    1. 資策會 FIND 羅至善 Shan Luo
    2. Web2.0 Summit
      • November 7-9,2006 San Francisco
      • The third year
      • Name changed: Conference (Summit + Expo)
      • 1000 attendees (over 5000 applied)
      • Summit: mainly one on one interviews
    3. Topics
      • What's Next?
      • Incumbents Strike Back
      • Launch Pad 2.0
      • Web 2.0 in China
      • What Demographic Wants
      • User generated = Collective Intelligence?
    4. What is next?
      • Infrastructure (Mobility)
        • Broadband
        • Wireless
      • Video
        • Video became the fundamental service on internet (Eric Schmidt, Google CEO)
        • “ IPTV, Video on demand and social video will be absolutely huge in single digit years. It’s on the way, and I firmly believe that….” (Jonathan Miller, AOL CEO)
    5. Incumbents' reaction to Web2.0
      • AOL Jonathan Miller, CEO of AOL : Going Free, Video
      • Microsoft Ray Ozzie,CTO : Scenario-based design
      • New York Times Arthur Sulzberger, Jr., Senior Executive : Quality stands first, Add in trustworthy amateur works, recommended daily-read blogs
      • Google Eric Schmidt, CEO : Video, Monetization, Web2.0 isn’t broad enough ( S/W development H/W device)
    6. Launch Pad 2.0
      • 13 out of over 200s
      • In the chair
      • Stikkit
      • Sharpcast
      • 3B
      • Turn
      • Klostu
      • Sphere
      • oDesk
      • Adify
      • Venyo
      • Timebridge
      • Omnidrive
      • Instructables
    7. In the chair
      • Music technology company
      • Let beginners play with professionals
      • Live or on-demand over the internet
      • Immediate feedback on performance.
      • Version 2: user generated content, hyperlink to publishers' online libraries.
      • Demo
    8. Stikkit
      • Organizing daily details as simple as jotting down a note or firing off email.
      • "little yellow notes that think" talk to the productivity applications,
      • Sync with friends, coworkers and family.
    9. Stikkit 11/23 9:00AM Title: Conference Address: 晶華 To-do-List Calendar
    10. Sharpcast
      • Automatically synchronize any type of file, media or application data between multiple PCs, the web and mobile phones.
      • The synchronization platform and APIs seamlessly bridge the gap between offline desktop applications, online services, and all the devices people use to access them.
    11. Sharpcast
    12. 3B
      • New online 3D experience.
      • Browse personalized website (e.g.MySpace) and friend’s pages in your themed 3D space.
      • Create 3D photo galleries (linking with Flickr)in under a minute.
      • Decorate walls and then hangout and chat with your friend’s avatars.
      • Personal homepage + workplace + commercial activities (e-commerce )
    13. 3B
    14. 3B
    15. 3B
    16. Sphere
      • Blog Search and Discovery
      • Find the good blogs out of reach over the topics you are interested in
    17. Sphere
    18. Sphere
    19. Timebridge
      • Personal scheduling manager
      • Transforms Microsoft Outlook into a hub for collaborative web services, allowing users to bring busy people together across time zones, calendaring systems and companies in just one step.
      • http://timebridge.com
    20. oDesk
      • Global marketplace for programmers and technical talent that lets businesses build and manage remote teams.
      • oDesk web-based collaboration tools: Hiring managers can choose from among thousands of top-rated technology professionals, and project managers to visually track and verify work. oDesk investors include Benchmark Capital, Globespan Capital Partners, and Sigma Partners.
    21. oDesk
    22. Instructables
      • Web-based "cookbook for stuff"
      • Users share what have built and how they built it.
      • The inventors at Squid Labs started Instructables to scratch an itch
      • How to record, share, and collaborate on projects as diverse as kite designs, open-source hybrid vehicles, or a family recipe .
    23. Instructables
    24. We2.0 in China
      • Alibaba.com
      • Jack Ma
    25. What Demographic Wants ?
      • 10 interviewees (5, 15-20 yr old; 5, middle age mums),
      • Which is the most popular website?
      • How much time you spend online and a day?
      • Which is “THE” search engine for you?
      • What is the difference between Yahoo and Google?
      • Which IMs (MSN,AOL,YAHOO)?
      • Which browser you use mostly?
      • What do you shop online and where?
    26. Wikinomics
      • How mass collaboration changes everything
      Web2.0 interaction web service The thing mobility GEO- spatiality True multimedia
    27. The Enterprise 2.0
      • The economics of collaboration
      • Reducing cost of search, transaction, contract, etc.
      • E.g. outsourcing
    28. Mass collaboration and competition Advantages
      • The peer Pioneers
        • S/W was just the beginning
        • Application S/W
        • Knowledge Products and services
        • Banking
        • Investment Banking
        • Physical products
        • Manufacturing
    29. Mass collaboration and competition Advantages
      • Idea goras – market for ideas, innovations and uniquely qualified minds
      • R/D C/D (Connect and development)
      • Prosummers : consumer co-innovation
      • (producing + customers)
      • The Now Alexandrians – The sharing
      • Open platform – Amazon API
    30. Mass collaboration and competition Advantages
      • The Plant Floor Goes Global
      • The wiki workplace
      • In a nutshell,
      • Enterprise 2.0 Is The Crisis of Leadership
      • Bottom up 向上管理
    31. Summary
      • How to monetize crowds (Google, Yahoo)
      • .exe time’s up (On-line Software-based websites)
      • Multiple platform (e.g. Klostu, Ning)
      • Virtual community expansion (interaction of online/offline)
      • Mobile emergence (infrastructure-supported, community-supported)
      • Tim O'Reilly's list of the core competencies that define Web 2.0:
      • Services, not packaged software, with cost-effective scalability
      • Control over unique, hard-to-recreate data sources that get richer as more people use them
      • Trusting users as co-developers
      • Harnessing collective intelligence
      • Leveraging the long tail through customer self-service
      • Software above the level of a single device
      • Lightweight user interfaces, development models, AND business models
      No longer Web2.0 (Web N.0)
      • The End
      • Thank you for your attention!!

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