How it works You input data - information, plans and drawings. We build an integrated 3D ‘world’ model We QA the model in construction and you clarify clashes/misses etc We publish the model to the Urban Engine We deliver your visual project to suitable hardware. You internalise - collaborate, review, validate, mark-up
cycle back to step 1
You externalise – presentations, briefings, videos etc. UC VR www.urbancircus.com.au
1: Inputs Provide data, information, plans and drawings.
We provide ftp or email details for uploads.
We take most common data formats and types.
Eg geo-referenced 3D splines and meshes; pdf vector linework; plans and elevations.
The better the data in, the more efficient and accurate the result out.
Many thousands of drawings, sequencing details, options and iterations may be uploaded throughout a project.
UC VR Design data. www.urbancircus.com.au
2: Build We build an integrated 3D ‘world’
3D construction is completed to requirements.
Use programs such as 3DSMax, 12D, AutoCAD in common formats.
Multiple options can be included for 'scenario switching‘ – eg Option A / B / C.
Textures added as required.
Animations splines (traffic) and meshes (characters) may be added.
3D geometry can be tagged as metadata with input references at client request.
Unique materials with shadersfor UE.
UC VR QA+ gap fill Types + Assets Optioneer www.urbancircus.com.au
3: Quality Assure UC production QAs the model
Clashes, inconsistencies and ambiguities are highlighted via Quality Assurance (QA) images back to you.
Our models are ‘true’ to the input data – unless otherwise instructed.
Hundreds of images may be exchanged in this QA process.
Your delegate checks the issue, forwards to relevant team member to resolve, then instructs us on how to proceed.
We are very fast. Clients can have trouble keeping up with all the questions.
UC VR www.urbancircus.com.au
4: Publish We publish the VR model
The 'publication' process is fast and stable.
Each publish takes 10s – 5mins
UC production may re-publish to test your model dozens of times a day,.
Images / screen-captures sent to cross-check.
Characters and their behaviours are mostly created in the UE.
Vehicle behaviours are automated by the UE software, controlled through xml.
UC VR Auto-animates. www.urbancircus.com.au
5: Deliver Local GPU laptop We deliver your 3D real-time visual project.
UC provide the specific hardware and training in your office to maximise reliability.
Can provide it all as a service.
Download links for self-install for advanced users.
“Video-conference" style real-time 3D project reviews for dispersed teams (optional).