Designing a Masters Curriculum Dr.- Simone Stumpf, City University London

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Designing a Masters Curriculum Dr.- Simone Stumpf, City University London

  1. 1. Academic excellence for business and the professionsDesigning a Masters CurriculumDr Simone StumpfMSc Human-Centred Systems Course Director@DrSimoneStumpfSimone.Stumpf.1@city.ac.uk
  2. 2. The current UX market•  Need for specialists in HCI / UX / usability•  Agency- and client-side but also increasingly start-ups•  Some industrial and academic researchUX ConsultantInformation ArchitectUser ResearcherInteraction DesignerUsability Analyst
  3. 3. Learning landscape•  Undergraduate Computing degrees (BSc, BA)•  MOOCs e.g. HCI on Coursera•  Private companies•  MSc or MA programmesMSc HCIMSc Computing Interaction DesignMA User Experience DesignMA Digital MediaMSc Human-Centred Interactive TechnologiesMA Interaction DesignMSc User Experience EngineeringMSc Human-Centred SystemsMSc HCI with ErgonomicsMSc User Experience Design
  4. 4. Example Programme Content•  Ergonomics for Design–  Task analysis, posture, anthropometry, ergonomics standardsand techniques•  Design Experience 1 + 2–  Ergonomic design process and techniques, UCD•  Applied Cognitive Science–  Theory of human cognition and behaviour, experimental studies•  Design practice–  Requirements elicitation and specification, design techniques•  User-Centred Evaluation Methods–  Analytical and empirical techniques (inspection techniques,interviews, observations)•  Options: Affective Interaction, Socio-technical systems: IT and thefuture of Work, Interfaces and Interactivity
  5. 5. Example Programme Content•  Digital Interdisciplinary Practice–  Iterative/agile design process•  Digital Content Production Processes–  Digital media production deliverables•  User Factors–  Behavioural theory, analysis techniques•  Experience Design 1 + 2–  Design research including design of solution, experience designmethodologies•  Usability Engineering–  Usability requirements, analysis and design•  Options: Design Research Project, Games Design, Live Project,Creative Research Methods, Digital Audio
  6. 6. Knowledge and skillsInterfaces/systemstechnicalunderstandingUser cognition and behaviourHCI/UX techniques and practiceAnalytical/research skills/professional issues/soft skillsWebMobileNUIsAnalysisDesignEvaluationSpecialistTopicsSpecialistTopicsDesktop
  7. 7. MSc Human-Centred Systems•  Practices and Theories in Interaction Design–  Cognitive theory, UCD, analysis, design, evaluation activities•  Requirements Engineering–  Requirements acquisition, modelling and analysis techniques•  Information Architecture–  Information organisation, navigation/search, design techniques, analytics•  Evaluating Interactive Systems–  Evaluation techniques (expert, user testing, etc.)•  Inclusive Design–  Accessibility, designing for diverse users•  Cognition and Technologies–  Cognitive frameworks in relation to novel interfaces•  Research, Methods and Professional Issues–  Research methodologies, legal, ethical and professional issues•  Options: Creativity in Design, Multimedia Design and Development, DataVisualisation, Telemedicine
  8. 8. Striking the right balanceTheory – PracticeTools – TechniquesSpecialists – “All-rounders”Developers – Designers – Researchers

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