Technological convergence video games


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Technological convergence video games

  1. 1. Institutions and Audiences: Video Games
  2. 2. <ul><li>Technological convergence is the trend of technologies to merge into new technologies that bring together a number of different media. </li></ul>
  3. 3. <ul><li>Three main Consols- PS3, XBOX360 and Wii. </li></ul><ul><li>PS3 – DVD, Blu-Ray player, can store digital information (photos, music, films, TV), BBC Iplayer, web browser, PS Home, PS Store. </li></ul>
  4. 4. <ul><li>360 – DVD, Xbox Live store (download, films, music, demos, new games), web browser, connect to friends through facebook, Last FM, </li></ul><ul><li>Wii – Virtual Console (download old Nintendo games), online play, web browser, Iplayer. </li></ul>
  5. 5. <ul><li>All these machines are now ‘home entertainment centres’ as they can play different types of media this is significant: </li></ul><ul><li>It opens up the market – consumers who might want a Blu-ray player might get the PS3 as you can also play games in, while otherwise they might not have invested in just a games machine. </li></ul>
  6. 6. <ul><li>It positions the games machine in the lounge (family room) rather than in the bedroom. Now the console is a family possession and encourages family to invest in family games (Mario Kart, Wii Sports, Singstar, Kinect). </li></ul>
  7. 7. <ul><li>The most significant part of technological convergence is fact that all these console are online which allows for: </li></ul><ul><li>1.Online play </li></ul><ul><li>2.Online sharing of ideas </li></ul><ul><li>3.Downloading new content and new games </li></ul><ul><li>4.Also it allows for most of the media convergence </li></ul>
  8. 8. <ul><li>Now lets look at digital devices/platforms that now play games mainly i-Pod Touch, i-Pad and Smart Phone. </li></ul><ul><li>This opens up a huge new market for games companies as there is a limited amount of people who would buy a machine that only plays games (DS, PSP) but nearly everyone has a phone and don’t mind paying £0.99 for short, fun game. </li></ul>
  9. 9. <ul><li>Also it allows small, independent developers to make money from making games without the need for publisher funding or worrying about the cost of distribution. </li></ul><ul><li>(This is much the same as developer creating content for Xbox Live Marketplace and the PS Store). </li></ul>
  10. 10. <ul><li>Which technologies were used during the process of getting (your game) from the developer to the consumer? </li></ul><ul><li>Which of this these technologies would you say are technologically converged and how? </li></ul>
  11. 11. <ul><li>RAGE -a game engine (software system designed for creation and development of games) </li></ul><ul><li>Editing software -first trailer </li></ul><ul><li>Produced for PS3 and 360 </li></ul><ul><li>digital recording techniques for soundtrack </li></ul><ul><li>Broadband- Fast internet access for online gaming. </li></ul>