Videogames and Arts - Class 08

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  • 1. GDSS1845 – Videogames and arts Class 08 Online game & virtual environment
  • 2. Class 08 Schedule Virtual reality Augmented reality Cyberspace MMORGP (massively multiplayer online role-playing games) Social media
  • 3. Peter Steiner, 1993 On the Internet, nobody knows you’re a dog.
  • 4. Virtual Reality
  • 5. Lawnmower Man, 1992
  • 6. Augmented Reality
  • 7. MTR, Hong Kong
  • 8. IKEA, 2013
  • 9. Blade Runner, 1982
  • 10. Cyberspace, 1984
  • 11. The Matrix, 1999
  • 12. Characteristics Cyberspace Connectivity Communication
  • 13. MUD Multi-User Dungeon Dungeons and Dragons – a multi-players fantasy role- playing game. 1978 Roy Trubshaw created a server for playing a fantasy- based game from home computers.
  • 14. Dungeons and Dragons
  • 15. MUD
  • 16. IRC Internet Relay Chat 1988, Jarkko Oikarinen To support Bulletin board system by allowing online discussion of software, news, etc.
  • 17. IRC
  • 18. Chat rooms Instant Messaging Chat Rooms 1995 AOL Instant Messenger Initially developed for AOL employees, then released for AOL subscribers.
  • 19. Examples
  • 20. Second Life, 2003
  • 21. Second Life, 2003
  • 22. Myspace, 2003
  • 23. Facebook, 2004
  • 24. Social Media
  • 25. Digital behaviour, Hong Kong, 2011 Hong Kong Digital Behavior Insights Report Neilson, November 2011 http://hk.nielsen.com/documents/HKDigitalBehaviorInsightsReport-FINAL.pdf
  • 26. Digital behaviour, Hong Kong, 2011 Technology in the home
  • 27. Digital behaviour, Hong Kong, 2011 Online Activities with Mobile Devices
  • 28. Digital behaviour, Hong Kong, 2011 Occasions of Use
  • 29. Digital behaviour, Hong Kong, 2011 Social Media Usage
  • 30. Digital behaviour, Hong Kong, 2011 Audio Visual Content
  • 31. Multiplayer online game, Ultima
  • 32. Multiplayer online game, Ultima Online Living a Virtual Life: Social Dynamics of Online Gaming (Germany) Castulus Kolo and Timo Baur, 2004 http://www.gamestudies.org/0401/kolo/
  • 33. Multiplayer online game, Ultima Online The Players
  • 34. Multiplayer online game, Ultima Online Time
  • 35. Multiplayer online game, Ultima Online Playing Intensity 1.  Moderate – Less than or equal to 5 sessions per week; Less than or equal to 3 hours per session. 2.  Tenacious – Less than or equal to 5 sessions per week; More than 3 hours per session. 3.  Frequent – More than 5 sessions per week; Less than or equal to 3 hours per session. 4.  Heavy – More than 5 sessions per week; More than 3 hours per session.
  • 36. Multiplayer online game, Ultima Online Playing Intensity
  • 37. Multiplayer online game, Ultima Online Player Characters
  • 38. Multiplayer online game, Ultima Online Social Relations
  • 39. Multiplayer online game, Ultima Online Offline Relations
  • 40. Multiplayer online game, EverQuest
  • 41. EverQuest
  • 42. Minecraft
  • 43. Where is the border? Crossing the border
  • 44. Cosplay
  • 45. Outaku
  • 46. Outaku
  • 47. Recent news
  • 48. Gold farming
  • 49. Chinese gold farmers, Ge Jin
  • 50. Chinese gold farmers, Ge Jin
  • 51. Chinese gold farmers, Ge Jin