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RMIT DFA Seminar
 

RMIT DFA Seminar

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    RMIT DFA Seminar RMIT DFA Seminar Presentation Transcript

    • RMIT DFA
      Bryan Chung
      Doctor of Fine Art
      Project Presentation
    • Subject area
      Bryan Chung
      Software Art
    • Topic
      Bryan Chung
      Software Art, toward an aesthetics of art-oriented programming and programming-oriented art
    • Questions
      Bryan Chung
      Structure of computer programming language vs. visual structure
      Computer coding as art practice
      Aesthetics of software art
      Aesthetics of interactive art
    • Roles of software in art
      Georg Nees
    • Roles of software in art
      Casey Reas
    • Roles of software in art
      Camille Utterback
    • In the past …
      Bryan Chung
      Background
    • Kung Hei Fat Choy
      Bryan Chung
    • Ink
      Bryan Chung
    • Ink
      Bryan Chung
    • Pencil
      Bryan Chung
    • Pencil
      Bryan Chung
    • Design
      Bryan Chung
    • Design
      Bryan Chung
    • The question
      Bryan Chung
      Expression vs. Planning
    • Computer graphics
      Bryan Chung
      http://www.evanspielman.com/images/teapotWireframe.jpg
    • ASCII graphics
      Bryan Chung
      http://upload.wikimedia.org/wikipedia/commons/4/45/BB-ASCII-art-screenshot-zebra.png
    • Creation process
      Bryan Chung
      Coding
    • The process
      Bryan Chung
      Pain taking
      http://heavenawaits.files.wordpress.com/2009/01/headache-bulldog.jpg
    • The question
      Bryan Chung
      Any ‘art’ in the pain-taking process?
    • Phase one
      Bryan Chung
      Programming-oriented art
    • The books
      Bryan Chung
      http://blogs.msdn.com/blogfiles/cdndevs/WindowsLiveWriter/SweatingtheFundamentals_1EB5/art_of_computer_programming_3.jpg
    • The arts
      Bryan Chung
      Correctness
      Efficiency
      Productivity
      Readability
      Inspiration
      http://blogs.msdn.com/blogfiles/cdndevs/WindowsLiveWriter/SweatingtheFundamentals_1EB5/art_of_computer_programming_3.jpg
    • Semiology of Graphics – Jacques Bertin
      Bryan Chung
    • Visual properties
      Bryan Chung
      Visual properties such as position, size, colour, value, orientation, shape can all be represented by mathematical and digital means.
    • Readings
      Bryan Chung
    • Keywords – visual design
      Bryan Chung
      Form
      Structure
      Contrast
      Repetition
      Rhythm
      Composition
      Movement
    • Keywords – computer programming
      Bryan Chung
      Object
      Abstraction
      Expression/condition
      Repetition
      Assignment
    • Idea
      Bryan Chung
      Programming language structure and 2D visual composition structure share similar concepts.
    • Visual design principles
      Bryan Chung
    • Findings
      Bryan Chung
      For 2D visual compositions, I can write programming codes to produce them. Their relations are direct and straight forward.
    • Findings
      Bryan Chung
    • Readings
      Bryan Chung
    • Readings
      Bryan Chung
    • Readings
      Bryan Chung
    • Question
      Bryan Chung
      What else?
    • Drawing toy
      Bryan Chung
    • Drawing toy
      Bryan Chung
    • Mechanism
      Bryan Chung
      Mechanical
      Algorithmic
      Repetition
      Variation
      Surprise
    • Experiments
      Bryan Chung
    • Pendulum
      Bryan Chung
      http://www.drjerryspeaks.com/i//Pendulum_movement.JPG
    • Ben Laposky
      Bryan Chung
    • Pendulum drawings
      Bryan Chung
    • Pendulum drawings
      Bryan Chung
    • Two pendulums
      Bryan Chung
    • Gabriel Orozco
      Bryan Chung
    • Tennis ball drawing
      Gabriel Orozco
    • Ball drawings
      Bryan Chung
    • Particle system
      Bryan Chung
    • Findings
      Bryan Chung
      In these drawings, I cannot see the direct relation between my codes and the imagery.
    • Complexity
      Bryan Chung
      I specify simple rules and let the codes unfold into complex imagery, that is, from simplicity to complexity.
    • Complexity
      Bryan Chung
      Aesthetics of Complexity
    • Sol Lewitt
      Bryan Chung
    • Sol Lewitt
      Bryan Chung
    • Sol Lewitt
      Bryan Chung
      THE LOCATION OF A CIRCLE
      From the center of the square, draw a line halfway toward the upper right corner.
      From the end of this line, draw a line to the midpoint of the right side.
      A point halfway between the midpoint of the right side and the midpoint of the bottom side is the center of a circle.
      The diameter is the length of line 1. Draw the circle.
    • Conceptual art
      Bryan Chung
      Is it programming code?
    • Phase two
      Bryan Chung
      Art-oriented programming
    • More experiments
      Bryan Chung
    • More experiments
      Bryan Chung
    • More experiments
      Bryan Chung
    • More experiments
      Bryan Chung
    • More experiments
      Bryan Chung
    • More experiments
      Bryan Chung
    • More experiments
      Bryan Chung
    • More experiments
      Bryan Chung
    • More experiments
      Bryan Chung
    • More experiments
      Bryan Chung
    • Finding
      Bryan Chung
      Abstraction process
    • Finding
      Bryan Chung
      I reduce the visual information of the original image into an abstract representation of colour strokes and patches.
    • Finding
      Bryan Chung
      The process of abstraction is done in computer codes.
    • Finding
      Bryan Chung
      Computer coding is an abstraction of our thinking process.
    • Finding
      Bryan Chung
      Computer code is an abstraction of the visual imagery.
    • Abstraction
      Bryan Chung
      Aesthetics of Abstraction
    • Yoko Ono
      Bryan Chung
    • Harold Cohen – Aaron
      Bryan Chung
    • Question
      Bryan Chung
      Code as score?
    • Software Structure – Casey Reas
      Bryan Chung
      Whitney Museum commissioned project
      A surface filled with one hundred medium-to-small sized circles. Each circle has a different size and direction, but moves at the same slow rate. Display:
      The instantaneous interactions of the circles
      The aggregate intersections of the circles
    • Software Structure – Casey Reas
      Bryan Chung
    • Score structure
      Bryan Chung
      I need to have a framework/structure of the score for the drawings.
    • Score structure
      Bryan Chung
      Generator
      Variation
      Force
      Repetition
    • Pendulum again
      Bryan Chung
      http://www.drjerryspeaks.com/i//Pendulum_movement.JPG
    • Score structure
      Bryan Chung
      r1*cos(radians(angle2)) - r2*sin(radians(angle1));
      r2*sin(radians(angle1)) + r1*cos(radians(angle2));
    • Proposal
      Bryan Chung
      Let the audience participate in process.
    • Proposal
      Bryan Chung
      Interactivity
    • The worlds of interactivity
      Bryan Chung
      Reactive world
      Performative world
      Expressive world
      Collaborative world
    • Human Being and Moving Images
      Bryan Chung
    • Y2K and the Millennium Butterflies
      Hung Keung
    • Small Fish
      Munch & Fujihata
    • Tap, Type, Write
      John Maeda
    • Action painting
      Jackson Pollock
    • Experiments
      Bryan Chung
    • Experiments
      Bryan Chung
    • Experiments
      Bryan Chung
    • I Second that e-Motion
      Bryan Chung
    • Oval with Pendulum
      Gabriel Orozco
    • Installation plan
      Bryan Chung
    • Installation plan
      Bryan Chung
    • Conclusion
      Bryan Chung
      Aesthetics of software art
      Abstraction and complexity – Lev Manovich
      Generative process
      Emergence
    • Conclusion
      Bryan Chung
      Aesthetics of interactive art
      Mimic the physical world as reactive simulation
      Performance as implementation of a score
      Expressing as embodied performance of the creative process
      Participating as construction of the collaborative situation
    • Conclusion
      Bryan Chung
      Contemporary art context
      Conceptual art
      Fluxus – happening, instruction art
      Participatory art
    • Conclusion
      Bryan Chung
      Future directions
      Omni presence of software
      Visible and invisible interface
      Social media for interactivity
    • Q&A
      Bryan Chung
      Questions
      Thank you