CMA Creative Educator "Design Thinking" prezo, Oct 15, 2010

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Presentation looking at "design thinking" methodologies at the "Creative Educator" summit sponsored by the Columbus Museum of Art (OH) during the soft-launch of the "Center for Creativity".

Presentation looking at "design thinking" methodologies at the "Creative Educator" summit sponsored by the Columbus Museum of Art (OH) during the soft-launch of the "Center for Creativity".

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  • 1. inspiring a generation of design thinkers christian long | @christianlong creative educator workshop | cma be playful design | @beplayful columbus | october 15, 2010 http://www.flickr.com/photos/tywak/2940732187/
  • 2. childhood --> what do we love most?
  • 3. not a time of life --> a state of mind Insert the following TEDxAustin ‘teaser’ video by The Butler Brothers --> http://vimeo.com/9390384
  • 4. a fun idea --> but what are the implications? Insert the Shorewood HS “Lip Dub” video here --> http://www.youtube.com/watch?v=T7TI-AJi2O8
  • 5. moving beyond childhood --> can we solve complex problems?
  • 6. bp, gulf of mexico, ’10 --> expertise vs. scenarios http://www.flickr.com/photos/yjv/186752691/
  • 7. let’s re-think the scenario --> can a school be a catalyst?
  • 8. stanford d.school --> design thinking Insert the Stanford University d.school “Environments Collaborative” video --> http://vimeo.com/11438598
  • 9. let’s re-think school
  • 10. past --> responsibility http://www.phillipfaulkner.com/
  • 11. future --> ability to respond http://www.flickr.com/photos/40645538@N00/2452068666
  • 12. critical thinking --> 'breaking down' of ideas http://www.flickr.com/photos/kh-67/3840097157/
  • 13. design thinking --> 'building up' of ideas http://www.inhabitat.com/wp-content/uploads/MSLK_Watershed_1-537x356.jpg
  • 14. “We believe design thinking is a catalyst for innovation and bringing new things into the world.” - stanford d.school
  • 15. “We follow our students’ lead: their Passion and ideas determine the projects we’ll work on next.” - stanford d.school
  • 16. contemplating --> their questions http://www.flickr.com/photos/rolandslakis/116382077/
  • 17. contemplating --> their passions http://www.flickr.com/photos/eyermonkey/2842941601/
  • 18. contemplating --> their future http://www.flickr.com/photos/eneas/3471986083/
  • 19. what does that really mean for us?
  • 20. “We need to let them explore and construct and investigate and try and, most importantly, fail.” - Melissa Pelochino, East Palo Alto Stanford d.school K-12 Lab participant
  • 21. every child + creative abilities --> address any challenge faced http://www.sapdesignguild.org/community/book_people/images/design_thinking_image1.jpg
  • 22. the problems in the world --> design opportunities http://www.flickr.com/photos/paulhughes/2112802636/
  • 23. design thinking --> improved future http://i23.tinypic.com/10pu0t4.jpg
  • 24. design thinking --> where do i start? http://www.kulp.no/blogg/wp-content/uploads/2009/08/a2.jpg
  • 25. human-centered empathy creativity rationality no judgments abductive “hunches” end-user http://www.flickr.com/photos/lecates/461775305
  • 26. is there a process?
  • 27. inspiration * ideation * implementation http://www.pferdt.de/wp-content/uploads/2009/02/design-thinking.jpg
  • 28. define * research * ideate * prototype * choose * implement * learn http://www.flickr.com/photos/paulhughes/2112029247/
  • 29. define * research * ideate * prototype * choose * implement * learn http://www.flickr.com/photos/paulhughes/2112802836/
  • 30. define * research * ideate * prototype * choose * implement * learn http://www.randomspecific.com/wp-content/uploads/2009/07/scenario_nid_2.jpg
  • 31. define * research * ideate * prototype * choose * implement * learn http://yokeparty.com/wp-content/3471115027_6a281a2537_o.jpg
  • 32. define * research * ideate * prototype * choose * implement * learn http://images.businessweek.com/ss/09/09/0930_worlds_best_design_schools/image/23_scad.jpg
  • 33. define * research * ideate * prototype * choose * implement * learn http://www.aiga.org/resources/content/8/0/1/6/images/Vienne_DesignWalk-589px.jpg
  • 34. define * research * ideate * prototype * choose * implement * learn http://thebrandbuilder.files.wordpress.com/2008/10/092_yf8f0387.jpg
  • 35. how is this different from project-based learning?
  • 36. moving beyond school --> innovation to serve the world http://dschool.stanford.edu/manifesto.html
  • 37. “design is an agent of change that enables us to understand complex changes and problems, and to turn them into something useful.” http://www.flickr.com/photos/kubina/42275122/
  • 38. “tackling today’s global challenges will require radical thinking, creative solutions and collaborative action.” -- Tim Brown, IDEO http://thebrandbuilder.files.wordpress.com/2008/10/092_yf8f0387.jpg
  • 39. world economic forum, dubai --> global agenda council on design principles/ideas/strategies to address complex problems facing us all http://www.flickr.com/photos/krisvdv/336519664
  • 40. can kids really make a difference beyond the classroom?
  • 41. local/global problems --> challenge children to design solutions now
  • 42. “our kids need to find ways to think outside of the box rather than be confined by what is possible. Design thinking does all of this. it’s a comprehensive approach to understanding the world and understanding how we exist in it. and it’s so much fun.” - Melissa Pelochino, East Palo Alto H.S. Stanford d.school K-12 Lab participant